docs: Update release notes for 1.6
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README
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README
@ -9,24 +9,24 @@ REQUIREMENTS
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Clutter currently requires:
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Clutter currently requires:
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• GLib >= 2.26.0
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• GLib ≥ 2.26.0
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• JSON-GLib >= 0.12
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• JSON-GLib ≥ 0.12
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• Atk >= 1.17
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• Atk ≥ 1.17
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• Cairo >= 1.10
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• Cairo ≥ 1.10
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• PangoCairo >= 1.20
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• PangoCairo ≥ 1.20
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• OpenGL >= 1.3 or 1.2+multitexturing, OpenGL ES 1.1 or OpenGL ES 2.0
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• OpenGL ≥ 1.3 (or 1.2+multitexturing), OpenGL ES 1.1 or OpenGL ES 2.0
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• GLX, SDL, WGL or an EGL Implementation
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• GLX, SDL, WGL or an EGL Implementation
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Clutter also has optional dependencies:
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Clutter also has optional dependencies:
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• GDK-Pixbuf >= 2.0 (optional, see --with-imagebackend below)
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• GDK-Pixbuf ≥ 2.0 (optional, see --with-imagebackend below)
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On X11, Clutter depends on the following extensions
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On X11, Clutter depends on the following extensions
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• XComposite
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• XComposite ≥ 0.4
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• XDamage
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• XDamage
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• XExt
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• XExt
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• XFixes
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• XFixes ≥ 3
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• XInput 1.x or 2.x
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• XInput 1.x or 2.x
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• XKB
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• XKB
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@ -38,7 +38,7 @@ you will need the latest GL headers which can be obtained from:
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If you are building the API reference you will also need:
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If you are building the API reference you will also need:
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• GTK-Doc >= 1.13
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• GTK-Doc ≥ 1.13
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If you are building the additional documentation you will also need:
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If you are building the additional documentation you will also need:
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@ -47,7 +47,7 @@ If you are building the additional documentation you will also need:
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If you are building the Introspection data you will also need:
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If you are building the Introspection data you will also need:
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• GObject-Introspection >= 0.9.5
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• GObject-Introspection ≥ 0.9.5
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GObject-Introspection is available from:
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GObject-Introspection is available from:
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@ -55,7 +55,7 @@ GObject-Introspection is available from:
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If you want support for profiling Clutter you will also need:
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If you want support for profiling Clutter you will also need:
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• UProf >= 0.3
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• UProf ≥ 0.3
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UProf is available from:
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UProf is available from:
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@ -78,7 +78,7 @@ New releases of Clutter are available at:
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http://source.clutter-project.org/sources/clutter/
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http://source.clutter-project.org/sources/clutter/
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The Clutter blog is at:
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The Clutter blog is available at:
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http://www.clutter-project.org/blog/
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http://www.clutter-project.org/blog/
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@ -178,35 +178,44 @@ Clutter has additional command line options for the configure script:
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Select the Clutter backend: (default=glx)
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Select the Clutter backend: (default=glx)
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glx:
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glx:
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Fully featured GLX backend. Using Open GL.
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Fully featured GLX backend.
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opengl-egl-xlib:
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EGL/Open GL backend for X11.
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wayland:
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EGL/Open GL backend for Wayland.
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eglx:
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eglx:
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EGL/Open GL ES backend for EGL on X windows implementations
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EGL/Open GL|ES backend for X11.
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eglnative:
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eglnative:
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EGL/Open GL ES backend on 'native windowing system' - i.e
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EGL/Open GL|ES backend on 'native windowing system' - i.e
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raw framebuffer. Expects the EGL implementation to provide
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raw framebuffer. Expects the EGL implementation to provide
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a createNativeWindow() call. Also it optionally supports
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a createNativeWindow() call.
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tslib for touchscreen events.
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cex100:
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EGL/Open GL|ES backend on Intel CE3100 and CE4100 platforms.
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Requires libgdl.
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osx:
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osx:
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OS X backend. (EXPERIMENTAL)
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OS X backend. (EXPERIMENTAL)
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win32:
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win32:
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Microsoft Windows(tm) WGL backend
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Microsoft Windows(tm) WGL backend.
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fruity:
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fruity:
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Apple iPod Touch(tm)/iPhone(tm) backend (EXPERIMENTAL)
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Apple iPod Touch(tm)/iPhone(tm) backend. (EXPERIMENTAL)
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--with-imagebackend=[gdk-pixbuf/quartz/internal]
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--with-imagebackend=[gdk-pixbuf/quartz/internal]
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Select the image loading backend used by COGL
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Select the image loading backend used by COGL
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gdk-pixbuf:
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gdk-pixbuf:
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Depend on gdk-pixbuf-2.0 (default for the glx, eglx,
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Depend on gdk-pixbuf-2.0 (default for the glx, eglx,
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eglnative, win32 flavours and recommended)
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eglnative, win32 flavours and recommended).
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quartz:
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quartz:
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Depend on CoreGraphics (default for the osx flavour)
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Depend on CoreGraphics (default for the osx flavour).
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internal:
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internal:
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Internal JPEG and PNG loader. Should only be used
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Internal JPEG and PNG loader. Should only be used
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@ -284,7 +293,7 @@ If diffing against the Git repository, you should use:
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git diff > clutter-patch.diff
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git diff > clutter-patch.diff
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Or, better, commit locally and use `git format-patch` to generate a patch
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Or, better: commit locally and use `git format-patch` to generate a patch
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containing authorship details, so that members of the Clutter development
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containing authorship details, so that members of the Clutter development
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team can credit your contribution properly.
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team can credit your contribution properly.
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@ -318,6 +327,41 @@ Release Notes for Clutter 1.6
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both API are not integrated in the Clutter main loop, and are not used
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both API are not integrated in the Clutter main loop, and are not used
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internally any longer, so they are of relative use.
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internally any longer, so they are of relative use.
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• It it not necessary any more to provide implementations for the
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ClutterActor::map() and ClutterActor::unmap() virtual functions, even
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for composite actors not implementing the ClutterContainer interface.
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• ClutterTimeline now guarantees that the ::new-frame signal will be
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emitted at the beginning of the timeline, as well as guaranteeing that
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the ::completed signal will be emitted at the end of the timeline.
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• ClutterActor will check for the enabled property of ClutterActorMeta
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instances (actions, constraints and effects), and will not invoke
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ClutterActorMeta functions on disabled instances. This removes the
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requirement for checking the property inside the ClutterActorMeta
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sub-classes.
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• ClutterActorBox, ClutterGeometry and ClutterVertex install a progress
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function for ClutterInterval, allowing the interpolation of properties
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using them as storage types.
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• ClutterColor's clutter_color_from_string() function accepts CSS3 color
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specifications.
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• The previously unused "axes" field in the ClutterButtonEvent,
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ClutterScrollEvent and ClutterMotionEvent structures is now used on
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the X11-based backends with XInput support.
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• ClutterListModel will honour the filter function when calling
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clutter_model_get_iter_at_row().
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• ClutterClickAction does not use a pointer grab any longer, and uses
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a capture on the stage instead.
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• On all platforms which allow it, ClutterStage will ask the windowing
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system for an explicit key focus when showing the stage window. This
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can be disabled using clutter_stage_set_accept_focus().
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Release Notes for Clutter 1.4
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Release Notes for Clutter 1.4
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-------------------------------------------------------------------------------
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-------------------------------------------------------------------------------
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