From df07edf83e0072c05a50cc93ae99432163355cec Mon Sep 17 00:00:00 2001 From: Robert Bragg Date: Tue, 1 Feb 2011 13:24:13 +0000 Subject: [PATCH] docs: clarify cogl_vertex_buffer_adds docs This adds a clarification that cogl_vertex_buffer_add can also be used to replace a previously added attribute with the same name. --- cogl/cogl-vertex-buffer.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/cogl/cogl-vertex-buffer.h b/cogl/cogl-vertex-buffer.h index c55d0324c..631ba099b 100644 --- a/cogl/cogl-vertex-buffer.h +++ b/cogl/cogl-vertex-buffer.h @@ -129,7 +129,8 @@ cogl_vertex_buffer_get_n_vertices (CoglHandle handle); * must remain valid until you either call cogl_vertex_buffer_submit() or * issue a draw call. * - * Adds an attribute to a buffer. + * Adds an attribute to a buffer, or replaces a previously added + * attribute with the same name. * * You either can use one of the built-in names such as "gl_Vertex", or * "gl_MultiTexCoord0" to add standard attributes, like positions, colors