gl-prototypes: split up cogl-ext-functions.h

This splits up cogl-ext-functions.h in to sets of prototypes that
can be included separately so that we can include just core
gles1 or gles2 functions without any extensions.

Since eglGetProcAddress can not be used to query core client APIs
and some implementations (notably on Android) can return a garbage
pointer instead of NULL this will allow us to explicitly check
when to use eglGetProcAddress and when to use dlsym().

Reviewed-by: Neil Roberts <neil@linux.intel.com>
This commit is contained in:
Robert Bragg 2012-01-01 21:45:07 +00:00
parent 04a71afab5
commit def67a39fe
13 changed files with 1254 additions and 672 deletions

View File

@ -216,7 +216,6 @@ cogl_sources_c = \
$(srcdir)/cogl-clip-state.c \ $(srcdir)/cogl-clip-state.c \
$(srcdir)/cogl2-clip-state.h \ $(srcdir)/cogl2-clip-state.h \
$(srcdir)/cogl2-clip-state.c \ $(srcdir)/cogl2-clip-state.c \
$(srcdir)/cogl-ext-functions.h \
$(srcdir)/cogl-feature-private.h \ $(srcdir)/cogl-feature-private.h \
$(srcdir)/cogl-feature-private.c \ $(srcdir)/cogl-feature-private.c \
$(srcdir)/cogl-fixed.c \ $(srcdir)/cogl-fixed.c \
@ -336,6 +335,15 @@ cogl_sources_c = \
$(srcdir)/cogl-boxed-value.c \ $(srcdir)/cogl-boxed-value.c \
$(srcdir)/cogl-snippet-private.h \ $(srcdir)/cogl-snippet-private.h \
$(srcdir)/cogl-snippet.c \ $(srcdir)/cogl-snippet.c \
$(srcdir)/gl-prototypes/cogl-all-functions.h \
$(srcdir)/gl-prototypes/cogl-gles1-functions.h \
$(srcdir)/gl-prototypes/cogl-gles2-functions.h \
$(srcdir)/gl-prototypes/cogl-core-functions.h \
$(srcdir)/gl-prototypes/cogl-in-gles-core-functions.h \
$(srcdir)/gl-prototypes/cogl-in-gles1-core-functions.h \
$(srcdir)/gl-prototypes/cogl-in-gles2-core-functions.h \
$(srcdir)/gl-prototypes/cogl-fixed-functions.h \
$(srcdir)/gl-prototypes/cogl-glsl-functions.h \
$(NULL) $(NULL)
if SUPPORT_XLIB if SUPPORT_XLIB

View File

@ -292,7 +292,7 @@ struct _CoglContext
ret (APIENTRY * name) args; ret (APIENTRY * name) args;
#define COGL_EXT_END() #define COGL_EXT_END()
#include "cogl-ext-functions.h" #include "gl-prototypes/cogl-all-functions.h"
#undef COGL_EXT_BEGIN #undef COGL_EXT_BEGIN
#undef COGL_EXT_FUNCTION #undef COGL_EXT_FUNCTION

View File

@ -1,668 +0,0 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009, 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/* This is included multiple times with different definitions for
* these macros. The macros are given the following arguments:
*
* COGL_EXT_BEGIN:
*
* @name: a unique symbol name for this feature
*
* @min_gl_major: the major part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
* @min_gl_minor: the minor part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
*
* @gles_availability: flags to specify which versions of GLES the
* functions are available in. Should be a combination of
* COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2.
*
* @extension_suffixes: A zero-separated list of suffixes in a
* string. These are appended to the extension name to get a complete
* extension name to try. The suffix is also appended to all of the
* function names. The suffix can optionally include a ':' to specify
* an alternate suffix for the function names.
*
* @extension_names: A list of extension names to try. If any of these
* extensions match then it will be used.
*/
/* These are the core GL functions which we assume will always be
available */
COGL_EXT_BEGIN (core,
0, 0,
COGL_EXT_IN_GLES | COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glBindTexture,
(GLenum target, GLuint texture))
COGL_EXT_FUNCTION (void, glBlendFunc,
(GLenum sfactor, GLenum dfactor))
COGL_EXT_FUNCTION (void, glClear,
(GLbitfield mask))
COGL_EXT_FUNCTION (void, glClearColor,
(GLclampf red,
GLclampf green,
GLclampf blue,
GLclampf alpha))
COGL_EXT_FUNCTION (void, glClearStencil,
(GLint s))
COGL_EXT_FUNCTION (void, glColorMask,
(GLboolean red,
GLboolean green,
GLboolean blue,
GLboolean alpha))
COGL_EXT_FUNCTION (void, glCopyTexSubImage2D,
(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint x,
GLint y,
GLsizei width,
GLsizei height))
COGL_EXT_FUNCTION (void, glDeleteTextures,
(GLsizei n, const GLuint* textures))
COGL_EXT_FUNCTION (void, glDepthFunc,
(GLenum func))
COGL_EXT_FUNCTION (void, glDepthMask,
(GLboolean flag))
COGL_EXT_FUNCTION (void, glDisable,
(GLenum cap))
COGL_EXT_FUNCTION (void, glDrawArrays,
(GLenum mode, GLint first, GLsizei count))
COGL_EXT_FUNCTION (void, glDrawElements,
(GLenum mode,
GLsizei count,
GLenum type,
const GLvoid* indices))
COGL_EXT_FUNCTION (void, glEnable,
(GLenum cap))
COGL_EXT_FUNCTION (void, glFinish,
(void))
COGL_EXT_FUNCTION (void, glFlush,
(void))
COGL_EXT_FUNCTION (void, glFrontFace,
(GLenum mode))
COGL_EXT_FUNCTION (void, glCullFace,
(GLenum mode))
COGL_EXT_FUNCTION (void, glGenTextures,
(GLsizei n, GLuint* textures))
COGL_EXT_FUNCTION (GLenum, glGetError,
(void))
COGL_EXT_FUNCTION (void, glGetIntegerv,
(GLenum pname, GLint* params))
COGL_EXT_FUNCTION (const GLubyte*, glGetString,
(GLenum name))
COGL_EXT_FUNCTION (void, glHint,
(GLenum target, GLenum mode))
COGL_EXT_FUNCTION (GLboolean, glIsTexture,
(GLuint texture))
COGL_EXT_FUNCTION (void, glPixelStorei,
(GLenum pname, GLint param))
COGL_EXT_FUNCTION (void, glReadPixels,
(GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLvoid* pixels))
COGL_EXT_FUNCTION (void, glScissor,
(GLint x, GLint y, GLsizei width, GLsizei height))
COGL_EXT_FUNCTION (void, glStencilFunc,
(GLenum func, GLint ref, GLuint mask))
COGL_EXT_FUNCTION (void, glStencilMask,
(GLuint mask))
COGL_EXT_FUNCTION (void, glStencilOp,
(GLenum fail, GLenum zfail, GLenum zpass))
COGL_EXT_FUNCTION (void, glTexImage2D,
(GLenum target,
GLint level,
GLint internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLenum format,
GLenum type,
const GLvoid* pixels))
COGL_EXT_FUNCTION (void, glTexParameterfv,
(GLenum target, GLenum pname, const GLfloat* params))
COGL_EXT_FUNCTION (void, glTexParameteri,
(GLenum target, GLenum pname, GLint param))
COGL_EXT_FUNCTION (void, glTexSubImage2D,
(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
const GLvoid* pixels))
COGL_EXT_FUNCTION (void, glViewport,
(GLint x, GLint y, GLsizei width, GLsizei height))
COGL_EXT_END ()
/* These are the core GL functions which are available when the API
supports fixed-function (ie, GL and GLES1.1) */
COGL_EXT_BEGIN (fixed_function_core,
0, 0,
COGL_EXT_IN_GLES,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glAlphaFunc,
(GLenum func, GLclampf ref))
COGL_EXT_FUNCTION (void, glFogf,
(GLenum pname, GLfloat param))
COGL_EXT_FUNCTION (void, glFogfv,
(GLenum pname, const GLfloat *params))
COGL_EXT_FUNCTION (void, glLoadMatrixf,
(const GLfloat *m))
COGL_EXT_FUNCTION (void, glMaterialfv,
(GLenum face, GLenum pname, const GLfloat *params))
COGL_EXT_FUNCTION (void, glPointSize,
(GLfloat size))
COGL_EXT_FUNCTION (void, glTexEnvfv,
(GLenum target, GLenum pname, const GLfloat *params))
COGL_EXT_FUNCTION (void, glColor4ub,
(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha))
COGL_EXT_FUNCTION (void, glColorPointer,
(GLint size,
GLenum type,
GLsizei stride,
const GLvoid *pointer))
COGL_EXT_FUNCTION (void, glDisableClientState,
(GLenum array))
COGL_EXT_FUNCTION (void, glEnableClientState,
(GLenum array))
COGL_EXT_FUNCTION (void, glLoadIdentity,
(void))
COGL_EXT_FUNCTION (void, glMatrixMode,
(GLenum mode))
COGL_EXT_FUNCTION (void, glNormalPointer,
(GLenum type, GLsizei stride, const GLvoid *pointer))
COGL_EXT_FUNCTION (void, glTexCoordPointer,
(GLint size,
GLenum type,
GLsizei stride,
const GLvoid *pointer))
COGL_EXT_FUNCTION (void, glTexEnvi,
(GLenum target,
GLenum pname,
GLint param))
COGL_EXT_FUNCTION (void, glVertexPointer,
(GLint size,
GLenum type,
GLsizei stride,
const GLvoid *pointer))
COGL_EXT_END ()
/* These are the core GL functions which are only available in big
GL */
COGL_EXT_BEGIN (only_in_big_gl,
0, 0,
0, /* not in GLES */
"\0",
"\0")
COGL_EXT_FUNCTION (void, glGetTexLevelParameteriv,
(GLenum target, GLint level,
GLenum pname, GLint *params))
COGL_EXT_FUNCTION (void, glGetTexImage,
(GLenum target, GLint level,
GLenum format, GLenum type,
GLvoid *pixels))
COGL_EXT_FUNCTION (void, glClipPlane,
(GLenum plane, const double *equation))
COGL_EXT_FUNCTION (void, glDepthRange,
(double near_val, double far_val))
COGL_EXT_FUNCTION (void, glDrawBuffer,
(GLenum mode))
COGL_EXT_END ()
/* These functions are only available in GLES and are used as
replacements for some GL equivalents that only accept double
arguments */
COGL_EXT_BEGIN (only_in_gles1,
255, 255,
COGL_EXT_IN_GLES,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glClipPlanef,
(GLenum plane, const GLfloat *equation))
COGL_EXT_END ()
COGL_EXT_BEGIN (only_in_both_gles,
255, 255,
COGL_EXT_IN_GLES |
COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glDepthRangef,
(GLfloat near_val, GLfloat far_val))
COGL_EXT_END ()
COGL_EXT_BEGIN (offscreen,
255, 255,
COGL_EXT_IN_GLES2,
/* for some reason the ARB version of this
extension doesn't have an ARB suffix for the
functions */
"ARB:\0EXT\0OES\0",
"framebuffer_object\0")
COGL_EXT_FUNCTION (void, glGenRenderbuffers,
(GLsizei n,
GLuint *renderbuffers))
COGL_EXT_FUNCTION (void, glDeleteRenderbuffers,
(GLsizei n,
const GLuint *renderbuffers))
COGL_EXT_FUNCTION (void, glBindRenderbuffer,
(GLenum target,
GLuint renderbuffer))
COGL_EXT_FUNCTION (void, glRenderbufferStorage,
(GLenum target,
GLenum internalformat,
GLsizei width,
GLsizei height))
COGL_EXT_FUNCTION (void, glGenFramebuffers,
(GLsizei n,
GLuint *framebuffers))
COGL_EXT_FUNCTION (void, glBindFramebuffer,
(GLenum target,
GLuint framebuffer))
COGL_EXT_FUNCTION (void, glFramebufferTexture2D,
(GLenum target,
GLenum attachment,
GLenum textarget,
GLuint texture,
GLint level))
COGL_EXT_FUNCTION (void, glFramebufferRenderbuffer,
(GLenum target,
GLenum attachment,
GLenum renderbuffertarget,
GLuint renderbuffer))
COGL_EXT_FUNCTION (GLenum, glCheckFramebufferStatus,
(GLenum target))
COGL_EXT_FUNCTION (void, glDeleteFramebuffers,
(GLsizei n,
const GLuint *framebuffers))
COGL_EXT_FUNCTION (void, glGenerateMipmap,
(GLenum target))
COGL_EXT_FUNCTION (void, glGetFramebufferAttachmentParameteriv,
(GLenum target,
GLenum attachment,
GLenum pname,
GLint *params))
COGL_EXT_END ()
COGL_EXT_BEGIN (offscreen_blit, 255, 255,
0, /* not in either GLES */
"EXT\0ANGLE\0",
"framebuffer_blit\0")
COGL_EXT_FUNCTION (void, glBlitFramebuffer,
(GLint srcX0,
GLint srcY0,
GLint srcX1,
GLint srcY1,
GLint dstX0,
GLint dstY0,
GLint dstX1,
GLint dstY1,
GLbitfield mask,
GLenum filter))
COGL_EXT_END ()
/* ARB_fragment_program */
COGL_EXT_BEGIN (arbfp, 255, 255,
0, /* not in either GLES */
"ARB\0",
"fragment_program\0")
COGL_EXT_FUNCTION (void, glGenPrograms,
(GLsizei n,
GLuint *programs))
COGL_EXT_FUNCTION (void, glDeletePrograms,
(GLsizei n,
GLuint *programs))
COGL_EXT_FUNCTION (void, glBindProgram,
(GLenum target,
GLuint program))
COGL_EXT_FUNCTION (void, glProgramString,
(GLenum target,
GLenum format,
GLsizei len,
const void *program))
COGL_EXT_FUNCTION (void, glProgramLocalParameter4fv,
(GLenum target,
GLuint index,
GLfloat *params))
COGL_EXT_END ()
/* The function names in OpenGL 2.0 are different so we can't easily
just check for GL 2.0 */
COGL_EXT_BEGIN (shaders_glsl, 2, 0,
COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (GLuint, glCreateProgram,
(void))
COGL_EXT_FUNCTION (GLuint, glCreateShader,
(GLenum shaderType))
COGL_EXT_FUNCTION (void, glShaderSource,
(GLuint shader,
GLsizei count,
const char **string,
const GLint *length))
COGL_EXT_FUNCTION (void, glCompileShader,
(GLuint shader))
COGL_EXT_FUNCTION (void, glDeleteShader,
(GLuint shader))
COGL_EXT_FUNCTION (void, glAttachShader,
(GLuint program,
GLuint shader))
COGL_EXT_FUNCTION (void, glLinkProgram,
(GLuint program))
COGL_EXT_FUNCTION (void, glUseProgram,
(GLuint program))
COGL_EXT_FUNCTION (GLint, glGetUniformLocation,
(GLuint program,
const char *name))
COGL_EXT_FUNCTION (void, glDeleteProgram,
(GLuint program))
COGL_EXT_FUNCTION (void, glGetShaderInfoLog,
(GLuint shader,
GLsizei maxLength,
GLsizei *length,
char *infoLog))
COGL_EXT_FUNCTION (void, glGetShaderiv,
(GLuint shader,
GLenum pname,
GLint *params))
COGL_EXT_FUNCTION (void, glVertexAttribPointer,
(GLuint index,
GLint size,
GLenum type,
GLboolean normalized,
GLsizei stride,
const GLvoid *pointer))
COGL_EXT_FUNCTION (void, glEnableVertexAttribArray,
(GLuint index))
COGL_EXT_FUNCTION (void, glDisableVertexAttribArray,
(GLuint index))
COGL_EXT_FUNCTION (void, glUniform1f,
(GLint location,
GLfloat v0))
COGL_EXT_FUNCTION (void, glUniform2f,
(GLint location,
GLfloat v0,
GLfloat v1))
COGL_EXT_FUNCTION (void, glUniform3f,
(GLint location,
GLfloat v0,
GLfloat v1,
GLfloat v2))
COGL_EXT_FUNCTION (void, glUniform4f,
(GLint location,
GLfloat v0,
GLfloat v1,
GLfloat v2,
GLfloat v3))
COGL_EXT_FUNCTION (void, glUniform1fv,
(GLint location,
GLsizei count,
const GLfloat * value))
COGL_EXT_FUNCTION (void, glUniform2fv,
(GLint location,
GLsizei count,
const GLfloat * value))
COGL_EXT_FUNCTION (void, glUniform3fv,
(GLint location,
GLsizei count,
const GLfloat * value))
COGL_EXT_FUNCTION (void, glUniform4fv,
(GLint location,
GLsizei count,
const GLfloat * value))
COGL_EXT_FUNCTION (void, glUniform1i,
(GLint location,
GLint v0))
COGL_EXT_FUNCTION (void, glUniform2i,
(GLint location,
GLint v0,
GLint v1))
COGL_EXT_FUNCTION (void, glUniform3i,
(GLint location,
GLint v0,
GLint v1,
GLint v2))
COGL_EXT_FUNCTION (void, glUniform4i,
(GLint location,
GLint v0,
GLint v1,
GLint v2,
GLint v3))
COGL_EXT_FUNCTION (void, glUniform1iv,
(GLint location,
GLsizei count,
const GLint * value))
COGL_EXT_FUNCTION (void, glUniform2iv,
(GLint location,
GLsizei count,
const GLint * value))
COGL_EXT_FUNCTION (void, glUniform3iv,
(GLint location,
GLsizei count,
const GLint * value))
COGL_EXT_FUNCTION (void, glUniform4iv,
(GLint location,
GLsizei count,
const GLint * value))
COGL_EXT_FUNCTION (void, glUniformMatrix2fv,
(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value))
COGL_EXT_FUNCTION (void, glUniformMatrix3fv,
(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value))
COGL_EXT_FUNCTION (void, glUniformMatrix4fv,
(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value))
COGL_EXT_FUNCTION (void, glGetProgramiv,
(GLuint program,
GLenum pname,
GLint *params))
COGL_EXT_FUNCTION (void, glGetProgramInfoLog,
(GLuint program,
GLsizei bufSize,
GLsizei *length,
char *infoLog))
COGL_EXT_FUNCTION (void, glVertexAttrib4f,
(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w))
COGL_EXT_FUNCTION (GLint, glGetAttribLocation,
(GLuint program, const char *name))
COGL_EXT_END ()
COGL_EXT_BEGIN (vbos, 1, 5,
COGL_EXT_IN_GLES |
COGL_EXT_IN_GLES2,
"ARB\0",
"vertex_buffer_object\0")
COGL_EXT_FUNCTION (void, glGenBuffers,
(GLuint n,
GLuint *buffers))
COGL_EXT_FUNCTION (void, glBindBuffer,
(GLenum target,
GLuint buffer))
COGL_EXT_FUNCTION (void, glBufferData,
(GLenum target,
GLsizeiptr size,
const GLvoid *data,
GLenum usage))
COGL_EXT_FUNCTION (void, glBufferSubData,
(GLenum target,
GLintptr offset,
GLsizeiptr size,
const GLvoid *data))
COGL_EXT_FUNCTION (void, glDeleteBuffers,
(GLsizei n,
const GLuint *buffers))
COGL_EXT_END ()
/* GLES doesn't support mapping buffers in core so this has to be a
separate check */
COGL_EXT_BEGIN (map_vbos, 1, 5,
0, /* not in GLES core */
"ARB\0OES\0",
"vertex_buffer_object\0mapbuffer\0")
COGL_EXT_FUNCTION (void *, glMapBuffer,
(GLenum target,
GLenum access))
COGL_EXT_FUNCTION (GLboolean, glUnmapBuffer,
(GLenum target))
COGL_EXT_END ()
COGL_EXT_BEGIN (blending, 1, 2,
COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glBlendEquation,
(GLenum mode))
COGL_EXT_FUNCTION (void, glBlendColor,
(GLclampf red,
GLclampf green,
GLclampf blue,
GLclampf alpha))
COGL_EXT_END ()
COGL_EXT_BEGIN (texture_3d, 1, 2,
0, /* not in either GLES */
"OES\0",
"texture_3D\0")
COGL_EXT_FUNCTION (void, glTexImage3D,
(GLenum target, GLint level,
GLint internalFormat,
GLsizei width, GLsizei height,
GLsizei depth, GLint border,
GLenum format, GLenum type,
const GLvoid *pixels))
COGL_EXT_FUNCTION (void, glTexSubImage3D,
(GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth,
GLenum format,
GLenum type, const GLvoid *pixels))
COGL_EXT_END ()
/* Available in GL 1.3, the multitexture extension or GLES. These are
required */
COGL_EXT_BEGIN (multitexture_part0, 1, 3,
COGL_EXT_IN_GLES |
COGL_EXT_IN_GLES2,
"ARB\0",
"multitexture\0")
COGL_EXT_FUNCTION (void, glActiveTexture,
(GLenum texture))
COGL_EXT_END ()
COGL_EXT_BEGIN (multitexture_part1, 1, 3,
COGL_EXT_IN_GLES,
"ARB\0",
"multitexture\0")
COGL_EXT_FUNCTION (void, glClientActiveTexture,
(GLenum texture))
COGL_EXT_END ()
/* Optional, declared in 1.4 or GLES 1.2 */
COGL_EXT_BEGIN (blend_func_separate, 1, 4,
COGL_EXT_IN_GLES2,
"EXT\0",
"blend_func_separate\0")
COGL_EXT_FUNCTION (void, glBlendFuncSeparate,
(GLenum srcRGB,
GLenum dstRGB,
GLenum srcAlpha,
GLenum dstAlpha))
COGL_EXT_END ()
/* Optional, declared in 2.0 */
COGL_EXT_BEGIN (blend_equation_separate, 2, 0,
COGL_EXT_IN_GLES2,
"EXT\0",
"blend_equation_separate\0")
COGL_EXT_FUNCTION (void, glBlendEquationSeparate,
(GLenum modeRGB,
GLenum modeAlpha))
COGL_EXT_END ()
COGL_EXT_BEGIN (EGL_image, 255, 255,
0, /* not in either GLES */
"OES\0",
"EGL_image\0")
COGL_EXT_FUNCTION (void, glEGLImageTargetTexture2D,
(GLenum target,
GLeglImageOES image))
COGL_EXT_FUNCTION (void, glEGLImageTargetRenderbufferStorage,
(GLenum target,
GLeglImageOES image))
COGL_EXT_END ()
COGL_EXT_BEGIN (framebuffer_discard, 255, 255,
0, /* not in either GLES */
"EXT\0",
"framebuffer_discard\0")
COGL_EXT_FUNCTION (void, glDiscardFramebuffer,
(GLenum target,
GLsizei numAttachments,
const GLenum *attachments))
COGL_EXT_END ()
COGL_EXT_BEGIN (IMG_multisampled_render_to_texture, 255, 255,
0, /* not in either GLES */
"\0",
"IMG_multisampled_render_to_texture\0")
COGL_EXT_FUNCTION (void, glRenderbufferStorageMultisampleIMG,
(GLenum target,
GLsizei samples,
GLenum internal_format,
GLsizei width,
GLsizei height))
COGL_EXT_FUNCTION (void, glFramebufferTexture2DMultisampleIMG,
(GLenum target,
GLenum attachment,
GLenum textarget,
GLuint texture,
GLint level,
GLsizei samples))
COGL_EXT_END ()

View File

@ -159,7 +159,7 @@ error:
#define COGL_EXT_END() \ #define COGL_EXT_END() \
{ NULL, 0 }, \ { NULL, 0 }, \
}; };
#include "cogl-ext-functions.h" #include "gl-prototypes/cogl-all-functions.h"
/* Define an array of features */ /* Define an array of features */
#undef COGL_EXT_BEGIN #undef COGL_EXT_BEGIN
@ -178,7 +178,7 @@ error:
static const CoglFeatureData static const CoglFeatureData
cogl_feature_ext_functions_data[] = cogl_feature_ext_functions_data[] =
{ {
#include "cogl-ext-functions.h" #include "gl-prototypes/cogl-all-functions.h"
}; };
void void

View File

@ -0,0 +1,212 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009, 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/* This is included multiple times with different definitions for
* these macros. The macros are given the following arguments:
*
* COGL_EXT_BEGIN:
*
* @name: a unique symbol name for this feature
*
* @min_gl_major: the major part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
* @min_gl_minor: the minor part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
*
* @gles_availability: flags to specify which versions of GLES the
* functions are available in. Should be a combination of
* COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2.
*
* @extension_suffixes: A zero-separated list of suffixes in a
* string. These are appended to the extension name to get a complete
* extension name to try. The suffix is also appended to all of the
* function names. The suffix can optionally include a ':' to specify
* an alternate suffix for the function names.
*
* @extension_names: A list of extension names to try. If any of these
* extensions match then it will be used.
*/
/* The functions in this file are part of the core GL,GLES1 and GLES2 apis */
#include "cogl-core-functions.h"
/* The functions in this file are core to GLES1 only but may also be
* extensions available for GLES2 and GL */
#include "cogl-in-gles1-core-functions.h"
/* The functions in this file are core to GLES2 only but
* may be extensions for GLES1 and GL */
#include "cogl-in-gles2-core-functions.h"
/* The functions in this file are core to GLES1 and GLES2 but not core
* to GL but they may be extensions available for GL */
#include "cogl-in-gles-core-functions.h"
/* These are fixed-function APIs core to GL and GLES1 */
#include "cogl-fixed-functions.h"
/* These are GLSL shader APIs core to GL 2.0 and GLES2 */
#include "cogl-glsl-functions.h"
/* These are the core GL functions which are only available in big
GL */
COGL_EXT_BEGIN (only_in_big_gl,
0, 0,
0, /* not in GLES */
"\0",
"\0")
COGL_EXT_FUNCTION (void, glGetTexLevelParameteriv,
(GLenum target, GLint level,
GLenum pname, GLint *params))
COGL_EXT_FUNCTION (void, glGetTexImage,
(GLenum target, GLint level,
GLenum format, GLenum type,
GLvoid *pixels))
COGL_EXT_FUNCTION (void, glClipPlane,
(GLenum plane, const double *equation))
COGL_EXT_FUNCTION (void, glDepthRange,
(double near_val, double far_val))
COGL_EXT_FUNCTION (void, glDrawBuffer,
(GLenum mode))
COGL_EXT_END ()
/* GLES doesn't support mapping buffers in core so this has to be a
separate check */
COGL_EXT_BEGIN (map_vbos, 1, 5,
0, /* not in GLES core */
"ARB\0OES\0",
"vertex_buffer_object\0mapbuffer\0")
COGL_EXT_FUNCTION (void *, glMapBuffer,
(GLenum target,
GLenum access))
COGL_EXT_FUNCTION (GLboolean, glUnmapBuffer,
(GLenum target))
COGL_EXT_END ()
COGL_EXT_BEGIN (texture_3d, 1, 2,
0, /* not in either GLES */
"OES\0",
"texture_3D\0")
COGL_EXT_FUNCTION (void, glTexImage3D,
(GLenum target, GLint level,
GLint internalFormat,
GLsizei width, GLsizei height,
GLsizei depth, GLint border,
GLenum format, GLenum type,
const GLvoid *pixels))
COGL_EXT_FUNCTION (void, glTexSubImage3D,
(GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth,
GLenum format,
GLenum type, const GLvoid *pixels))
COGL_EXT_END ()
COGL_EXT_BEGIN (offscreen_blit, 255, 255,
0, /* not in either GLES */
"EXT\0ANGLE\0",
"framebuffer_blit\0")
COGL_EXT_FUNCTION (void, glBlitFramebuffer,
(GLint srcX0,
GLint srcY0,
GLint srcX1,
GLint srcY1,
GLint dstX0,
GLint dstY0,
GLint dstX1,
GLint dstY1,
GLbitfield mask,
GLenum filter))
COGL_EXT_END ()
/* ARB_fragment_program */
COGL_EXT_BEGIN (arbfp, 255, 255,
0, /* not in either GLES */
"ARB\0",
"fragment_program\0")
COGL_EXT_FUNCTION (void, glGenPrograms,
(GLsizei n,
GLuint *programs))
COGL_EXT_FUNCTION (void, glDeletePrograms,
(GLsizei n,
GLuint *programs))
COGL_EXT_FUNCTION (void, glBindProgram,
(GLenum target,
GLuint program))
COGL_EXT_FUNCTION (void, glProgramString,
(GLenum target,
GLenum format,
GLsizei len,
const void *program))
COGL_EXT_FUNCTION (void, glProgramLocalParameter4fv,
(GLenum target,
GLuint index,
GLfloat *params))
COGL_EXT_END ()
COGL_EXT_BEGIN (EGL_image, 255, 255,
0, /* not in either GLES */
"OES\0",
"EGL_image\0")
COGL_EXT_FUNCTION (void, glEGLImageTargetTexture2D,
(GLenum target,
GLeglImageOES image))
COGL_EXT_FUNCTION (void, glEGLImageTargetRenderbufferStorage,
(GLenum target,
GLeglImageOES image))
COGL_EXT_END ()
COGL_EXT_BEGIN (framebuffer_discard, 255, 255,
0, /* not in either GLES */
"EXT\0",
"framebuffer_discard\0")
COGL_EXT_FUNCTION (void, glDiscardFramebuffer,
(GLenum target,
GLsizei numAttachments,
const GLenum *attachments))
COGL_EXT_END ()
COGL_EXT_BEGIN (IMG_multisampled_render_to_texture, 255, 255,
0, /* not in either GLES */
"\0",
"IMG_multisampled_render_to_texture\0")
COGL_EXT_FUNCTION (void, glRenderbufferStorageMultisampleIMG,
(GLenum target,
GLsizei samples,
GLenum internal_format,
GLsizei width,
GLsizei height))
COGL_EXT_FUNCTION (void, glFramebufferTexture2DMultisampleIMG,
(GLenum target,
GLenum attachment,
GLenum textarget,
GLuint texture,
GLint level,
GLsizei samples))
COGL_EXT_END ()

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@ -0,0 +1,189 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009, 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/* This is included multiple times with different definitions for
* these macros. The macros are given the following arguments:
*
* COGL_EXT_BEGIN:
*
* @name: a unique symbol name for this feature
*
* @min_gl_major: the major part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
* @min_gl_minor: the minor part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
*
* @gles_availability: flags to specify which versions of GLES the
* functions are available in. Should be a combination of
* COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2.
*
* @extension_suffixes: A zero-separated list of suffixes in a
* string. These are appended to the extension name to get a complete
* extension name to try. The suffix is also appended to all of the
* function names. The suffix can optionally include a ':' to specify
* an alternate suffix for the function names.
*
* @extension_names: A list of extension names to try. If any of these
* extensions match then it will be used.
*/
/* These are the core GL functions which we assume will always be
available */
COGL_EXT_BEGIN (core,
0, 0,
COGL_EXT_IN_GLES | COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glBindTexture,
(GLenum target, GLuint texture))
COGL_EXT_FUNCTION (void, glBlendFunc,
(GLenum sfactor, GLenum dfactor))
COGL_EXT_FUNCTION (void, glClear,
(GLbitfield mask))
COGL_EXT_FUNCTION (void, glClearColor,
(GLclampf red,
GLclampf green,
GLclampf blue,
GLclampf alpha))
COGL_EXT_FUNCTION (void, glClearStencil,
(GLint s))
COGL_EXT_FUNCTION (void, glColorMask,
(GLboolean red,
GLboolean green,
GLboolean blue,
GLboolean alpha))
COGL_EXT_FUNCTION (void, glCopyTexSubImage2D,
(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLint x,
GLint y,
GLsizei width,
GLsizei height))
COGL_EXT_FUNCTION (void, glDeleteTextures,
(GLsizei n, const GLuint* textures))
COGL_EXT_FUNCTION (void, glDepthFunc,
(GLenum func))
COGL_EXT_FUNCTION (void, glDepthMask,
(GLboolean flag))
COGL_EXT_FUNCTION (void, glDisable,
(GLenum cap))
COGL_EXT_FUNCTION (void, glDrawArrays,
(GLenum mode, GLint first, GLsizei count))
COGL_EXT_FUNCTION (void, glDrawElements,
(GLenum mode,
GLsizei count,
GLenum type,
const GLvoid* indices))
COGL_EXT_FUNCTION (void, glEnable,
(GLenum cap))
COGL_EXT_FUNCTION (void, glFinish,
(void))
COGL_EXT_FUNCTION (void, glFlush,
(void))
COGL_EXT_FUNCTION (void, glFrontFace,
(GLenum mode))
COGL_EXT_FUNCTION (void, glCullFace,
(GLenum mode))
COGL_EXT_FUNCTION (void, glGenTextures,
(GLsizei n, GLuint* textures))
COGL_EXT_FUNCTION (GLenum, glGetError,
(void))
COGL_EXT_FUNCTION (void, glGetIntegerv,
(GLenum pname, GLint* params))
COGL_EXT_FUNCTION (void, glGetBooleanv,
(GLenum pname, GLboolean* params))
COGL_EXT_FUNCTION (void, glGetFloatv,
(GLenum pname, GLfloat* params))
COGL_EXT_FUNCTION (const GLubyte*, glGetString,
(GLenum name))
COGL_EXT_FUNCTION (void, glHint,
(GLenum target, GLenum mode))
COGL_EXT_FUNCTION (GLboolean, glIsTexture,
(GLuint texture))
COGL_EXT_FUNCTION (void, glPixelStorei,
(GLenum pname, GLint param))
COGL_EXT_FUNCTION (void, glReadPixels,
(GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
GLvoid* pixels))
COGL_EXT_FUNCTION (void, glScissor,
(GLint x, GLint y, GLsizei width, GLsizei height))
COGL_EXT_FUNCTION (void, glStencilFunc,
(GLenum func, GLint ref, GLuint mask))
COGL_EXT_FUNCTION (void, glStencilMask,
(GLuint mask))
COGL_EXT_FUNCTION (void, glStencilOp,
(GLenum fail, GLenum zfail, GLenum zpass))
COGL_EXT_FUNCTION (void, glTexImage2D,
(GLenum target,
GLint level,
GLint internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLenum format,
GLenum type,
const GLvoid* pixels))
COGL_EXT_FUNCTION (void, glTexParameterfv,
(GLenum target, GLenum pname, const GLfloat* params))
COGL_EXT_FUNCTION (void, glTexParameteri,
(GLenum target, GLenum pname, GLint param))
COGL_EXT_FUNCTION (void, glTexParameteriv,
(GLenum target, GLenum pname, const GLint* params))
COGL_EXT_FUNCTION (void, glGetTexParameterfv,
(GLenum target, GLenum pname, GLfloat* params))
COGL_EXT_FUNCTION (void, glGetTexParameteriv,
(GLenum target, GLenum pname, GLint* params))
COGL_EXT_FUNCTION (void, glTexSubImage2D,
(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
const GLvoid* pixels))
COGL_EXT_FUNCTION (void, glCopyTexImage2D,
(GLenum target,
GLint level,
GLenum internalformat,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLint border))
COGL_EXT_FUNCTION (void, glViewport,
(GLint x, GLint y, GLsizei width, GLsizei height))
COGL_EXT_FUNCTION (GLboolean, glIsEnabled, (GLenum cap))
COGL_EXT_FUNCTION (void, glLineWidth, (GLfloat width))
COGL_EXT_FUNCTION (void, glPolygonOffset, (GLfloat factor, GLfloat units))
COGL_EXT_END ()

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@ -0,0 +1,104 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009, 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/* This is included multiple times with different definitions for
* these macros. The macros are given the following arguments:
*
* COGL_EXT_BEGIN:
*
* @name: a unique symbol name for this feature
*
* @min_gl_major: the major part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
* @min_gl_minor: the minor part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
*
* @gles_availability: flags to specify which versions of GLES the
* functions are available in. Should be a combination of
* COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2.
*
* @extension_suffixes: A zero-separated list of suffixes in a
* string. These are appended to the extension name to get a complete
* extension name to try. The suffix is also appended to all of the
* function names. The suffix can optionally include a ':' to specify
* an alternate suffix for the function names.
*
* @extension_names: A list of extension names to try. If any of these
* extensions match then it will be used.
*/
/* These are the core GL functions which are available when the API
supports fixed-function (ie, GL and GLES1.1) */
COGL_EXT_BEGIN (fixed_function_core,
0, 0,
COGL_EXT_IN_GLES,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glAlphaFunc,
(GLenum func, GLclampf ref))
COGL_EXT_FUNCTION (void, glFogf,
(GLenum pname, GLfloat param))
COGL_EXT_FUNCTION (void, glFogfv,
(GLenum pname, const GLfloat *params))
COGL_EXT_FUNCTION (void, glLoadMatrixf,
(const GLfloat *m))
COGL_EXT_FUNCTION (void, glMaterialfv,
(GLenum face, GLenum pname, const GLfloat *params))
COGL_EXT_FUNCTION (void, glPointSize,
(GLfloat size))
COGL_EXT_FUNCTION (void, glTexEnvfv,
(GLenum target, GLenum pname, const GLfloat *params))
COGL_EXT_FUNCTION (void, glColor4ub,
(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha))
COGL_EXT_FUNCTION (void, glColorPointer,
(GLint size,
GLenum type,
GLsizei stride,
const GLvoid *pointer))
COGL_EXT_FUNCTION (void, glDisableClientState,
(GLenum array))
COGL_EXT_FUNCTION (void, glEnableClientState,
(GLenum array))
COGL_EXT_FUNCTION (void, glLoadIdentity,
(void))
COGL_EXT_FUNCTION (void, glMatrixMode,
(GLenum mode))
COGL_EXT_FUNCTION (void, glNormalPointer,
(GLenum type, GLsizei stride, const GLvoid *pointer))
COGL_EXT_FUNCTION (void, glTexCoordPointer,
(GLint size,
GLenum type,
GLsizei stride,
const GLvoid *pointer))
COGL_EXT_FUNCTION (void, glTexEnvi,
(GLenum target,
GLenum pname,
GLint param))
COGL_EXT_FUNCTION (void, glVertexPointer,
(GLint size,
GLenum type,
GLsizei stride,
const GLvoid *pointer))
COGL_EXT_END ()

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@ -0,0 +1,36 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009, 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/* The functions in this file are part of the core GL,GLES1 and GLES2 apis */
#include "cogl-core-functions.h"
/* The functions in this file are core to GLES1 and GLES2 but not core
* to GL but they may be extensions available for GL */
#include "cogl-in-gles-core-functions.h"
/* The functions in this file are core to GLES1 only but
* may be extensions for GLES2 and GL */
#include "cogl-in-gles1-core-functions.h"
/* These are fixed-function APIs core to GL and GLES1 */
#include "cogl-fixed-functions.h"

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@ -0,0 +1,36 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009, 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/* The functions in this file are part of the core GL,GLES1 and GLES2 apis */
#include "cogl-core-functions.h"
/* The functions in this file are core to GLES1 and GLES2 but not core
* to GL but they may be extensions available for GL */
#include "cogl-in-gles-core-functions.h"
/* The functions in this file are core to GLES2 only but
* may be extensions for GLES1 and GL */
#include "cogl-in-gles2-core-functions.h"
/* These are APIs for using GLSL used by GL and GLES2 */
#include "cogl-glsl-functions.h"

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@ -0,0 +1,285 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009, 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/* This is included multiple times with different definitions for
* these macros. The macros are given the following arguments:
*
* COGL_EXT_BEGIN:
*
* @name: a unique symbol name for this feature
*
* @min_gl_major: the major part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
* @min_gl_minor: the minor part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
*
* @gles_availability: flags to specify which versions of GLES the
* functions are available in. Should be a combination of
* COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2.
*
* @extension_suffixes: A zero-separated list of suffixes in a
* string. These are appended to the extension name to get a complete
* extension name to try. The suffix is also appended to all of the
* function names. The suffix can optionally include a ':' to specify
* an alternate suffix for the function names.
*
* @extension_names: A list of extension names to try. If any of these
* extensions match then it will be used.
*/
/* The function names in OpenGL 2.0 are different so we can't easily
just check for GL 2.0 */
COGL_EXT_BEGIN (shaders_glsl, 2, 0,
COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (GLuint, glCreateProgram,
(void))
COGL_EXT_FUNCTION (GLuint, glCreateShader,
(GLenum shaderType))
COGL_EXT_FUNCTION (void, glShaderSource,
(GLuint shader,
GLsizei count,
const char **string,
const GLint *length))
COGL_EXT_FUNCTION (void, glCompileShader,
(GLuint shader))
COGL_EXT_FUNCTION (void, glDeleteShader,
(GLuint shader))
COGL_EXT_FUNCTION (void, glAttachShader,
(GLuint program,
GLuint shader))
COGL_EXT_FUNCTION (void, glLinkProgram,
(GLuint program))
COGL_EXT_FUNCTION (void, glUseProgram,
(GLuint program))
COGL_EXT_FUNCTION (GLint, glGetUniformLocation,
(GLuint program,
const char *name))
COGL_EXT_FUNCTION (void, glDeleteProgram,
(GLuint program))
COGL_EXT_FUNCTION (void, glGetShaderInfoLog,
(GLuint shader,
GLsizei maxLength,
GLsizei *length,
char *infoLog))
COGL_EXT_FUNCTION (void, glGetShaderiv,
(GLuint shader,
GLenum pname,
GLint *params))
COGL_EXT_FUNCTION (void, glVertexAttribPointer,
(GLuint index,
GLint size,
GLenum type,
GLboolean normalized,
GLsizei stride,
const GLvoid *pointer))
COGL_EXT_FUNCTION (void, glEnableVertexAttribArray,
(GLuint index))
COGL_EXT_FUNCTION (void, glDisableVertexAttribArray,
(GLuint index))
COGL_EXT_FUNCTION (void, glUniform1f,
(GLint location,
GLfloat v0))
COGL_EXT_FUNCTION (void, glUniform2f,
(GLint location,
GLfloat v0,
GLfloat v1))
COGL_EXT_FUNCTION (void, glUniform3f,
(GLint location,
GLfloat v0,
GLfloat v1,
GLfloat v2))
COGL_EXT_FUNCTION (void, glUniform4f,
(GLint location,
GLfloat v0,
GLfloat v1,
GLfloat v2,
GLfloat v3))
COGL_EXT_FUNCTION (void, glUniform1fv,
(GLint location,
GLsizei count,
const GLfloat * value))
COGL_EXT_FUNCTION (void, glUniform2fv,
(GLint location,
GLsizei count,
const GLfloat * value))
COGL_EXT_FUNCTION (void, glUniform3fv,
(GLint location,
GLsizei count,
const GLfloat * value))
COGL_EXT_FUNCTION (void, glUniform4fv,
(GLint location,
GLsizei count,
const GLfloat * value))
COGL_EXT_FUNCTION (void, glUniform1i,
(GLint location,
GLint v0))
COGL_EXT_FUNCTION (void, glUniform2i,
(GLint location,
GLint v0,
GLint v1))
COGL_EXT_FUNCTION (void, glUniform3i,
(GLint location,
GLint v0,
GLint v1,
GLint v2))
COGL_EXT_FUNCTION (void, glUniform4i,
(GLint location,
GLint v0,
GLint v1,
GLint v2,
GLint v3))
COGL_EXT_FUNCTION (void, glUniform1iv,
(GLint location,
GLsizei count,
const GLint * value))
COGL_EXT_FUNCTION (void, glUniform2iv,
(GLint location,
GLsizei count,
const GLint * value))
COGL_EXT_FUNCTION (void, glUniform3iv,
(GLint location,
GLsizei count,
const GLint * value))
COGL_EXT_FUNCTION (void, glUniform4iv,
(GLint location,
GLsizei count,
const GLint * value))
COGL_EXT_FUNCTION (void, glUniformMatrix2fv,
(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value))
COGL_EXT_FUNCTION (void, glUniformMatrix3fv,
(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value))
COGL_EXT_FUNCTION (void, glUniformMatrix4fv,
(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value))
COGL_EXT_FUNCTION (void, glGetUniformfv,
(GLuint program,
GLint location,
GLfloat *params))
COGL_EXT_FUNCTION (void, glGetUniformiv,
(GLuint program,
GLint location,
GLint *params))
COGL_EXT_FUNCTION (void, glGetProgramiv,
(GLuint program,
GLenum pname,
GLint *params))
COGL_EXT_FUNCTION (void, glGetProgramInfoLog,
(GLuint program,
GLsizei bufSize,
GLsizei *length,
char *infoLog))
COGL_EXT_FUNCTION (void, glVertexAttrib1f, (GLuint indx, GLfloat x))
COGL_EXT_FUNCTION (void, glVertexAttrib1fv,
(GLuint indx, const GLfloat* values))
COGL_EXT_FUNCTION (void, glVertexAttrib2f, (GLuint indx, GLfloat x, GLfloat y))
COGL_EXT_FUNCTION (void, glVertexAttrib2fv,
(GLuint indx, const GLfloat* values))
COGL_EXT_FUNCTION (void, glVertexAttrib3f,
(GLuint indx, GLfloat x, GLfloat y, GLfloat z))
COGL_EXT_FUNCTION (void, glVertexAttrib3fv,
(GLuint indx, const GLfloat* values))
COGL_EXT_FUNCTION (void, glVertexAttrib4f,
(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w))
COGL_EXT_FUNCTION (void, glVertexAttrib4fv,
(GLuint indx, const GLfloat* values))
COGL_EXT_FUNCTION (void, glGetVertexAttribfv,
(GLuint index, GLenum pname, GLfloat* params))
COGL_EXT_FUNCTION (void, glGetVertexAttribiv,
(GLuint index, GLenum pname, GLint* params))
COGL_EXT_FUNCTION (void, glGetVertexAttribPointerv,
(GLuint index, GLenum pname, GLvoid** pointer))
COGL_EXT_FUNCTION (GLint, glGetAttribLocation,
(GLuint program, const char *name))
COGL_EXT_FUNCTION (void, glBindAttribLocation,
(GLuint program,
GLuint index,
const GLchar* name))
COGL_EXT_FUNCTION (void, glGetActiveAttrib,
(GLuint program,
GLuint index,
GLsizei bufsize,
GLsizei* length,
GLint* size,
GLenum* type,
GLchar* name))
COGL_EXT_FUNCTION (void, glGetActiveUniform,
(GLuint program,
GLuint index,
GLsizei bufsize,
GLsizei* length,
GLint* size,
GLenum* type,
GLchar* name))
COGL_EXT_FUNCTION (void, glDetachShader,
(GLuint program, GLuint shader))
COGL_EXT_FUNCTION (void, glGetAttachedShaders,
(GLuint program,
GLsizei maxcount,
GLsizei* count,
GLuint* shaders))
COGL_EXT_FUNCTION (void, glGetShaderPrecisionFormat,
(GLenum shadertype,
GLenum precisiontype,
GLint* range,
GLint* precision))
COGL_EXT_FUNCTION (void, glGetShaderSource,
(GLuint shader,
GLsizei bufsize,
GLsizei* length,
GLchar* source))
COGL_EXT_FUNCTION (GLboolean, glIsShader,
(GLuint shader))
COGL_EXT_FUNCTION (GLboolean, glIsProgram,
(GLuint program))
COGL_EXT_FUNCTION (void, glShaderBinary,
(GLsizei n,
const GLuint* shaders,
GLenum binaryformat,
const GLvoid* binary,
GLsizei length))
COGL_EXT_FUNCTION (void, glValidateProgram, (GLuint program))
COGL_EXT_END ()

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@ -0,0 +1,141 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009, 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/* This is included multiple times with different definitions for
* these macros. The macros are given the following arguments:
*
* COGL_EXT_BEGIN:
*
* @name: a unique symbol name for this feature
*
* @min_gl_major: the major part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
* @min_gl_minor: the minor part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
*
* @gles_availability: flags to specify which versions of GLES the
* functions are available in. Should be a combination of
* COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2.
*
* @extension_suffixes: A zero-separated list of suffixes in a
* string. These are appended to the extension name to get a complete
* extension name to try. The suffix is also appended to all of the
* function names. The suffix can optionally include a ':' to specify
* an alternate suffix for the function names.
*
* @extension_names: A list of extension names to try. If any of these
* extensions match then it will be used.
*/
COGL_EXT_BEGIN (only_in_both_gles,
255, 255,
COGL_EXT_IN_GLES |
COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glDepthRangef,
(GLfloat near_val, GLfloat far_val))
COGL_EXT_FUNCTION (void, glClearDepthf,
(GLclampf depth))
COGL_EXT_END ()
COGL_EXT_BEGIN (only_in_both_gles_and_gl_1_3,
1, 3,
COGL_EXT_IN_GLES |
COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glCompressedTexImage2D,
(GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLsizei imageSize,
const GLvoid* data))
COGL_EXT_FUNCTION (void, glCompressedTexSubImage2D,
(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLsizei imageSize,
const GLvoid* data))
COGL_EXT_FUNCTION (void, glSampleCoverage,
(GLclampf value, GLboolean invert))
COGL_EXT_END ()
COGL_EXT_BEGIN (only_in_both_gles_and_gl_1_5,
1, 5,
COGL_EXT_IN_GLES |
COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glGetBufferParameteriv,
(GLenum target, GLenum pname, GLint* params))
COGL_EXT_END ()
COGL_EXT_BEGIN (vbos, 1, 5,
COGL_EXT_IN_GLES |
COGL_EXT_IN_GLES2,
"ARB\0",
"vertex_buffer_object\0")
COGL_EXT_FUNCTION (void, glGenBuffers,
(GLuint n,
GLuint *buffers))
COGL_EXT_FUNCTION (void, glBindBuffer,
(GLenum target,
GLuint buffer))
COGL_EXT_FUNCTION (void, glBufferData,
(GLenum target,
GLsizeiptr size,
const GLvoid *data,
GLenum usage))
COGL_EXT_FUNCTION (void, glBufferSubData,
(GLenum target,
GLintptr offset,
GLsizeiptr size,
const GLvoid *data))
COGL_EXT_FUNCTION (void, glDeleteBuffers,
(GLsizei n,
const GLuint *buffers))
COGL_EXT_FUNCTION (GLboolean, glIsBuffer,
(GLuint buffer);)
COGL_EXT_END ()
/* Available in GL 1.3, the multitexture extension or GLES. These are
required */
COGL_EXT_BEGIN (multitexture_part0, 1, 3,
COGL_EXT_IN_GLES |
COGL_EXT_IN_GLES2,
"ARB\0",
"multitexture\0")
COGL_EXT_FUNCTION (void, glActiveTexture,
(GLenum texture))
COGL_EXT_END ()

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@ -0,0 +1,71 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009, 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/* This is included multiple times with different definitions for
* these macros. The macros are given the following arguments:
*
* COGL_EXT_BEGIN:
*
* @name: a unique symbol name for this feature
*
* @min_gl_major: the major part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
* @min_gl_minor: the minor part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
*
* @gles_availability: flags to specify which versions of GLES the
* functions are available in. Should be a combination of
* COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2.
*
* @extension_suffixes: A zero-separated list of suffixes in a
* string. These are appended to the extension name to get a complete
* extension name to try. The suffix is also appended to all of the
* function names. The suffix can optionally include a ':' to specify
* an alternate suffix for the function names.
*
* @extension_names: A list of extension names to try. If any of these
* extensions match then it will be used.
*/
/* These functions are only available in GLES and are used as
replacements for some GL equivalents that only accept double
arguments */
COGL_EXT_BEGIN (only_in_gles1,
255, 255,
COGL_EXT_IN_GLES,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glClipPlanef,
(GLenum plane, const GLfloat *equation))
COGL_EXT_END ()
COGL_EXT_BEGIN (multitexture_part1, 1, 3,
COGL_EXT_IN_GLES,
"ARB\0",
"multitexture\0")
COGL_EXT_FUNCTION (void, glClientActiveTexture,
(GLenum texture))
COGL_EXT_END ()

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@ -0,0 +1,168 @@
/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009, 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/* This is included multiple times with different definitions for
* these macros. The macros are given the following arguments:
*
* COGL_EXT_BEGIN:
*
* @name: a unique symbol name for this feature
*
* @min_gl_major: the major part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
* @min_gl_minor: the minor part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
*
* @gles_availability: flags to specify which versions of GLES the
* functions are available in. Should be a combination of
* COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2.
*
* @extension_suffixes: A zero-separated list of suffixes in a
* string. These are appended to the extension name to get a complete
* extension name to try. The suffix is also appended to all of the
* function names. The suffix can optionally include a ':' to specify
* an alternate suffix for the function names.
*
* @extension_names: A list of extension names to try. If any of these
* extensions match then it will be used.
*/
COGL_EXT_BEGIN (offscreen,
255, 255,
COGL_EXT_IN_GLES2,
/* for some reason the ARB version of this
extension doesn't have an ARB suffix for the
functions */
"ARB:\0EXT\0OES\0",
"framebuffer_object\0")
COGL_EXT_FUNCTION (void, glGenRenderbuffers,
(GLsizei n,
GLuint *renderbuffers))
COGL_EXT_FUNCTION (void, glDeleteRenderbuffers,
(GLsizei n,
const GLuint *renderbuffers))
COGL_EXT_FUNCTION (void, glBindRenderbuffer,
(GLenum target,
GLuint renderbuffer))
COGL_EXT_FUNCTION (void, glRenderbufferStorage,
(GLenum target,
GLenum internalformat,
GLsizei width,
GLsizei height))
COGL_EXT_FUNCTION (void, glGenFramebuffers,
(GLsizei n,
GLuint *framebuffers))
COGL_EXT_FUNCTION (void, glBindFramebuffer,
(GLenum target,
GLuint framebuffer))
COGL_EXT_FUNCTION (void, glFramebufferTexture2D,
(GLenum target,
GLenum attachment,
GLenum textarget,
GLuint texture,
GLint level))
COGL_EXT_FUNCTION (void, glFramebufferRenderbuffer,
(GLenum target,
GLenum attachment,
GLenum renderbuffertarget,
GLuint renderbuffer))
COGL_EXT_FUNCTION (GLboolean, glIsRenderbuffer,
(GLuint renderbuffer))
COGL_EXT_FUNCTION (GLenum, glCheckFramebufferStatus,
(GLenum target))
COGL_EXT_FUNCTION (void, glDeleteFramebuffers,
(GLsizei n,
const GLuint *framebuffers))
COGL_EXT_FUNCTION (void, glGenerateMipmap,
(GLenum target))
COGL_EXT_FUNCTION (void, glGetFramebufferAttachmentParameteriv,
(GLenum target,
GLenum attachment,
GLenum pname,
GLint *params))
COGL_EXT_FUNCTION (void, glGetRenderbufferParameteriv,
(GLenum target,
GLenum pname,
GLint *params))
COGL_EXT_FUNCTION (GLboolean, glIsFramebuffer,
(GLuint framebuffer))
COGL_EXT_END ()
COGL_EXT_BEGIN (blending, 1, 2,
COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glBlendEquation,
(GLenum mode))
COGL_EXT_FUNCTION (void, glBlendColor,
(GLclampf red,
GLclampf green,
GLclampf blue,
GLclampf alpha))
COGL_EXT_END ()
/* Optional, declared in 1.4 or GLES 1.2 */
COGL_EXT_BEGIN (blend_func_separate, 1, 4,
COGL_EXT_IN_GLES2,
"EXT\0",
"blend_func_separate\0")
COGL_EXT_FUNCTION (void, glBlendFuncSeparate,
(GLenum srcRGB,
GLenum dstRGB,
GLenum srcAlpha,
GLenum dstAlpha))
COGL_EXT_END ()
/* Optional, declared in 2.0 */
COGL_EXT_BEGIN (blend_equation_separate, 2, 0,
COGL_EXT_IN_GLES2,
"EXT\0",
"blend_equation_separate\0")
COGL_EXT_FUNCTION (void, glBlendEquationSeparate,
(GLenum modeRGB,
GLenum modeAlpha))
COGL_EXT_END ()
COGL_EXT_BEGIN (gles2_only_api,
255, 255,
COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glReleaseShaderCompiler, (void))
COGL_EXT_END ()
/* GL and GLES 2.0 apis */
COGL_EXT_BEGIN (two_point_zero_api,
2, 0,
COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (void, glStencilFuncSeparate,
(GLenum face, GLenum func, GLint ref, GLuint mask))
COGL_EXT_FUNCTION (void, glStencilMaskSeparate,
(GLenum face, GLuint mask))
COGL_EXT_FUNCTION (void, glStencilOpSeparate,
(GLenum face, GLenum fail, GLenum zfail, GLenum zpass))
COGL_EXT_END ()