2008-01-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-shader.c: Use correct format string for gssize. (#695, Tommi Komulainen)
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@ -1,3 +1,8 @@
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2008-01-14 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-shader.c: Use correct format string for
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gssize. (#695, Tommi Komulainen)
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2008-01-14 Emmanuele Bassi <ebassi@openedhand.com>
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2008-01-14 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/cogl/gl/cogl.c (cogl_get_proc_address): Implement non-GLX
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* clutter/cogl/gl/cogl.c (cogl_get_proc_address): Implement non-GLX
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@ -335,7 +335,7 @@ clutter_shader_set_fragment_source (ClutterShader *shader,
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g_free (priv->fragment_source);
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g_free (priv->fragment_source);
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}
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}
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CLUTTER_NOTE (SHADER, "setting fragment shader (GLSL:%s, len:%d)",
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CLUTTER_NOTE (SHADER, "setting fragment shader (GLSL:%s, len:%" G_GSSIZE_FORMAT ")",
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is_glsl ? "yes" : "no",
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is_glsl ? "yes" : "no",
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length);
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length);
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@ -384,7 +384,7 @@ clutter_shader_set_vertex_source (ClutterShader *shader,
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g_free (priv->vertex_source);
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g_free (priv->vertex_source);
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}
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}
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CLUTTER_NOTE (SHADER, "setting vertex shader (GLSL:%s, len:%d)",
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CLUTTER_NOTE (SHADER, "setting vertex shader (GLSL:%s, len:%" G_GSSIZE_FORMAT ")",
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is_glsl ? "yes" : "no",
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is_glsl ? "yes" : "no",
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length);
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length);
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