2008-01-14 Emmanuele Bassi <ebassi@openedhand.com>

* clutter/clutter-shader.c: Use correct format string for
	gssize. (#695, Tommi Komulainen)
This commit is contained in:
Emmanuele Bassi 2008-01-14 11:56:35 +00:00
parent db990ccac8
commit dd5bad99d2
2 changed files with 7 additions and 2 deletions

View File

@ -1,3 +1,8 @@
2008-01-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-shader.c: Use correct format string for
gssize. (#695, Tommi Komulainen)
2008-01-14 Emmanuele Bassi <ebassi@openedhand.com> 2008-01-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/cogl/gl/cogl.c (cogl_get_proc_address): Implement non-GLX * clutter/cogl/gl/cogl.c (cogl_get_proc_address): Implement non-GLX

View File

@ -335,7 +335,7 @@ clutter_shader_set_fragment_source (ClutterShader *shader,
g_free (priv->fragment_source); g_free (priv->fragment_source);
} }
CLUTTER_NOTE (SHADER, "setting fragment shader (GLSL:%s, len:%d)", CLUTTER_NOTE (SHADER, "setting fragment shader (GLSL:%s, len:%" G_GSSIZE_FORMAT ")",
is_glsl ? "yes" : "no", is_glsl ? "yes" : "no",
length); length);
@ -384,7 +384,7 @@ clutter_shader_set_vertex_source (ClutterShader *shader,
g_free (priv->vertex_source); g_free (priv->vertex_source);
} }
CLUTTER_NOTE (SHADER, "setting vertex shader (GLSL:%s, len:%d)", CLUTTER_NOTE (SHADER, "setting vertex shader (GLSL:%s, len:%" G_GSSIZE_FORMAT ")",
is_glsl ? "yes" : "no", is_glsl ? "yes" : "no",
length); length);