cogl: Don't check glGetError for functions that don't return errors

This will at least make debug builds a tiny bit faster.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2615>
This commit is contained in:
Daniel van Vugt 2022-09-06 18:00:49 +08:00 committed by Marge Bot
parent f1d7ccfa79
commit dc5130ac01
2 changed files with 3 additions and 3 deletions

View File

@ -305,7 +305,7 @@ cogl_gl_framebuffer_finish (CoglFramebufferDriver *driver)
{ {
CoglContext *ctx = context_from_driver (driver); CoglContext *ctx = context_from_driver (driver);
GE (ctx, glFinish ()); ctx->glFinish ();
} }
static void static void
@ -313,7 +313,7 @@ cogl_gl_framebuffer_flush (CoglFramebufferDriver *driver)
{ {
CoglContext *ctx = context_from_driver (driver); CoglContext *ctx = context_from_driver (driver);
GE (ctx, glFlush ()); ctx->glFlush ();
} }
static void static void

View File

@ -526,7 +526,7 @@ cogl_gl_create_timestamp_query (CoglContext *context)
* the timestamp query being placed at the point of glGetQueryObject much * the timestamp query being placed at the point of glGetQueryObject much
* later, resulting in a GPU timestamp much later on in time. * later, resulting in a GPU timestamp much later on in time.
*/ */
GE (context, glFlush ()); context->glFlush ();
return query; return query;
} }