Make backface culling be part of the legacy state
This adds an internal function to set the backface culling state on a pipeline. This includes properties to set the culling mode (front, back or both) and also to set which face is considered the front (COGL_WINDING_CLOCKWISE or COGL_WINDING_COUNTER_CLOCKWISE). The actual front face flushed to GL depends on whether we are rendering to an offscreen buffer or not. This means that when changing between on- and off- screen framebuffers it now checks whether the last flushed pipeline has backface culling enabled and forces a reflush of the cull face state if so. The backface culling is now set on a pipeline as part of the legacy state. This is important because some code in Cogl assumes it can flush a temporary pipeline to revert to a known state, but previously this wouldn't disable backface culling so things such as flushing the clip stack could get confused. Reviewed-by: Robert Bragg <robert@linux.intel.com>
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Robert Bragg

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@ -74,8 +74,7 @@ struct _CoglContext
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/* Enable cache */
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unsigned long enable_flags;
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gboolean enable_backface_culling;
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CoglFrontWinding flushed_front_winding;
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gboolean legacy_backface_culling_enabled;
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/* A few handy matrix constants */
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CoglMatrix identity_matrix;
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