cogl/matrix: Move inverse calculation to cogl-graphene.c

This special precision-bearing calculation will be used in other
places, so better share them all here.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1439
This commit is contained in:
Georges Basile Stavracas Neto 2020-09-11 18:31:07 -03:00
parent 3e0c961b76
commit db23ee5829
7 changed files with 57 additions and 78 deletions

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@ -3166,7 +3166,8 @@ ensure_valid_actor_transform (ClutterActor *actor)
CLUTTER_ACTOR_GET_CLASS (actor)->apply_transform (actor, &priv->transform);
priv->has_inverse_transform =
cogl_matrix_get_inverse (&priv->transform, &priv->inverse_transform);
cogl_graphene_matrix_get_inverse (&priv->transform,
&priv->inverse_transform);
priv->transform_valid = TRUE;
}

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@ -2070,8 +2070,8 @@ clutter_stage_set_perspective (ClutterStage *stage,
priv->perspective.aspect,
priv->perspective.z_near,
priv->perspective.z_far);
cogl_matrix_get_inverse (&priv->projection,
&priv->inverse_projection);
cogl_graphene_matrix_get_inverse (&priv->projection,
&priv->inverse_projection);
_clutter_stage_dirty_projection (stage);
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));

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@ -274,3 +274,38 @@ cogl_graphene_matrix_project_points (const graphene_matrix_t *matrix,
n_points);
}
}
gboolean
cogl_graphene_matrix_get_inverse (const graphene_matrix_t *matrix,
graphene_matrix_t *inverse)
{
graphene_matrix_t scaled;
graphene_matrix_t m;
gboolean invertible;
float pivot = G_MAXFLOAT;
float v[16];
float scale;
graphene_matrix_init_from_matrix (&m, matrix);
graphene_matrix_to_float (&m, v);
pivot = MIN (pivot, v[0]);
pivot = MIN (pivot, v[5]);
pivot = MIN (pivot, v[10]);
pivot = MIN (pivot, v[15]);
scale = 1.f / pivot;
graphene_matrix_init_scale (&scaled, scale, scale, scale);
/* Float precision is a limiting factor */
graphene_matrix_multiply (&m, &scaled, &m);
invertible = graphene_matrix_inverse (&m, inverse);
if (invertible)
graphene_matrix_multiply (&scaled, inverse, inverse);
else
graphene_matrix_init_identity (inverse);
return invertible;
}

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@ -163,6 +163,21 @@ cogl_graphene_matrix_project_points (const graphene_matrix_t *matrix,
void *points_out,
int n_points);
/**
* cogl_graphene_matrix_get_inverse:
* @matrix: A 4x4 transformation matrix
* @inverse: (out): The destination for a 4x4 inverse transformation matrix
*
* Gets the inverse transform of a given matrix and uses it to initialize
* a new #graphene_matrix_t.
*
* Return value: %TRUE if the inverse was successfully calculated or %FALSE
* for degenerate transformations that can't be inverted (in this case the
* @inverse matrix will simply be initialized with the identity matrix)
*/
COGL_EXPORT gboolean
cogl_graphene_matrix_get_inverse (const graphene_matrix_t *matrix,
graphene_matrix_t *inverse);
G_END_DECLS

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@ -34,6 +34,7 @@
#include "cogl-config.h"
#include "cogl-context-private.h"
#include "cogl-graphene.h"
#include "cogl-matrix-stack.h"
#include "cogl-framebuffer-private.h"
#include "cogl-object-private.h"
@ -411,9 +412,9 @@ cogl_matrix_stack_get_inverse (CoglMatrixStack *stack,
graphene_matrix_t *internal = cogl_matrix_stack_get (stack, &matrix);
if (internal)
return cogl_matrix_get_inverse (internal, inverse);
return cogl_graphene_matrix_get_inverse (internal, inverse);
else
return cogl_matrix_get_inverse (&matrix, inverse);
return cogl_graphene_matrix_get_inverse (&matrix, inverse);
}
/* In addition to writing the stack matrix into the give @matrix

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@ -67,61 +67,6 @@ cogl_debug_matrix_print (const graphene_matrix_t *matrix)
_cogl_matrix_prefix_print ("", matrix);
}
/*
* Compute inverse of a transformation matrix.
*
* @mat pointer to a graphene_matrix_t structure. The matrix inverse will be
* stored in the graphene_matrix_t::inv attribute.
*
* Returns: %TRUE for success, %FALSE for failure (\p singular matrix).
*
* Calls the matrix inversion function in inv_mat_tab corresponding to the
* given matrix type. In case of failure, updates the MAT_FLAG_SINGULAR flag,
* and copies the identity matrix into graphene_matrix_t::inv.
*/
static inline gboolean
calculate_inverse (const graphene_matrix_t *matrix,
graphene_matrix_t *inverse)
{
graphene_matrix_t scaled;
graphene_matrix_t m;
gboolean invertible;
float pivot = G_MAXFLOAT;
float v[16];
float scale;
graphene_matrix_init_from_matrix (&m, matrix);
graphene_matrix_to_float (&m, v);
pivot = MIN (pivot, v[0]);
pivot = MIN (pivot, v[5]);
pivot = MIN (pivot, v[10]);
pivot = MIN (pivot, v[15]);
scale = 1.f / pivot;
graphene_matrix_init_scale (&scaled, scale, scale, scale);
/* Float precision is a limiting factor */
graphene_matrix_multiply (&m, &scaled, &m);
invertible = graphene_matrix_inverse (&m, inverse);
if (invertible)
graphene_matrix_multiply (&scaled, inverse, inverse);
else
graphene_matrix_init_identity (inverse);
return invertible;
}
gboolean
cogl_matrix_get_inverse (const graphene_matrix_t *matrix,
graphene_matrix_t *inverse)
{
return calculate_inverse (matrix, inverse);
}
void
cogl_matrix_rotate (graphene_matrix_t *matrix,
float angle,

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@ -485,24 +485,6 @@ cogl_matrix_copy (const graphene_matrix_t *matrix);
COGL_EXPORT void
cogl_matrix_free (graphene_matrix_t *matrix);
/**
* cogl_matrix_get_inverse:
* @matrix: A 4x4 transformation matrix
* @inverse: (out): The destination for a 4x4 inverse transformation matrix
*
* Gets the inverse transform of a given matrix and uses it to initialize
* a new #graphene_matrix_t.
*
* Return value: %TRUE if the inverse was successfully calculated or %FALSE
* for degenerate transformations that can't be inverted (in this case the
* @inverse matrix will simply be initialized with the identity matrix)
*
* Since: 1.2
*/
COGL_EXPORT gboolean
cogl_matrix_get_inverse (const graphene_matrix_t *matrix,
graphene_matrix_t *inverse);
/**
* cogl_matrix_is_identity:
* @matrix: A #graphene_matrix_t