MetaRendererNative: Don't requeue flush-swap-notify
When flush-swap-notify is already queued, we might end up trying to requeue it, for example when handling flip callbacks inside swap-buffers. Actually queuing it there is harmless, since old frames will be discarded anyway. https://bugzilla.gnome.org/show_bug.cgi?id=774923
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@ -242,6 +242,9 @@ meta_onscreen_native_queue_swap_notify (CoglOnscreen *onscreen)
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CoglRendererEGL *egl_renderer = cogl_renderer->winsys;
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CoglRendererEGL *egl_renderer = cogl_renderer->winsys;
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MetaRendererNative *renderer_native = egl_renderer->platform;
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MetaRendererNative *renderer_native = egl_renderer->platform;
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if (onscreen_native->pending_swap_notify)
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return;
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/* We only want to notify that the swap is complete when the
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/* We only want to notify that the swap is complete when the
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* application calls cogl_context_dispatch so instead of
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* application calls cogl_context_dispatch so instead of
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* immediately notifying we queue an idle callback */
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* immediately notifying we queue an idle callback */
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