surface-actor: Scale unobscured and clip region by geometry scale
The local copy of the clip- and unobscured region are used to optimize painting. To get correct results when the actor is scaled, thus "grows", the corresponding regions have to "shrink", i.e. get scaled down. https://gitlab.gnome.org/GNOME/mutter/merge_requests/1036
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@ -77,6 +77,21 @@ effective_unobscured_region (MetaSurfaceActor *surface_actor)
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return priv->unobscured_region;
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}
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static cairo_region_t*
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get_scaled_region (MetaSurfaceActor *surface_actor,
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cairo_region_t *region)
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{
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MetaWindowActor *window_actor;
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int geometry_scale;
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window_actor = meta_window_actor_from_actor (CLUTTER_ACTOR (surface_actor));
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geometry_scale = meta_window_actor_get_geometry_scale (window_actor);
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return meta_region_scale_double (region,
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1.0 / geometry_scale,
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META_ROUNDING_STRATEGY_GROW);
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}
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static void
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set_unobscured_region (MetaSurfaceActor *surface_actor,
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cairo_region_t *unobscured_region)
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@ -98,7 +113,9 @@ set_unobscured_region (MetaSurfaceActor *surface_actor,
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.height = height,
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};
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priv->unobscured_region = cairo_region_copy (unobscured_region);
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priv->unobscured_region =
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get_scaled_region (surface_actor, unobscured_region);
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cairo_region_intersect_rectangle (priv->unobscured_region, &bounds);
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}
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}
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@ -112,7 +129,7 @@ set_clip_region (MetaSurfaceActor *surface_actor,
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g_clear_pointer (&priv->clip_region, cairo_region_destroy);
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if (clip_region)
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priv->clip_region = cairo_region_copy (clip_region);
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priv->clip_region = get_scaled_region (surface_actor, clip_region);
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}
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static void
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