cogl: Remove some now dead code
We require glib and don't support building on win32 any more. https://bugzilla.gnome.org/show_bug.cgi?id=768976
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@ -82,10 +82,7 @@ typedef enum {
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extern GHashTable *_cogl_debug_instances;
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extern GHashTable *_cogl_debug_instances;
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#define COGL_DEBUG_N_LONGS COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_DEBUG_N_FLAGS)
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#define COGL_DEBUG_N_LONGS COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_DEBUG_N_FLAGS)
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/* _cogl_debug_flags currently needs to exported outside of the shared
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extern unsigned long _cogl_debug_flags[COGL_DEBUG_N_LONGS];
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library for cogl-pango. The special COGL_EXPORT macro is needed to
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get this to work when building with MSVC */
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COGL_EXPORT extern unsigned long _cogl_debug_flags[COGL_DEBUG_N_LONGS];
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#define COGL_DEBUG_ENABLED(flag) \
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#define COGL_DEBUG_ENABLED(flag) \
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COGL_FLAGS_GET (_cogl_debug_flags, flag)
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COGL_FLAGS_GET (_cogl_debug_flags, flag)
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@ -46,19 +46,6 @@
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#error "cogl-config.h must be included before including cogl-util.h"
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#error "cogl-config.h must be included before including cogl-util.h"
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#endif
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#endif
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/* When compiling with Visual Studio, symbols that represent data that
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are exported out of the DLL need to be marked with the dllexport
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attribute. */
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#ifdef _MSC_VER
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#ifdef COGL_BUILD_EXP
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#define COGL_EXPORT __declspec(dllexport)
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#else
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#define COGL_EXPORT __declspec(dllimport)
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#endif
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#else
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#define COGL_EXPORT
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#endif
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int
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int
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_cogl_util_next_p2 (int a);
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_cogl_util_next_p2 (int a);
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@ -197,42 +184,8 @@ _cogl_util_popcountl (unsigned long num)
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#endif /* COGL_UTIL_HAVE_BUILTIN_POPCOUNTL */
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#endif /* COGL_UTIL_HAVE_BUILTIN_POPCOUNTL */
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#ifdef COGL_HAS_GLIB_SUPPORT
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#define _COGL_RETURN_IF_FAIL(EXPR) g_return_if_fail(EXPR)
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#define _COGL_RETURN_IF_FAIL(EXPR) g_return_if_fail(EXPR)
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#define _COGL_RETURN_VAL_IF_FAIL(EXPR, VAL) g_return_val_if_fail(EXPR, VAL)
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#define _COGL_RETURN_VAL_IF_FAIL(EXPR, VAL) g_return_val_if_fail(EXPR, VAL)
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#else
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#ifdef COGL_ENABLE_DEBUG
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#define _COGL_RETURN_START do {
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#define _COGL_RETURN_END } while (0)
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#else /* COGL_ENABLE_DEBUG */
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/* If debugging is disabled then we don't actually want to do the
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* check but we still want the code for the expression to be generated
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* so that it won't give loads of warnings about unused variables.
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* Therefore we just surround the block with if(0) */
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#define _COGL_RETURN_START do { if (0) {
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#define _COGL_RETURN_END } } while (0)
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#endif /* COGL_ENABLE_DEBUG */
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#define _COGL_RETURN_IF_FAIL(EXPR) _COGL_RETURN_START { \
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if (!(EXPR)) \
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{ \
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fprintf (stderr, "file %s: line %d: assertion `%s' failed", \
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__FILE__, \
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__LINE__, \
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#EXPR); \
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return; \
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}; \
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} _COGL_RETURN_END
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#define _COGL_RETURN_VAL_IF_FAIL(EXPR, VAL) _COGL_RETURN_START { \
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if (!(EXPR)) \
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{ \
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fprintf (stderr, "file %s: line %d: assertion `%s' failed", \
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__FILE__, \
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__LINE__, \
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#EXPR); \
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return (VAL); \
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}; \
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} _COGL_RETURN_END
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#endif /* COGL_HAS_GLIB_SUPPORT */
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/* Match a CoglPixelFormat according to channel masks, color depth,
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/* Match a CoglPixelFormat according to channel masks, color depth,
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* bits per pixel and byte order. These information are provided by
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* bits per pixel and byte order. These information are provided by
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