cogl: Remove some now dead code

We require glib and don't support building on win32 any more.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
This commit is contained in:
Jonas Ådahl 2016-05-06 14:50:23 +08:00
parent f1b7b41b8d
commit d63e9452d9
2 changed files with 1 additions and 51 deletions

View File

@ -82,10 +82,7 @@ typedef enum {
extern GHashTable *_cogl_debug_instances; extern GHashTable *_cogl_debug_instances;
#define COGL_DEBUG_N_LONGS COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_DEBUG_N_FLAGS) #define COGL_DEBUG_N_LONGS COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_DEBUG_N_FLAGS)
/* _cogl_debug_flags currently needs to exported outside of the shared extern unsigned long _cogl_debug_flags[COGL_DEBUG_N_LONGS];
library for cogl-pango. The special COGL_EXPORT macro is needed to
get this to work when building with MSVC */
COGL_EXPORT extern unsigned long _cogl_debug_flags[COGL_DEBUG_N_LONGS];
#define COGL_DEBUG_ENABLED(flag) \ #define COGL_DEBUG_ENABLED(flag) \
COGL_FLAGS_GET (_cogl_debug_flags, flag) COGL_FLAGS_GET (_cogl_debug_flags, flag)

View File

@ -46,19 +46,6 @@
#error "cogl-config.h must be included before including cogl-util.h" #error "cogl-config.h must be included before including cogl-util.h"
#endif #endif
/* When compiling with Visual Studio, symbols that represent data that
are exported out of the DLL need to be marked with the dllexport
attribute. */
#ifdef _MSC_VER
#ifdef COGL_BUILD_EXP
#define COGL_EXPORT __declspec(dllexport)
#else
#define COGL_EXPORT __declspec(dllimport)
#endif
#else
#define COGL_EXPORT
#endif
int int
_cogl_util_next_p2 (int a); _cogl_util_next_p2 (int a);
@ -197,42 +184,8 @@ _cogl_util_popcountl (unsigned long num)
#endif /* COGL_UTIL_HAVE_BUILTIN_POPCOUNTL */ #endif /* COGL_UTIL_HAVE_BUILTIN_POPCOUNTL */
#ifdef COGL_HAS_GLIB_SUPPORT
#define _COGL_RETURN_IF_FAIL(EXPR) g_return_if_fail(EXPR) #define _COGL_RETURN_IF_FAIL(EXPR) g_return_if_fail(EXPR)
#define _COGL_RETURN_VAL_IF_FAIL(EXPR, VAL) g_return_val_if_fail(EXPR, VAL) #define _COGL_RETURN_VAL_IF_FAIL(EXPR, VAL) g_return_val_if_fail(EXPR, VAL)
#else
#ifdef COGL_ENABLE_DEBUG
#define _COGL_RETURN_START do {
#define _COGL_RETURN_END } while (0)
#else /* COGL_ENABLE_DEBUG */
/* If debugging is disabled then we don't actually want to do the
* check but we still want the code for the expression to be generated
* so that it won't give loads of warnings about unused variables.
* Therefore we just surround the block with if(0) */
#define _COGL_RETURN_START do { if (0) {
#define _COGL_RETURN_END } } while (0)
#endif /* COGL_ENABLE_DEBUG */
#define _COGL_RETURN_IF_FAIL(EXPR) _COGL_RETURN_START { \
if (!(EXPR)) \
{ \
fprintf (stderr, "file %s: line %d: assertion `%s' failed", \
__FILE__, \
__LINE__, \
#EXPR); \
return; \
}; \
} _COGL_RETURN_END
#define _COGL_RETURN_VAL_IF_FAIL(EXPR, VAL) _COGL_RETURN_START { \
if (!(EXPR)) \
{ \
fprintf (stderr, "file %s: line %d: assertion `%s' failed", \
__FILE__, \
__LINE__, \
#EXPR); \
return (VAL); \
}; \
} _COGL_RETURN_END
#endif /* COGL_HAS_GLIB_SUPPORT */
/* Match a CoglPixelFormat according to channel masks, color depth, /* Match a CoglPixelFormat according to channel masks, color depth,
* bits per pixel and byte order. These information are provided by * bits per pixel and byte order. These information are provided by