From d5bc883712f67c99b5fc2ce093132afcfb3bcf6b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jonas=20=C3=85dahl?= Date: Mon, 17 Jun 2024 21:55:10 +0200 Subject: [PATCH] clutter/paint-nodes: Remove radius field from blur node It wasn't used. Part-of: --- clutter/clutter/clutter-paint-nodes.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/clutter/clutter/clutter-paint-nodes.c b/clutter/clutter/clutter-paint-nodes.c index dc00d4e02..be688281b 100644 --- a/clutter/clutter/clutter-paint-nodes.c +++ b/clutter/clutter/clutter-paint-nodes.c @@ -1472,7 +1472,6 @@ struct _ClutterBlurNode ClutterLayerNode parent_instance; ClutterBlur *blur; - unsigned int radius; }; G_DEFINE_TYPE (ClutterBlurNode, clutter_blur_node, CLUTTER_TYPE_LAYER_NODE) @@ -1545,7 +1544,6 @@ clutter_blur_node_new (unsigned int width, g_return_val_if_fail (radius >= 0.0, NULL); blur_node = _clutter_paint_node_create (CLUTTER_TYPE_BLUR_NODE); - blur_node->radius = radius; context = clutter_backend_get_cogl_context (clutter_get_default_backend ()); texture = cogl_texture_2d_new_with_size (context, width, height);