meta-shaped-texture: Check if the parent has mapped clones as well
When the WindowActor has mapped clones we should ignore the unobscured region as well, so we need to walk up and check it as well. https://bugzilla.gnome.org/show_bug.cgi?id=725180
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@ -33,6 +33,7 @@
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#include "meta-texture-tower.h"
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#include "meta-texture-tower.h"
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#include "meta-shaped-texture-private.h"
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#include "meta-shaped-texture-private.h"
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#include "meta-window-actor-private.h"
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#include <clutter/clutter.h>
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#include <clutter/clutter.h>
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#include <cogl/cogl.h>
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#include <cogl/cogl.h>
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@ -576,8 +577,18 @@ static cairo_region_t *
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effective_unobscured_region (MetaShapedTexture *self)
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effective_unobscured_region (MetaShapedTexture *self)
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{
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{
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MetaShapedTexturePrivate *priv = self->priv;
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MetaShapedTexturePrivate *priv = self->priv;
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ClutterActor *parent = clutter_actor_get_parent (CLUTTER_ACTOR (self));
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return clutter_actor_has_mapped_clones (CLUTTER_ACTOR (self)) ? NULL : priv->unobscured_region;
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if (clutter_actor_has_mapped_clones (CLUTTER_ACTOR (self)))
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return NULL;
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while (parent && !META_IS_WINDOW_ACTOR (parent))
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parent = clutter_actor_get_parent (parent);
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if (parent && clutter_actor_has_mapped_clones (parent))
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return NULL;
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return priv->unobscured_region;
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}
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}
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gboolean
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gboolean
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