Add ClutterDeviceManager

The ClutterDeviceManager is a singleton object that behaves like the
StageManager: it holds all input devices and notifies on addition and
removal.
This commit is contained in:
Emmanuele Bassi 2009-11-20 15:35:40 +00:00
parent 14a28620ae
commit d34f1aa775
7 changed files with 224 additions and 33 deletions

View File

@ -84,6 +84,7 @@ source_h = \
$(srcdir)/clutter-color.h \
$(srcdir)/clutter-container.h \
$(srcdir)/clutter-deprecated.h \
$(srcdir)/clutter-device-manager.h \
$(srcdir)/clutter-event.h \
$(srcdir)/clutter-feature.h \
$(srcdir)/clutter-fixed.h \
@ -154,6 +155,7 @@ source_c = \
$(srcdir)/clutter-clone.c \
$(srcdir)/clutter-color.c \
$(srcdir)/clutter-container.c \
$(srcdir)/clutter-device-manager.c \
clutter-enum-types.c \
$(srcdir)/clutter-event.c \
$(srcdir)/clutter-feature.c \

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@ -0,0 +1,146 @@
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-debug.h"
#include "clutter-device-manager.h"
#include "clutter-enum-types.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
#define CLUTTER_DEVICE_MANAGER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER, ClutterDeviceManagerClass))
#define CLUTTER_IS_DEVICE_MANAGER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER))
#define CLUTTER_DEVICE_MANAGER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER, ClutterDeviceManagerClass))
typedef struct _ClutterDeviceManagerClass ClutterDeviceManagerClass;
struct _ClutterDeviceManagerClass
{
GObjectClass parent_instance;
};
enum
{
DEVICE_ADDED,
DEVICE_REMOVED,
LAST_SIGNAL
};
static ClutterDeviceManager *default_manager = NULL;
static guint manager_signals[LAST_SIGNAL] = { 0, };
G_DEFINE_TYPE (ClutterDeviceManager, clutter_device_manager, G_TYPE_OBJECT);
static void
clutter_device_manager_class_init (ClutterDeviceManagerClass *klass)
{
manager_signals[DEVICE_ADDED] =
g_signal_new (I_("device-added"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
clutter_marshal_VOID__POINTER,
G_TYPE_NONE, 1,
G_TYPE_POINTER);
manager_signals[DEVICE_REMOVED] =
g_signal_new (I_("device-removed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_LAST,
0,
NULL, NULL,
clutter_marshal_VOID__POINTER,
G_TYPE_NONE, 1,
G_TYPE_POINTER);
}
static void
clutter_device_manager_init (ClutterDeviceManager *self)
{
}
ClutterDeviceManager *
clutter_device_manager_get_default (void)
{
if (G_UNLIKELY (default_manager == NULL))
default_manager = g_object_new (CLUTTER_TYPE_DEVICE_MANAGER, NULL);
return default_manager;
}
GSList *
clutter_device_manager_list_devices (ClutterDeviceManager *device_manager)
{
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
return g_slist_copy (device_manager->devices);
}
const GSList *
clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager)
{
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
return device_manager->devices;
}
ClutterInputDevice *
clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
gint device_id)
{
GSList *l;
g_return_val_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager), NULL);
for (l = device_manager->devices; l != NULL; l = l->next)
{
ClutterInputDevice *device = l->data;
if (device->id == device_id)
return device;
}
return NULL;
}
static gint
input_device_cmp (gconstpointer a,
gconstpointer b)
{
const ClutterInputDevice *device_a = a;
const ClutterInputDevice *device_b = b;
if (device_a->id < device_b->id)
return -1;
if (device_a->id > device_b->id)
return 1;
return 0;
}
void
_clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device)
{
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
device_manager->devices = g_slist_insert_sorted (device_manager->devices,
device,
input_device_cmp);
}
void
_clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device)
{
g_return_if_fail (CLUTTER_IS_DEVICE_MANAGER (device_manager));
if (g_slist_find (device_manager->devices, device) == NULL)
return;
device_manager->devices = g_slist_remove (device_manager->devices, device);
}

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@ -0,0 +1,30 @@
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_DEVICE_MANAGER_H__
#define __CLUTTER_DEVICE_MANAGER_H__
#include <glib-object.h>
#include <clutter/clutter-event.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_DEVICE_MANAGER (clutter_device_manager_get_type ())
#define CLUTTER_DEVICE_MANAGER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER, ClutterDeviceManager))
#define CLUTTER_IS_DEVICE_MANAGER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER))
typedef struct _ClutterDeviceManager ClutterDeviceManager;
GType clutter_stage_manager_get_type (void) G_GNUC_CONST;
ClutterDeviceManager *clutter_device_manager_get_default (void);
GSList * clutter_device_manager_list_devices (ClutterDeviceManager *device_manager);
const GSList * clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager);
ClutterInputDevice * clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
gint device_id);
G_END_DECLS
#endif /* __CLUTTER_DEVICE_MANAGER_H__ */

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@ -3025,7 +3025,17 @@ clutter_get_font_flags (void)
* clutter_get_input_device_for_id:
* @id: a device id
*
* Retrieves the #ClutterInputDevice from its id.
* Retrieves the #ClutterInputDevice from its id. This is a convenience
* wrapper for clutter_device_manager_get_device() and it is functionally
* equivalent to:
*
* |[
* ClutterDeviceManager *manager;
* ClutterInputDevice *device;
*
* manager = clutter_device_manager_get_default ();
* device = clutter_device_manager_get_device (manager, id);
* ]|
*
* Return value: (transfer none): a #ClutterInputDevice, or %NULL
*
@ -3034,23 +3044,11 @@ clutter_get_font_flags (void)
ClutterInputDevice *
clutter_get_input_device_for_id (gint id)
{
GSList *item;
ClutterInputDevice *device = NULL;
ClutterMainContext *context;
ClutterDeviceManager *manager;
context = _clutter_context_get_default ();
manager = clutter_device_manager_get_default ();
for (item = context->input_devices;
item != NULL;
item = item->next)
{
device = item->data;
if (device->id == id)
return device;
}
return NULL;
return clutter_device_manager_get_device (manager, id);
}
/**

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@ -12,6 +12,7 @@ VOID:INT,INT,INT,INT
VOID:OBJECT
VOID:OBJECT,OBJECT,PARAM
VOID:OBJECT,POINTER
VOID:POINTER
VOID:STRING,BOOLEAN,BOOLEAN
VOID:STRING,INT
VOID:UINT

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@ -41,6 +41,7 @@
#include "pango/cogl-pango.h"
#include "clutter-backend.h"
#include "clutter-device-manager.h"
#include "clutter-event.h"
#include "clutter-feature.h"
#include "clutter-id-pool.h"
@ -52,6 +53,8 @@
G_BEGIN_DECLS
typedef struct _ClutterMainContext ClutterMainContext;
typedef enum {
CLUTTER_ACTOR_UNUSED_FLAG = 0,
@ -96,7 +99,19 @@ struct _ClutterInputDevice
gint previous_button_number;
};
typedef struct _ClutterMainContext ClutterMainContext;
struct _ClutterStageManager
{
GObject parent_instance;
GSList *stages;
};
struct _ClutterDeviceManager
{
GObject parent_instance;
GSList *devices;
};
struct _ClutterMainContext
{
@ -170,21 +185,19 @@ PangoContext *_clutter_context_get_pango_context (ClutterMainContext *self);
#define I_(str) (g_intern_static_string ((str)))
/* device manager */
void _clutter_device_manager_add_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device);
void _clutter_device_manager_remove_device (ClutterDeviceManager *device_manager,
ClutterInputDevice *device);
/* stage manager */
struct _ClutterStageManager
{
GObject parent_instance;
GSList *stages;
};
void _clutter_stage_manager_add_stage (ClutterStageManager *stage_manager,
ClutterStage *stage);
void _clutter_stage_manager_remove_stage (ClutterStageManager *stage_manager,
ClutterStage *stage);
/* stage */
void _clutter_stage_set_window (ClutterStage *stage,
ClutterStageWindow *stage_window);
ClutterStageWindow *_clutter_stage_get_window (ClutterStage *stage);

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@ -51,6 +51,7 @@
#include "clutter-clone.h"
#include "clutter-color.h"
#include "clutter-container.h"
#include "clutter-device-manager.h"
#include "clutter-event.h"
#include "clutter-feature.h"
#include "clutter-fixed-layout.h"