pipeline-layer: fix win32 build issue
make sure to #include "cogl-texture-private.h" in cogl-pipeline-layer.c otherwise the build fails on win32. Reviewed-by: Neil Roberts <neil@linux.intel.com>
This commit is contained in:
parent
eef5013751
commit
d3114b168a
@ -39,6 +39,7 @@
|
|||||||
#include "cogl-node-private.h"
|
#include "cogl-node-private.h"
|
||||||
#include "cogl-pipeline-opengl-private.h"
|
#include "cogl-pipeline-opengl-private.h"
|
||||||
#include "cogl-context-private.h"
|
#include "cogl-context-private.h"
|
||||||
|
#include "cogl-texture-private.h"
|
||||||
|
|
||||||
static void
|
static void
|
||||||
_cogl_pipeline_layer_free (CoglPipelineLayer *layer);
|
_cogl_pipeline_layer_free (CoglPipelineLayer *layer);
|
||||||
|
Loading…
Reference in New Issue
Block a user