pipeline-layer: fix win32 build issue

make sure to #include "cogl-texture-private.h" in cogl-pipeline-layer.c
otherwise the build fails on win32.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
This commit is contained in:
Robert Bragg 2011-10-12 16:56:40 +01:00
parent eef5013751
commit d3114b168a

View File

@ -39,6 +39,7 @@
#include "cogl-node-private.h" #include "cogl-node-private.h"
#include "cogl-pipeline-opengl-private.h" #include "cogl-pipeline-opengl-private.h"
#include "cogl-context-private.h" #include "cogl-context-private.h"
#include "cogl-texture-private.h"
static void static void
_cogl_pipeline_layer_free (CoglPipelineLayer *layer); _cogl_pipeline_layer_free (CoglPipelineLayer *layer);