device: Make InputDevice an object and subclass it for X11
ClutterInputDevice should be a type that we can subclass per-backend to add functionality.
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@ -29,6 +29,7 @@
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#define __CLUTTER_EVENT_H__
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#include <glib-object.h>
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#include <clutter/clutter-input-device.h>
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#include <clutter/clutter-types.h>
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#define CLUTTER_TYPE_EVENT (clutter_event_get_type ())
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@ -201,37 +202,6 @@ typedef struct _ClutterScrollEvent ClutterScrollEvent;
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typedef struct _ClutterStageStateEvent ClutterStageStateEvent;
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typedef struct _ClutterCrossingEvent ClutterCrossingEvent;
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/**
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* ClutterInputDevice:
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*
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* Generic representation of an input device. The
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* actual contents of this structure depend on the
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* backend used.
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*/
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typedef struct _ClutterInputDevice ClutterInputDevice;
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/**
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* ClutterInputDeviceType:
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* @CLUTTER_POINTER_DEVICE: A pointer device
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* @CLUTTER_KEYBOARD_DEVICE: A keyboard device
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* @CLUTTER_EXTENSION_DEVICE: A generic extension device
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* @CLUTTER_N_DEVICE_TYPES: The number of device types
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*
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* The types of input devices available.
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*
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* The #ClutterInputDeviceType enumeration can be extended at later
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* date; not every platform supports every input device type.
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*
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* Since: 1.0
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*/
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typedef enum {
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CLUTTER_POINTER_DEVICE,
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CLUTTER_KEYBOARD_DEVICE,
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CLUTTER_EXTENSION_DEVICE,
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CLUTTER_N_DEVICE_TYPES
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} ClutterInputDeviceType;
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/**
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* ClutterAnyEvent:
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* @type: event type
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@ -509,9 +479,6 @@ guint32 clutter_keysym_to_unicode (guint k
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guint32 clutter_get_current_event_time (void);
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G_CONST_RETURN ClutterEvent *clutter_get_current_event (void);
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ClutterInputDeviceType clutter_input_device_get_device_type (ClutterInputDevice *device);
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gint clutter_input_device_get_device_id (ClutterInputDevice *device);
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G_END_DECLS
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#endif /* __CLUTTER_EVENT_H__ */
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