VS Property sheets update
Add the CLUTTER_COMPILATION macro for compiling the conformance tests
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364dae7e1f
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@ -9,7 +9,7 @@
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<DebugLibBuildDefines>_DEBUG;$(LibBuildDefines);COGL_GL_DEBUG;COGL_OBJECT_DEBUG;COGL_HANDLE_DEBUG</DebugLibBuildDefines>
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<DebugLibBuildDefines>_DEBUG;$(LibBuildDefines);COGL_GL_DEBUG;COGL_OBJECT_DEBUG;COGL_HANDLE_DEBUG</DebugLibBuildDefines>
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<CoglBuildDefines>G_LOG_DOMAIN="Cogl";COGL_HAS_WIN32_SUPPORT;COGL_BUILD_EXP;COGL_GL_LIBNAME="";COGL_LOCALEDIR="/some/random/dir"</CoglBuildDefines>
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<CoglBuildDefines>G_LOG_DOMAIN="Cogl";COGL_HAS_WIN32_SUPPORT;COGL_BUILD_EXP;COGL_GL_LIBNAME="";COGL_LOCALEDIR="/some/random/dir"</CoglBuildDefines>
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<CoglPangoBuildDefines>G_LOG_DOMAIN="Cogl-Pango"</CoglPangoBuildDefines>
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<CoglPangoBuildDefines>G_LOG_DOMAIN="Cogl-Pango"</CoglPangoBuildDefines>
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<TestProgDef>TESTS_DATADIR="../share/cogl-$(CoglApiVersion)/tests"</TestProgDef>
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<TestProgDef>CLUTTER_COMPILATION;TESTS_DATADIR="../share/cogl-$(CoglApiVersion)/tests"</TestProgDef>
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<CopyDir>$(GlibEtcInstallRoot)</CopyDir>
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<CopyDir>$(GlibEtcInstallRoot)</CopyDir>
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<PreBuildCmd>
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<PreBuildCmd>
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if exist ..\..\..\config.h goto DONE_CONFIG_H
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if exist ..\..\..\config.h goto DONE_CONFIG_H
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@ -52,7 +52,7 @@
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/>
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/>
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<UserMacro
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<UserMacro
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Name="TestProgDef"
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Name="TestProgDef"
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Value="TESTS_DATADIR=\"../share/cogl-$(CoglApiVersion)/tests\""
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Value="CLUTTER_COMPILATION;TESTS_DATADIR=\"../share/cogl-$(CoglApiVersion)/tests\""
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/>
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/>
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<UserMacro
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<UserMacro
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Name="PreBuildCmd"
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Name="PreBuildCmd"
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