cogl: renames cogl_multiply_matrix to cogl_transform
Although cogl_multiply_matrix was consistent with OpenGL, after further consideration it was agreed that cogl_transform is a better name. Given that it's in the global cogl_ namespace cogl_transform seems more self documenting.
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@@ -27,6 +27,7 @@ cogl_pop_matrix
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cogl_scale
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cogl_translate
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cogl_rotate
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cogl_transform
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cogl_frustum
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cogl_perspective
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cogl_ortho
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