test-cogl-just-vertex-shader: Update to use the portable cogl_* names

The vertex shader in this test now uses the cogl_* names for the GL
builtin so that it will work on GLES2 as well.
This commit is contained in:
Neil Roberts 2010-12-07 13:58:46 +00:00
parent d1ddca4eee
commit d03c3a646a

View File

@ -36,8 +36,10 @@ draw_frame (void)
"void\n"
"main ()\n"
"{\n"
" gl_Position = ftransform ();\n"
" gl_FrontColor = gl_Color;\n"
" cogl_position_out = "
"cogl_modelview_projection_matrix * "
"cogl_position_in;\n"
" cogl_color_out = cogl_color_in;\n"
"}\n");
cogl_shader_compile (shader);
if (!cogl_shader_is_compiled (shader))