Rename CoglVertexArray to CoglAttributeBuffer
This is part of a broader cleanup of some of the experimental Cogl API. One of the reasons for this particular rename is to switch away from using the term "Array" which implies a regular, indexable layout which isn't the case. We also want to have a strongly implied relationship between CoglAttributes and CoglAttributeBuffers.
This commit is contained in:
82
cogl/cogl-attribute-buffer.h
Normal file
82
cogl/cogl-attribute-buffer.h
Normal file
@ -0,0 +1,82 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* An object oriented GL/GLES Abstraction/Utility Layer
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*
|
||||
* Authors:
|
||||
* Robert Bragg <robert@linux.intel.com>
|
||||
*/
|
||||
|
||||
#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <cogl/cogl.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __COGL_ATTRIBUTE_BUFFER_H__
|
||||
#define __COGL_ATTRIBUTE_BUFFER_H__
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/**
|
||||
* SECTION:cogl-attribute-buffer
|
||||
* @short_description: Functions for creating and manipulating attribute
|
||||
* buffers
|
||||
*
|
||||
* FIXME
|
||||
*/
|
||||
|
||||
typedef struct _CoglAttributeBuffer CoglAttributeBuffer;
|
||||
|
||||
/**
|
||||
* cogl_attribute_buffer_new:
|
||||
* @bytes: The number of bytes to allocate for vertex attribute data.
|
||||
* @data: An optional pointer to vertex data to upload immediately.
|
||||
*
|
||||
* Declares a new #CoglAttributeBuffer of @size bytes to contain arrays of vertex
|
||||
* attribute data. Once declared, data can be set using cogl_buffer_set_data()
|
||||
* or by mapping it into the application's address space using cogl_buffer_map().
|
||||
*
|
||||
* If @data isn't %NULL then @size bytes will be read from @data and
|
||||
* immediately copied into the new buffer.
|
||||
*
|
||||
* Since: 1.4
|
||||
* Stability: Unstable
|
||||
*/
|
||||
CoglAttributeBuffer *
|
||||
cogl_attribute_buffer_new (gsize bytes, const void *data);
|
||||
|
||||
/**
|
||||
* cogl_is_attribute_buffer:
|
||||
* @object: A #CoglObject
|
||||
*
|
||||
* Gets whether the given object references a #CoglAttributeBuffer.
|
||||
*
|
||||
* Returns: %TRUE if the handle references a #CoglAttributeBuffer,
|
||||
* %FALSE otherwise
|
||||
*
|
||||
* Since: 1.4
|
||||
* Stability: Unstable
|
||||
*/
|
||||
gboolean
|
||||
cogl_is_attribute_buffer (void *object);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __COGL_ATTRIBUTE_BUFFER_H__ */
|
||||
|
Reference in New Issue
Block a user