cogl-bitmap: Encapsulate the CoglBitmap even internally

The CoglBitmap struct is now only defined within cogl-bitmap.c so that
all of its members can now only be accessed with accessor
functions. To get to the data pointer for the bitmap image you must
first call _cogl_bitmap_map and later call _cogl_bitmap_unmap. The map
function takes the same arguments as cogl_pixel_array_map so that
eventually we can make a bitmap optionally internally divert to a
pixel array.

There is a _cogl_bitmap_new_from_data function which constructs a new
bitmap object and takes ownership of the data pointer. The function
gets passed a destroy callback which gets called when the bitmap is
freed. This is similar to how gdk_pixbuf_new_from_data
works. Alternatively NULL can be passed for the destroy function which
means that the caller will manage the life of the pointer (but must
guarantee that it stays alive at least until the bitmap is
freed). This mechanism is used instead of the old approach of creating
a CoglBitmap struct on the stack and manually filling in the
members. It could also later be used to create a CoglBitmap that owns
a GdkPixbuf ref so that we don't necessarily have to copy the
GdkPixbuf data when converting to a bitmap.

There is also _cogl_bitmap_new_shared. This creates a bitmap using a
reference to another CoglBitmap for the data. This is a bit of a hack
but it is needed by the atlas texture backend which wants to divert
the set_region virtual to another texture but it needs to override the
format of the bitmap to ignore the premult flag.
This commit is contained in:
Neil Roberts
2010-07-07 18:44:16 +01:00
parent 41cd2ae2c8
commit ccc3068ffd
19 changed files with 1415 additions and 914 deletions

View File

@ -337,52 +337,61 @@ _cogl_bitmap_fallback_can_premult (CoglPixelFormat format)
return ((format & COGL_UNORDERED_MASK) == COGL_PIXEL_FORMAT_32);
}
gboolean
_cogl_bitmap_fallback_convert (const CoglBitmap *bmp,
CoglBitmap *dst_bmp,
CoglPixelFormat dst_format)
CoglBitmap *
_cogl_bitmap_fallback_convert (CoglBitmap *src_bmp,
CoglPixelFormat dst_format)
{
guint8 *src;
guint8 *dst;
int src_bpp;
int dst_bpp;
int x,y;
guint8 temp_rgba[4] = {0,0,0,0};
guint8 *src_data;
guint8 *dst_data;
guint8 *src;
guint8 *dst;
int src_bpp;
int dst_bpp;
int src_rowstride;
int dst_rowstride;
int x,y;
guint8 temp_rgba[4] = {0,0,0,0};
int width, height;
CoglPixelFormat src_format;
src_format = _cogl_bitmap_get_format (src_bmp);
src_rowstride = _cogl_bitmap_get_rowstride (src_bmp);
width = _cogl_bitmap_get_width (src_bmp);
height = _cogl_bitmap_get_height (src_bmp);
/* Make sure conversion supported */
if (!_cogl_bitmap_fallback_can_convert (bmp->format, dst_format))
return FALSE;
if (!_cogl_bitmap_fallback_can_convert (src_format, dst_format))
return NULL;
src_bpp = _cogl_get_format_bpp (bmp->format);
src_data = _cogl_bitmap_map (src_bmp, COGL_BUFFER_ACCESS_READ, 0);
if (src_data == NULL)
return NULL;
src_bpp = _cogl_get_format_bpp (src_format);
dst_bpp = _cogl_get_format_bpp (dst_format);
/* Initialize destination bitmap */
*dst_bmp = *bmp;
dst_bmp->rowstride = sizeof(guint8) * dst_bpp * dst_bmp->width;
dst_rowstride = sizeof(guint8) * dst_bpp * width;
/* Copy the premult bit if the new format has an alpha channel */
if ((dst_format & COGL_A_BIT))
dst_bmp->format = ((bmp->format & COGL_PREMULT_BIT) |
(dst_format & COGL_UNPREMULT_MASK));
else
dst_bmp->format = dst_format;
dst_format = ((src_format & COGL_PREMULT_BIT) |
(dst_format & COGL_UNPREMULT_MASK));
/* Allocate a new buffer to hold converted data */
dst_bmp->data = g_malloc (sizeof(guint8)
* dst_bmp->height
* dst_bmp->rowstride);
dst_data = g_malloc (height * dst_rowstride);
/* FIXME: Optimize */
for (y = 0; y < bmp->height; y++)
for (y = 0; y < height; y++)
{
src = (guint8*)bmp->data + y * bmp->rowstride;
dst = (guint8*)dst_bmp->data + y * dst_bmp->rowstride;
src = src_data + y * src_rowstride;
dst = dst_data + y * dst_rowstride;
for (x = 0; x < bmp->width; x++)
for (x = 0; x < width; x++)
{
/* FIXME: Would be nice to at least remove this inner
* branching, but not sure it can be done without
* rewriting of the whole loop */
switch (bmp->format & COGL_UNPREMULT_MASK)
switch (src_format & COGL_UNPREMULT_MASK)
{
case COGL_PIXEL_FORMAT_G_8:
_cogl_g_to_rgba (src, temp_rgba); break;
@ -427,26 +436,46 @@ _cogl_bitmap_fallback_convert (const CoglBitmap *bmp,
}
}
return TRUE;
_cogl_bitmap_unmap (src_bmp);
return _cogl_bitmap_new_from_data (dst_data,
dst_format,
width, height, dst_rowstride,
(CoglBitmapDestroyNotify) g_free,
NULL);
}
gboolean
_cogl_bitmap_fallback_unpremult (CoglBitmap *bmp)
{
guint8 *p;
int x,y;
guint8 *p, *data;
int x,y;
CoglPixelFormat format;
int width, height;
int rowstride;
format = _cogl_bitmap_get_format (bmp);
width = _cogl_bitmap_get_width (bmp);
height = _cogl_bitmap_get_height (bmp);
rowstride = _cogl_bitmap_get_rowstride (bmp);
/* Make sure format supported for un-premultiplication */
if (!_cogl_bitmap_fallback_can_unpremult (bmp->format))
if (!_cogl_bitmap_fallback_can_unpremult (format))
return FALSE;
for (y = 0; y < bmp->height; y++)
{
p = (guint8*) bmp->data + y * bmp->rowstride;
if ((data = _cogl_bitmap_map (bmp,
COGL_BUFFER_ACCESS_READ |
COGL_BUFFER_ACCESS_WRITE,
0)) == NULL)
return FALSE;
if (bmp->format & COGL_AFIRST_BIT)
for (y = 0; y < height; y++)
{
p = (guint8*) data + y * rowstride;
if (format & COGL_AFIRST_BIT)
{
for (x = 0; x < bmp->width; x++)
for (x = 0; x < width; x++)
{
if (p[0] == 0)
_cogl_unpremult_alpha_0 (p);
@ -457,7 +486,7 @@ _cogl_bitmap_fallback_unpremult (CoglBitmap *bmp)
}
else
{
for (x = 0; x < bmp->width; x++)
for (x = 0; x < width; x++)
{
if (p[3] == 0)
_cogl_unpremult_alpha_0 (p);
@ -468,7 +497,9 @@ _cogl_bitmap_fallback_unpremult (CoglBitmap *bmp)
}
}
bmp->format &= ~COGL_PREMULT_BIT;
_cogl_bitmap_unmap (bmp);
_cogl_bitmap_set_format (bmp, format & ~COGL_PREMULT_BIT);
return TRUE;
}
@ -476,20 +507,34 @@ _cogl_bitmap_fallback_unpremult (CoglBitmap *bmp)
gboolean
_cogl_bitmap_fallback_premult (CoglBitmap *bmp)
{
guint8 *p;
int x,y;
guint8 *p, *data;
int x,y;
CoglPixelFormat format;
int width, height;
int rowstride;
format = _cogl_bitmap_get_format (bmp);
width = _cogl_bitmap_get_width (bmp);
height = _cogl_bitmap_get_height (bmp);
rowstride = _cogl_bitmap_get_rowstride (bmp);
/* Make sure format supported for un-premultiplication */
if (!_cogl_bitmap_fallback_can_premult (bmp->format))
if (!_cogl_bitmap_fallback_can_premult (format))
return FALSE;
for (y = 0; y < bmp->height; y++)
{
p = (guint8*) bmp->data + y * bmp->rowstride;
if ((data = _cogl_bitmap_map (bmp,
COGL_BUFFER_ACCESS_READ |
COGL_BUFFER_ACCESS_WRITE,
0)) == NULL)
return FALSE;
if (bmp->format & COGL_AFIRST_BIT)
for (y = 0; y < height; y++)
{
p = (guint8*) data + y * rowstride;
if (format & COGL_AFIRST_BIT)
{
for (x = 0; x < bmp->width; x++)
for (x = 0; x < width; x++)
{
_cogl_premult_alpha_first (p);
p += 4;
@ -497,7 +542,7 @@ _cogl_bitmap_fallback_premult (CoglBitmap *bmp)
}
else
{
x = bmp->width;
x = width;
#ifdef COGL_USE_PREMULT_SSE2
@ -522,14 +567,15 @@ _cogl_bitmap_fallback_premult (CoglBitmap *bmp)
}
}
bmp->format |= COGL_PREMULT_BIT;
_cogl_bitmap_unmap (bmp);
_cogl_bitmap_set_format (bmp, format | COGL_PREMULT_BIT);
return TRUE;
}
gboolean
_cogl_bitmap_fallback_from_file (CoglBitmap *bmp,
const char *filename)
CoglBitmap *
_cogl_bitmap_fallback_from_file (const char *filename)
{
/* FIXME: use jpeglib, libpng, etc. manually maybe */
return FALSE;