Remove usage of clutter_group_add()

The macro is there for mallum eyes only.
This commit is contained in:
Emmanuele Bassi 2011-06-16 17:07:32 +01:00
parent e936b9591a
commit cb3999744f
4 changed files with 15 additions and 15 deletions

View File

@ -199,15 +199,15 @@ test_show_on_set_parent (TestConformSimpleFixture *fixture,
group);
actor = clutter_rectangle_new ();
g_object_get (G_OBJECT (actor),
g_object_get (actor,
"show-on-set-parent", &show_on_set_parent,
NULL);
g_assert (!(CLUTTER_ACTOR_IS_VISIBLE (actor)));
g_assert (show_on_set_parent == TRUE);
clutter_group_add (group, actor);
g_object_get (G_OBJECT (actor),
clutter_container_add_actor (CLUTTER_CONTAINER (group), actor);
g_object_get (actor,
"show-on-set-parent", &show_on_set_parent,
NULL);
@ -216,7 +216,7 @@ test_show_on_set_parent (TestConformSimpleFixture *fixture,
g_object_ref (actor);
clutter_actor_unparent (actor);
g_object_get (G_OBJECT (actor),
g_object_get (actor,
"show-on-set-parent", &show_on_set_parent,
NULL);

View File

@ -27,13 +27,13 @@ make_source (void)
g_free (file);
clutter_group_add (source, actor);
clutter_container_add_actor (CLUTTER_CONTAINER (source), actor);
actor = clutter_text_new_with_text ("Sans Bold 50px", "Clutter");
clutter_text_set_color (CLUTTER_TEXT (actor), &yellow);
clutter_actor_set_y (actor, clutter_actor_get_height(source) + 5);
clutter_group_add (source, actor);
clutter_container_add_actor (CLUTTER_CONTAINER (source), actor);
return source;
}
@ -63,7 +63,7 @@ test_fbo_main (int argc, char *argv[])
/* Create the first source */
onscreen_source = make_source();
clutter_actor_show_all (onscreen_source);
clutter_group_add (stage, onscreen_source);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), onscreen_source);
y_pos = (STAGE_HEIGHT/2.0) -
(clutter_actor_get_height (onscreen_source)/2.0);
@ -83,7 +83,7 @@ test_fbo_main (int argc, char *argv[])
clutter_actor_set_position (fbo, x_pos, y_pos);
x_pos += clutter_actor_get_width (fbo);
clutter_group_add (stage, fbo);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), fbo);
/* Third hand = actor from Second hand */
if ((fbo = clutter_texture_new_from_actor (fbo)) == NULL)
@ -91,7 +91,7 @@ test_fbo_main (int argc, char *argv[])
clutter_actor_set_position (fbo, x_pos, y_pos);
x_pos += clutter_actor_get_width (fbo);
clutter_group_add (stage, fbo);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), fbo);
clutter_actor_show_all (stage);
clutter_main ();

View File

@ -70,7 +70,7 @@ test_scale_main (int argc, char *argv[])
clutter_actor_set_size (rect, 100, 100);
clutter_actor_set_position (rect, 100, 100);
clutter_group_add (CLUTTER_GROUP (stage), rect);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
label = clutter_text_new_with_text ("Sans 20px", "");
clutter_text_set_color (CLUTTER_TEXT (label),
@ -80,7 +80,7 @@ test_scale_main (int argc, char *argv[])
clutter_actor_get_y (rect)
+ clutter_actor_get_height (rect));
clutter_group_add (CLUTTER_GROUP (stage), label);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), label);
rect_color.alpha = 0xff;
rect = clutter_rectangle_new_with_color (&rect_color);
@ -88,7 +88,7 @@ test_scale_main (int argc, char *argv[])
clutter_actor_set_size (rect, 100, 100);
set_next_gravity (rect);
clutter_group_add (CLUTTER_GROUP (stage), rect);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
timeline = clutter_timeline_new (750);
alpha = clutter_alpha_new_with_func (timeline,

View File

@ -115,7 +115,7 @@ test_unproject_main (int argc, char *argv[])
clutter_actor_set_rotation (rect, CLUTTER_X_AXIS, rotate_x, 0, 0, 0);
clutter_actor_set_rotation (rect, CLUTTER_Y_AXIS, rotate_y, 0, 0, 0);
clutter_actor_set_rotation (rect, CLUTTER_Z_AXIS, rotate_z, 0, 0, 0);
clutter_group_add (CLUTTER_GROUP (stage), rect);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
test_rectangle = rect;
txt = g_strdup_printf ("Rectangle: L %d, R %d, T %d, B %d\n"
@ -128,7 +128,7 @@ test_unproject_main (int argc, char *argv[])
clutter_text_set_color (CLUTTER_TEXT (label0), &white);
clutter_actor_set_position (label0, 10, 10);
clutter_group_add (CLUTTER_GROUP (stage), label0);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), label0);
g_free (txt);
@ -138,7 +138,7 @@ test_unproject_main (int argc, char *argv[])
clutter_text_set_color (CLUTTER_TEXT (label), &blue);
clutter_actor_set_position (label, 10, 50);
clutter_group_add (CLUTTER_GROUP (stage), label);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), label);
clutter_actor_show_all (stage);