Add ClutterImage, and image data content

This commit is contained in:
Emmanuele Bassi 2012-03-08 16:38:45 +00:00
parent f2b9c17a78
commit cadae5b325
4 changed files with 294 additions and 0 deletions

View File

@ -90,6 +90,7 @@ source_h = \
$(srcdir)/clutter-flow-layout.h \
$(srcdir)/clutter-gesture-action.h \
$(srcdir)/clutter-group.h \
$(srcdir)/clutter-image.h \
$(srcdir)/clutter-input-device.h \
$(srcdir)/clutter-interval.h \
$(srcdir)/clutter-keysyms.h \
@ -167,6 +168,7 @@ source_c = \
$(srcdir)/clutter-flatten-effect.c \
$(srcdir)/clutter-flow-layout.c \
$(srcdir)/clutter-gesture-action.c \
$(srcdir)/clutter-image.c \
$(srcdir)/clutter-input-device.c \
$(srcdir)/clutter-interval.c \
$(srcdir)/clutter-keysyms-table.c \

190
clutter/clutter-image.c Normal file
View File

@ -0,0 +1,190 @@
/*
* Clutter.
*
* An OpenGL based 'interactive image' library.
*
* Copyright (C) 2012 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-image.h"
#include "clutter-color.h"
#include "clutter-content-private.h"
#include "clutter-debug.h"
#include "clutter-paint-node.h"
#include "clutter-paint-nodes.h"
#include "clutter-private.h"
struct _ClutterImagePrivate
{
CoglTexture *texture;
};
static void clutter_content_iface_init (ClutterContentIface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterImage, clutter_image, G_TYPE_OBJECT,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_CONTENT,
clutter_content_iface_init))
GQuark
clutter_image_error_quark (void)
{
return g_quark_from_static_string ("clutter-image-error-quark");
}
static void
clutter_image_finalize (GObject *gobject)
{
ClutterImagePrivate *priv = CLUTTER_IMAGE (gobject)->priv;
if (priv->texture != NULL)
{
cogl_object_unref (priv->texture);
priv->texture = NULL;
}
G_OBJECT_CLASS (clutter_image_parent_class)->finalize (gobject);
}
static void
clutter_image_class_init (ClutterImageClass *klass)
{
g_type_class_add_private (klass, sizeof (ClutterImagePrivate));
G_OBJECT_CLASS (klass)->finalize = clutter_image_finalize;
}
static void
clutter_image_init (ClutterImage *self)
{
self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self, CLUTTER_TYPE_IMAGE,
ClutterImagePrivate);
}
static void
clutter_image_paint_content (ClutterContent *content,
ClutterActor *actor,
ClutterPaintNode *root)
{
ClutterImagePrivate *priv = CLUTTER_IMAGE (content)->priv;
ClutterPaintNode *node;
ClutterActorBox box;
ClutterColor color;
guint8 paint_opacity;
if (priv->texture == NULL)
return;
clutter_actor_get_content_box (actor, &box);
paint_opacity = clutter_actor_get_paint_opacity (actor);
color.red = paint_opacity;
color.green = paint_opacity;
color.blue = paint_opacity;
color.alpha = paint_opacity;
node = clutter_texture_node_new (priv->texture, &color);
clutter_paint_node_set_name (node, "Image");
clutter_paint_node_add_rectangle (node, &box);
clutter_paint_node_add_child (root, node);
clutter_paint_node_unref (node);
}
static gboolean
clutter_image_get_preferred_size (ClutterContent *content,
gfloat *width,
gfloat *height)
{
ClutterImagePrivate *priv = CLUTTER_IMAGE (content)->priv;
if (priv->texture == NULL)
return FALSE;
if (width != NULL)
*width = cogl_texture_get_width (priv->texture);
if (height != NULL)
*height = cogl_texture_get_height (priv->texture);
return TRUE;
}
static void
clutter_content_iface_init (ClutterContentIface *iface)
{
iface->get_preferred_size = clutter_image_get_preferred_size;
iface->paint_content = clutter_image_paint_content;
}
/**
* clutter_image_new:
*
* FIXME
*
* Return value: (transfer full): FIXME
*
* Since: 1.10
*/
ClutterContent *
clutter_image_new (void)
{
return g_object_new (CLUTTER_TYPE_IMAGE, NULL);
}
gboolean
clutter_image_set_data (ClutterImage *image,
const guint8 *data,
CoglPixelFormat pixel_format,
guint width,
guint height,
guint row_stride,
GError **error)
{
ClutterImagePrivate *priv;
g_return_val_if_fail (CLUTTER_IS_IMAGE (image), FALSE);
g_return_val_if_fail (data != NULL, FALSE);
priv = image->priv;
if (priv->texture != NULL)
cogl_object_unref (priv->texture);
priv->texture = cogl_texture_new_from_data (width, height,
COGL_TEXTURE_NONE,
pixel_format,
COGL_PIXEL_FORMAT_ANY,
row_stride,
data);
if (priv->texture == NULL)
{
g_set_error_literal (error, CLUTTER_IMAGE_ERROR,
CLUTTER_IMAGE_ERROR_INVALID_DATA,
_("Unable to load image data"));
return FALSE;
}
clutter_content_invalidate (CLUTTER_CONTENT (image));
return TRUE;
}

101
clutter/clutter-image.h Normal file
View File

@ -0,0 +1,101 @@
/*
* Clutter.
*
* An OpenGL based 'interactive image' library.
*
* Copyright (C) 2012 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_IMAGE_H__
#define __CLUTTER_IMAGE_H__
#include <cogl/cogl.h>
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_IMAGE (clutter_image_get_type ())
#define CLUTTER_IMAGE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_IMAGE, ClutterImage))
#define CLUTTER_IS_IMAGE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_IMAGE))
#define CLUTTER_IMAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_IMAGE, ClutterImageClass))
#define CLUTTER_IS_IMAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_IMAGE))
#define CLUTTER_IMAGE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_IMAGE, ClutterImageClass))
#define CLUTTER_IMAGE_ERROR (clutter_image_error_quark ())
typedef struct _ClutterImage ClutterImage;
typedef struct _ClutterImagePrivate ClutterImagePrivate;
typedef struct _ClutterImageClass ClutterImageClass;
typedef enum {
CLUTTER_IMAGE_ERROR_INVALID_DATA
} ClutterImageError;
/**
* ClutterImage:
*
* The <structname>ClutterImage</structname> structure contains
* private data and should only be accessed using the provided
* API.
*
* Since: 1.10
*/
struct _ClutterImage
{
/*< private >*/
GObject parent_instance;
ClutterImagePrivate *priv;
};
/**
* ClutterImageClass:
*
* The <structname>ClutterImageClass</structname> structure contains
* private data.
*
* Since: 1.10
*/
struct _ClutterImageClass
{
/*< private >*/
GObjectClass parent_class;
gpointer _padding[16];
};
GQuark clutter_image_error_quark (void);
GType clutter_image_get_type (void) G_GNUC_CONST;
ClutterContent * clutter_image_new (void);
gboolean clutter_image_set_data (ClutterImage *image,
const guint8 *data,
CoglPixelFormat pixel_format,
guint width,
guint height,
guint row_stride,
GError **error);
G_END_DECLS
#endif /* __CLUTTER_IMAGE_H__ */

View File

@ -70,6 +70,7 @@
#include "clutter-flow-layout.h"
#include "clutter-gesture-action.h"
#include "clutter-group.h"
#include "clutter-image.h"
#include "clutter-input-device.h"
#include "clutter-interval.h"
#include "clutter-keysyms.h"