cogl-pixel-buffer: Add a fallback path

First, let's add a new public feature called, surprisingly,
COGL_FEATURE_PBOS to check the availability of PBOs and provide a
fallback path when running on older GL implementations or on OpenGL ES

In case the underlying OpenGL implementation does not provide PBOs, we
need a fallback path (a malloc'ed buffer). The CoglPixelBufer
constructors will instanciate a subclass of CoglBuffer that handles
map/unmap and set_data() with a malloc'ed buffer.

The public feature is useful to check before using set_data() on a
buffer as it will mean doing a memcpy() when not supporting PBOs (in
that case, it's better to create the texture directly instead of using a
CoglBuffer).
This commit is contained in:
Damien Lespiau
2010-02-02 12:59:51 +00:00
parent cf960cfb3d
commit ca80e8802b
4 changed files with 87 additions and 14 deletions

View File

@ -79,6 +79,7 @@
static void _cogl_pixel_buffer_free (CoglPixelBuffer *buffer);
static const CoglBufferVtable cogl_pixel_buffer_vtable;
static const CoglBufferVtable cogl_malloc_pixel_buffer_vtable;
/* we don't want to use the stock COGL_HANDLE_DEFINE * for 2 reasons:
* - it defines already deprecated symbols
@ -147,10 +148,24 @@ cogl_pixel_buffer_new_EXP (guint size)
size,
COGL_BUFFER_USAGE_HINT_DRAW,
COGL_BUFFER_UPDATE_HINT_STATIC);
buffer->vtable = &cogl_pixel_buffer_vtable;
GE( glGenBuffers (1, &buffer->gl_handle) );
COGL_BUFFER_SET_FLAG (buffer, BUFFER_OBJECT);
if (cogl_features_available (COGL_FEATURE_PBOS))
{
/* PBOS */
buffer->vtable = &cogl_pixel_buffer_vtable;
GE( glGenBuffers (1, &buffer->gl_handle) );
COGL_BUFFER_SET_FLAG (buffer, BUFFER_OBJECT);
}
else
{
/* malloc fallback subclass */
buffer->vtable = &cogl_malloc_pixel_buffer_vtable;
/* create the buffer here as there's no point for a lazy allocation in
* the malloc case */
buffer->data = g_malloc (size);
}
pixel_buffer->flags = COGL_PIXEL_BUFFER_FLAG_NONE;
@ -315,3 +330,38 @@ static const CoglBufferVtable cogl_pixel_buffer_vtable =
_cogl_pixel_buffer_unmap,
_cogl_pixel_buffer_set_data,
};
/*
* Fallback path, buffer->data points to a malloc'ed buffer.
*/
static guchar *
_cogl_malloc_pixel_buffer_map (CoglBuffer *buffer,
CoglBufferAccess access)
{
COGL_BUFFER_SET_FLAG (buffer, MAPPED);
return buffer->data;
}
static void
_cogl_malloc_pixel_buffer_unmap (CoglBuffer *buffer)
{
COGL_BUFFER_CLEAR_FLAG (buffer, MAPPED);
}
static gboolean
_cogl_malloc_pixel_buffer_set_data (CoglBuffer *buffer,
guint offset,
const guchar *data,
guint size)
{
memcpy (buffer->data + offset, data, size);
return TRUE;
}
static const CoglBufferVtable cogl_malloc_pixel_buffer_vtable =
{
_cogl_malloc_pixel_buffer_map,
_cogl_malloc_pixel_buffer_unmap,
_cogl_malloc_pixel_buffer_set_data,
};