tests/interactive: Drop test-cogl-image-convert

This test exercises a form of image conversion that isn't exposed in
the new CoglTexture2D APIs, which is about to be removed. Drop this
test.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2355>
This commit is contained in:
Georges Basile Stavracas Neto 2022-03-31 12:30:10 -03:00
parent da8353dbcd
commit ca0e467a3b
2 changed files with 0 additions and 187 deletions

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@ -22,7 +22,6 @@ clutter_tests_interactive_test_sources = [
'test-grab.c', 'test-grab.c',
'test-cogl-shader-glsl.c', 'test-cogl-shader-glsl.c',
'test-cogl-tex-tile.c', 'test-cogl-tex-tile.c',
'test-cogl-tex-convert.c',
'test-cogl-offscreen.c', 'test-cogl-offscreen.c',
'test-cogl-tex-polygon.c', 'test-cogl-tex-polygon.c',
'test-animation.c', 'test-animation.c',

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@ -1,186 +0,0 @@
#include <glib.h>
#include <gmodule.h>
#include <stdlib.h>
#include <clutter/clutter.h>
#include <cogl/cogl.h>
#include "tests/clutter-test-utils.h"
/* Coglbox declaration
*--------------------------------------------------*/
G_BEGIN_DECLS
#define TEST_TYPE_COGLBOX test_coglbox_get_type()
static
G_DECLARE_FINAL_TYPE (TestCoglbox, test_coglbox, TEST, COGLBOX, ClutterActor)
struct _TestCoglbox
{
ClutterActor parent;
CoglTexture *cogl_tex_id[4];
gint frame;
};
G_DEFINE_TYPE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
int
test_cogl_tex_convert_main (int argc, char *argv[]);
const char *
test_cogl_tex_convert_describe (void);
G_END_DECLS
/* Coglbox implementation
*--------------------------------------------------*/
static void
test_coglbox_paint (ClutterActor *self,
ClutterPaintContext *paint_context)
{
TestCoglbox *coglbox = TEST_COGLBOX (self);
CoglPipeline *pipeline;
CoglFramebuffer *framebuffer =
clutter_paint_context_get_framebuffer (paint_context);
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
gfloat texcoords[4] = { 0.0, 0.0, 1.0, 1.0 };
pipeline = cogl_pipeline_new (ctx);
cogl_pipeline_set_color4ub (pipeline, 0x66, 0x66, 0xdd, 0xff);
cogl_framebuffer_draw_rectangle (framebuffer, pipeline, 0, 0, 400, 400);
cogl_object_unref (pipeline);
pipeline = cogl_pipeline_new (ctx);
cogl_framebuffer_push_matrix (framebuffer);
cogl_pipeline_set_layer_texture (pipeline, 0, coglbox->cogl_tex_id[0]);
cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
0, 0, 200, 213,
texcoords[0], texcoords[1],
texcoords[2], texcoords[3]);
cogl_framebuffer_pop_matrix (framebuffer);
cogl_framebuffer_push_matrix (framebuffer);
cogl_framebuffer_translate (framebuffer, 200, 0, 0);
cogl_pipeline_set_layer_texture (pipeline, 0, coglbox->cogl_tex_id[1]);
cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
0, 0, 200, 213,
texcoords[0], texcoords[1],
texcoords[2], texcoords[3]);
cogl_framebuffer_pop_matrix (framebuffer);
cogl_framebuffer_push_matrix (framebuffer);
cogl_framebuffer_translate (framebuffer, 0, 200, 0);
cogl_pipeline_set_layer_texture (pipeline, 0, coglbox->cogl_tex_id[2]);
cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
0, 0, 200, 213,
texcoords[0], texcoords[1],
texcoords[2], texcoords[3]);
cogl_framebuffer_pop_matrix (framebuffer);
cogl_framebuffer_push_matrix (framebuffer);
cogl_framebuffer_translate (framebuffer, 200, 200, 0);
cogl_pipeline_set_layer_texture (pipeline, 0, coglbox->cogl_tex_id[3]);
cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
0, 0, 200, 213,
texcoords[0], texcoords[1],
texcoords[2], texcoords[3]);
cogl_framebuffer_pop_matrix (framebuffer);
cogl_object_unref (pipeline);
}
static void
test_coglbox_dispose (GObject *object)
{
TestCoglbox *coglbox = TEST_COGLBOX (object);
cogl_object_unref (coglbox->cogl_tex_id);
G_OBJECT_CLASS (test_coglbox_parent_class)->dispose (object);
}
static void
test_coglbox_init (TestCoglbox *self)
{
gchar *file;
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
self->cogl_tex_id[0] =
cogl_texture_new_from_file (file,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_ANY,
NULL);
self->cogl_tex_id[1] =
cogl_texture_new_from_file (file,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_BGRA_8888,
NULL);
self->cogl_tex_id[2] =
cogl_texture_new_from_file (file,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_ARGB_8888,
NULL);
self->cogl_tex_id[3] =
cogl_texture_new_from_file (file,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_G_8,
NULL);
g_free (file);
}
static void
test_coglbox_class_init (TestCoglboxClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
gobject_class->dispose = test_coglbox_dispose;
actor_class->paint = test_coglbox_paint;
}
static ClutterActor*
test_coglbox_new (void)
{
return g_object_new (TEST_TYPE_COGLBOX, NULL);
}
G_MODULE_EXPORT int
test_cogl_tex_convert_main (int argc, char *argv[])
{
ClutterActor *stage;
ClutterActor *coglbox;
clutter_test_init (&argc, &argv);
/* Stage */
stage = clutter_test_get_stage ();
clutter_actor_set_size (stage, 400, 400);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Texture Conversion");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_test_quit), NULL);
/* Cogl Box */
coglbox = test_coglbox_new ();
clutter_container_add_actor (CLUTTER_CONTAINER (stage), coglbox);
clutter_actor_show (stage);
clutter_test_main ();
return 0;
}
G_MODULE_EXPORT const char *
test_cogl_tex_convert_describe (void)
{
return "Pixel format conversion of Cogl textures.";
}