2006-11-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-path.h: * clutter/clutter-behaviour-path.c: Add "since" strings; add a "knot" property which can be used to append a knot to the path; fix apidoc. * clutter/clutter-alpha.c: Add "since" strings. * clutter/clutter-feature.c: Add apidoc. * clutter/clutter-behaviour-opacity.c: Add the "opacity-start" and "opacity-end" properties; rewrite constructor to use them.
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ChangeLog
14
ChangeLog
@ -1,3 +1,17 @@
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2006-11-17 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-behaviour-path.h:
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* clutter/clutter-behaviour-path.c: Add "since" strings; add
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a "knot" property which can be used to append a knot to the path;
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fix apidoc.
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* clutter/clutter-alpha.c: Add "since" strings.
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* clutter/clutter-feature.c: Add apidoc.
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* clutter/clutter-behaviour-opacity.c: Add the "opacity-start"
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and "opacity-end" properties; rewrite constructor to use them.
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2006-11-17 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-behaviour-path.h:
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@ -41,6 +41,8 @@
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* the #ClutterTimeline object.
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*
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* #ClutterAlpha is used to "drive" a #ClutterBehaviour instance.
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*
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* Since: 0.2
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*/
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#ifdef HAVE_CONFIG_H
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@ -187,6 +189,8 @@ clutter_alpha_class_init (ClutterAlphaClass *klass)
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* ClutterAlpha:timeline:
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*
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* A #ClutterTimeline instance used to drive the alpha function.
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*
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* Since: 0.2
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*/
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g_object_class_install_property (object_class,
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PROP_TIMELINE,
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@ -199,6 +203,8 @@ clutter_alpha_class_init (ClutterAlphaClass *klass)
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* ClutterAlpha:alpha:
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*
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* The alpha value as computed by the alpha function.
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*
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* Since: 0.2
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*/
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g_object_class_install_property (object_class,
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PROP_ALPHA,
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@ -226,6 +232,8 @@ clutter_alpha_init (ClutterAlpha *self)
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* Query the current alpha value.
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*
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* Return Value: The current alpha value for the alpha
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*
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* Since: 0.2
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*/
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guint32
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clutter_alpha_get_alpha (ClutterAlpha *alpha)
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@ -245,6 +253,8 @@ clutter_alpha_get_alpha (ClutterAlpha *alpha)
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* Sets the #ClutterAlphaFunc function used to compute
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* the alpha value at each frame of the #ClutterTimeline
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* bound to @alpha.
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*
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* Since: 0.2
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*/
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void
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clutter_alpha_set_func (ClutterAlpha *alpha,
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@ -277,6 +287,8 @@ clutter_alpha_set_func (ClutterAlpha *alpha,
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* @timeline: A #ClutterTimeline
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*
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* Binds @alpha to @timeline.
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*
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* Since: 0.2
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*/
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void
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clutter_alpha_set_timeline (ClutterAlpha *alpha,
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@ -316,6 +328,8 @@ clutter_alpha_set_timeline (ClutterAlpha *alpha,
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* Gets the #ClutterTimeline bound to @alpha.
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*
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* Return value: a #ClutterTimeline instance
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*
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* Since: 0.2
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*/
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ClutterTimeline *
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clutter_alpha_get_timeline (ClutterAlpha *alpha)
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@ -337,6 +351,8 @@ clutter_alpha_get_timeline (ClutterAlpha *alpha)
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* a #ClutterBehaviour object.
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*
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* Return value: the newly created empty #ClutterAlpha instance.
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*
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* Since: 0.2
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*/
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ClutterAlpha *
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clutter_alpha_new (void)
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@ -355,6 +371,8 @@ clutter_alpha_new (void)
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* and alpha function.
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*
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* Return Value: the newly created #ClutterAlpha
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*
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* Since: 0.2
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*/
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ClutterAlpha *
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clutter_alpha_new_full (ClutterTimeline *timeline,
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@ -384,6 +402,8 @@ clutter_alpha_new_full (ClutterTimeline *timeline,
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* can use this function as the alpha function for clutter_alpha_set_func().
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*
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* Return value: an alpha value.
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*
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* Since: 0.2
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*/
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guint32
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clutter_ramp_inc_func (ClutterAlpha *alpha,
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@ -409,6 +429,8 @@ clutter_ramp_inc_func (ClutterAlpha *alpha,
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* can use this function as the alpha function for clutter_alpha_set_func().
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*
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* Return value: an alpha value.
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*
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* Since: 0.2
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*/
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guint32
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clutter_ramp_dec_func (ClutterAlpha *alpha,
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@ -437,6 +459,8 @@ clutter_ramp_dec_func (ClutterAlpha *alpha,
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* function as the alpha function for clutter_alpha_set_func().
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*
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* Return value: an alpha value.
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*
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* Since: 0.2
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*/
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guint32
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clutter_ramp_func (ClutterAlpha *alpha,
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@ -473,6 +497,8 @@ clutter_ramp_func (ClutterAlpha *alpha,
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* function as the alpha function for clutter_alpha_set_func().
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*
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* Return value: an alpha value.
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*
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* Since: 0.2
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*/
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guint32
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clutter_sine_func (ClutterAlpha *alpha,
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@ -49,6 +49,8 @@
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* @short_description: Behaviour controlling the opacity
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*
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* #ClutterBehaviourOpacity controls the opacity of a set of actors.
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*
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* Since: 0.2
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*/
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G_DEFINE_TYPE (ClutterBehaviourOpacity,
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@ -66,6 +68,14 @@ struct _ClutterBehaviourOpacityPrivate
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CLUTTER_TYPE_BEHAVIOUR_OPACITY, \
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ClutterBehaviourOpacityPrivate))
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enum
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{
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PROP_0,
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PROP_OPACITY_START,
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PROP_OPACITY_END
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};
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static void
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opacity_frame_foreach (ClutterActor *actor,
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ClutterBehaviourOpacity *behave)
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@ -105,13 +115,92 @@ clutter_behaviour_opacity_finalize (GObject *object)
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G_OBJECT_CLASS (clutter_behaviour_opacity_parent_class)->finalize (object);
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}
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static void
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clutter_behaviour_opacity_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterBehaviourOpacity *opacityb = CLUTTER_BEHAVIOUR_OPACITY (gobject);
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switch (prop_id)
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{
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case PROP_OPACITY_START:
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opacityb->priv->opacity_start = g_value_get_uint (value);
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break;
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case PROP_OPACITY_END:
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opacityb->priv->opacity_end = g_value_get_uint (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_behaviour_opacity_get_property (GObject *gobject,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterBehaviourOpacity *opacityb = CLUTTER_BEHAVIOUR_OPACITY (gobject);
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switch (prop_id)
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{
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case PROP_OPACITY_START:
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g_value_set_uint (value, opacityb->priv->opacity_start);
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break;
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case PROP_OPACITY_END:
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g_value_set_uint (value, opacityb->priv->opacity_end);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_behaviour_opacity_class_init (ClutterBehaviourOpacityClass *klass)
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{
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ClutterBehaviourClass *behave_class;
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
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behave_class = (ClutterBehaviourClass*) klass;
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gobject_class->set_property = clutter_behaviour_opacity_set_property;
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gobject_class->get_property = clutter_behaviour_opacity_get_property;
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/**
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* ClutterBehaviourOpacity:opacity-start:
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*
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* Initial opacity level of the behaviour.
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*
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* Since: 0.2
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*/
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g_object_class_install_property (gobject_class,
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PROP_OPACITY_START,
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g_param_spec_uint ("opacity-start",
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"Opacity Start",
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"Initial opacity level",
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0, 255,
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0,
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G_PARAM_READWRITE |
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G_PARAM_CONSTRUCT));
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/**
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* ClutterBehaviourOpacity:opacity-end:
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*
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* Final opacity level of the behaviour.
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*
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* Since: 0.2
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*/
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g_object_class_install_property (gobject_class,
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PROP_OPACITY_END,
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g_param_spec_uint ("opacity-end",
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"Opacity End",
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"Final opacity level",
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0, 255,
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0,
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G_PARAM_READWRITE |
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G_PARAM_CONSTRUCT));
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behave_class->alpha_notify = clutter_behaviour_alpha_notify;
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@ -135,21 +224,18 @@ clutter_behaviour_opacity_init (ClutterBehaviourOpacity *self)
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* change in the interval between @opacity_start and @opacity_end.
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*
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* Return value: the newly created #ClutterBehaviourOpacity
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*
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* Since: 0.2
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*/
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ClutterBehaviour *
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clutter_behaviour_opacity_new (ClutterAlpha *alpha,
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guint8 opacity_start,
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guint8 opacity_end)
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{
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ClutterBehaviourOpacity *behave;
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behave = g_object_new (CLUTTER_TYPE_BEHAVIOUR_OPACITY,
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"alpha", alpha,
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NULL);
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behave->priv->opacity_start = opacity_start;
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behave->priv->opacity_end = opacity_end;
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return CLUTTER_BEHAVIOUR (behave);
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return g_object_new (CLUTTER_TYPE_BEHAVIOUR_OPACITY,
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"alpha", alpha,
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"opacity-start", opacity_start,
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"opacity-end", opacity_end,
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NULL);
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}
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@ -28,8 +28,15 @@
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* @short_description: A behaviour class interpolating actors along a defined
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* path.
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*
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* #ClutterBehaviourPath interpolates actors along a defined path of points.
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* #ClutterBehaviourPath interpolates actors along a defined path.
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*
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* A path is a set of #ClutterKnots object given when creating a new
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* #ClutterBehaviourPath instance. Knots can be also added to the path
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* using clutter_behaviour_path_append_knot(). The whole path can be
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* cleared using clutter_behaviour_path_clear(). Each time the behaviour
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* reaches a knot in the path, the "knot-reached" signal is emitted.
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*
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* Since: 0.2
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*/
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@ -46,18 +53,6 @@
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#include <math.h>
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/**
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* SECTION:clutter-behaviour-path
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* @short_description: Behaviour for walking on a path
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*
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* #ClutterBehaviourPath makes all the actors driven by it walk on a path.
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* A path is a set of #ClutterKnots object given when creating a new
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* #ClutterBehaviourPath instance. Knots can be also added to the path
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* using clutter_behaviour_path_append_knot(). The whole path can be
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* cleared using clutter_behaviour_path_clear(). Each time the behaviour
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* reaches a knot in the path, the "knot-reached" signal is emitted.
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*/
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static ClutterKnot *
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clutter_knot_copy (const ClutterKnot *knot)
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{
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@ -116,6 +111,13 @@ enum
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static guint path_signals[LAST_SIGNAL] = { 0, };
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enum
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{
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PROP_0,
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PROP_KNOT
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};
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static void
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clutter_behaviour_path_finalize (GObject *object)
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{
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@ -245,14 +247,49 @@ clutter_behaviour_path_alpha_notify (ClutterBehaviour *behave,
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path_alpha_to_position (CLUTTER_BEHAVIOUR_PATH (behave), alpha_value);
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}
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static void
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clutter_behaviour_path_set_property (GObject *gobject,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterBehaviourPath *pathb = CLUTTER_BEHAVIOUR_PATH (gobject);
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switch (prop_id)
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{
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case PROP_KNOT:
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clutter_behaviour_path_append_knot (pathb, g_value_get_boxed (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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break;
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}
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}
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static void
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clutter_behaviour_path_class_init (ClutterBehaviourPathClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterBehaviourClass *behave_class = CLUTTER_BEHAVIOUR_CLASS (klass);
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gobject_class->set_property = clutter_behaviour_path_set_property;
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gobject_class->finalize = clutter_behaviour_path_finalize;
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/**
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* ClutterBehaviourPath:knot:
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*
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* This property can be used to append a new knot to the path.
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*
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* Since: 0.2
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*/
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g_object_class_install_property (gobject_class,
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PROP_KNOT,
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g_param_spec_boxed ("knot",
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"Knot",
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"Can be used to append a knot to the path",
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CLUTTER_TYPE_KNOT,
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G_PARAM_WRITABLE));
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/**
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* ClutterBehaviourPath::knot-reached:
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* @pathb: the object which received the signal
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@ -260,6 +297,8 @@ clutter_behaviour_path_class_init (ClutterBehaviourPathClass *klass)
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*
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* This signal is emitted each time a node defined inside the path
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* is reached.
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*
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* Since: 0.2
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*/
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path_signals[KNOT_REACHED] =
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g_signal_new ("knot-reached",
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@ -366,7 +405,7 @@ clutter_behaviour_path_append_knot (ClutterBehaviourPath *pathb,
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}
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/**
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* clutter_behaviour_path_append_knot:
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* clutter_behaviour_path_insert_knot:
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* @pathb: a #ClutterBehvaiourPath
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* @offset: position in path to insert knot.
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* @knot: a #ClutterKnot to append.
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@ -394,7 +433,6 @@ clutter_behaviour_path_insert_knot (ClutterBehaviourPath *pathb,
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* clutter_behaviour_path_remove_knot:
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* @pathb: a #ClutterBehvaiourPath
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* @offset: position in path to remove knot.
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* @knot: a #ClutterKnot to append.
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*
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* Removes a #ClutterKnot in the path at specified offset.
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*
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@ -420,17 +458,6 @@ clutter_behaviour_path_remove_knot (ClutterBehaviourPath *pathb,
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}
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}
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/**
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* clutter_behaviour_path_append_knots_valist:
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* @pathb: a #ClutterBehvaiourPath
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* @first_know: the #ClutterKnot knot to add to the path
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* @args: the knots to be added
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*
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* Similar to clutter_behaviour_path_append_knots() but using a va_list.
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* Use this function inside bindings.
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*
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* Since: 0.2
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*/
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static void
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clutter_behaviour_path_append_knots_valist (ClutterBehaviourPath *pathb,
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const ClutterKnot *first_knot,
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@ -449,7 +476,7 @@ clutter_behaviour_path_append_knots_valist (ClutterBehaviourPath *pathb,
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/**
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* clutter_behaviour_path_append_knots:
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* @pathb: a #ClutterBehvaiourPath
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* @first_know: the #ClutterKnot knot to add to the path
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* @first_knot: the #ClutterKnot knot to add to the path
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* @Varargs: additional knots to add to the path
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*
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* Adds a NULL-terminated list of knots to a path. This function is
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|
@ -107,7 +107,7 @@ void clutter_behaviour_path_insert_knot (ClutterBehaviourPath *pa
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void clutter_behaviour_path_remove_knot (ClutterBehaviourPath *pathb,
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guint offset);
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void clutter_behaviour_path_clear (ClutterBehaviourPath *path);
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void clutter_behaviour_path_clear (ClutterBehaviourPath *pathb);
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G_END_DECLS
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|
@ -291,6 +291,13 @@ clutter_feature_get_all (void)
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return __features->flags;
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}
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/**
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* clutter_feature_wait_for_vblank:
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*
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* FIXME
|
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*
|
||||
* Since: 0.2
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*/
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void
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clutter_feature_wait_for_vblank (void)
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{
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|
@ -23,6 +23,16 @@ ClutterBehaviourOpacity
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</para>
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<!-- ##### ARG ClutterBehaviourOpacity:opacity-end ##### -->
|
||||
<para>
|
||||
|
||||
</para>
|
||||
|
||||
<!-- ##### ARG ClutterBehaviourOpacity:opacity-start ##### -->
|
||||
<para>
|
||||
|
||||
</para>
|
||||
|
||||
<!-- ##### STRUCT ClutterBehaviourOpacityClass ##### -->
|
||||
<para>
|
||||
|
||||
|
@ -46,6 +46,11 @@ ClutterBehaviourPath
|
||||
@clutterbehaviourpath: the object which received the signal.
|
||||
@arg1:
|
||||
|
||||
<!-- ##### ARG ClutterBehaviourPath:knot ##### -->
|
||||
<para>
|
||||
|
||||
</para>
|
||||
|
||||
<!-- ##### STRUCT ClutterBehaviourPathClass ##### -->
|
||||
<para>
|
||||
|
||||
@ -102,6 +107,6 @@ ClutterBehaviourPath
|
||||
|
||||
</para>
|
||||
|
||||
@path:
|
||||
@pathb:
|
||||
|
||||
|
||||
|
@ -53,6 +53,9 @@ clutter-main
|
||||
@a...:
|
||||
@a...:
|
||||
@a...:
|
||||
@a...:
|
||||
@a...:
|
||||
@a...:
|
||||
@a...:
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user