egl: Consolidates eglx and eglnative into one "egl" winsys
This remove quite a lot of redundant code by consolidating the eglx and eglnative window system backends.
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@ -165,12 +165,12 @@ libclutter_cogl_la_SOURCES += \
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endif
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if SUPPORT_EGL_PLATFORM_POWERVR_X11
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libclutter_cogl_la_SOURCES += \
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$(srcdir)/winsys/cogl-eglx.c \
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$(srcdir)/winsys/cogl-egl.c \
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$(srcdir)/winsys/cogl-xlib.c
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endif
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if SUPPORT_EGL_PLATFORM_POWERVR_NULL
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libclutter_cogl_la_SOURCES += \
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$(srcdir)/winsys/cogl-eglnative.c
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$(srcdir)/winsys/cogl-egl.c
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endif
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if SUPPORT_EGL_PLATFORM_FRUITY
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libclutter_cogl_la_SOURCES += \
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@ -1,35 +0,0 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl.h"
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CoglFuncPtr
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_cogl_winsys_get_proc_address (const char *name)
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{
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return NULL;
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}
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