cogl-vertex-attribute: Fix the name of the cogl_normal_in attribute
The builtin vertex attribute for the normals was incorrectly checked for as 'cogl_normal' however it is defined as cogl_normal_in in the shader boilerplate and for the name generated by CoglVertexBuffer. http://bugzilla.clutter-project.org/show_bug.cgi?id=2499
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@ -209,7 +209,7 @@ validate_cogl_attribute (const char *name,
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*name_id = COGL_VERTEX_ATTRIBUTE_NAME_ID_TEXTURE_COORD_ARRAY;
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*name_id = COGL_VERTEX_ATTRIBUTE_NAME_ID_TEXTURE_COORD_ARRAY;
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}
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}
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else if (strcmp (name, "normal") == 0)
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else if (strcmp (name, "normal_in") == 0)
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{
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{
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if (G_UNLIKELY (n_components != 3))
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if (G_UNLIKELY (n_components != 3))
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{
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{
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