Remove CLUTTER_TIMESTAMP debug macro
It's pretty much unused, and it doesn't print out really informative messages. We should make CLUTTER_NOTE print out a decent timestamp instead.
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@ -56,11 +56,6 @@ typedef enum {
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G_STRLOC ": " x, ##a); } \
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} G_STMT_END
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#define CLUTTER_TIMESTAMP(type,x,a...) G_STMT_START { \
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if (G_UNLIKELY (CLUTTER_HAS_DEBUG (type))) \
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{ g_message ("[" #type "]" " %li:" G_STRLOC ": " \
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x, clutter_get_timestamp(), ##a); } \
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} G_STMT_END
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#else /* !__GNUC__ */
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/* Try the C99 version; unfortunately, this does not allow us to pass
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* empty arguments to the macro, which means we have to
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@ -75,16 +70,6 @@ typedef enum {
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g_free (_fmt); \
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} \
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} G_STMT_END
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#define CLUTTER_TIMESTAMP(type,...) G_STMT_START { \
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if (G_UNLIKELY (CLUTTER_HAS_DEBUG (type))) \
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{ \
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gchar * _fmt = g_strdup_printf (__VA_ARGS__); \
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g_message ("[" #type "]" " %li:" G_STRLOC ": %s", \
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clutter_get_timestamp(), _fmt); \
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g_free (_fmt); \
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} \
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} G_STMT_END
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#endif
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#define CLUTTER_MARK() CLUTTER_NOTE(MISC, "== mark ==")
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@ -104,7 +89,6 @@ typedef enum {
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#define CLUTTER_MARK() G_STMT_START { } G_STMT_END
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#define CLUTTER_DBG(x) G_STMT_START { } G_STMT_END
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#define CLUTTER_GLERR() G_STMT_START { } G_STMT_END
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#define CLUTTER_TIMESTAMP(type,...) G_STMT_START { } G_STMT_END
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#define CLUTTER_HAS_DEBUG(type) FALSE
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#endif /* CLUTTER_ENABLE_DEBUG */
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@ -2624,7 +2624,7 @@ _clutter_process_event (ClutterEvent *event)
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if (stage == NULL)
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return;
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CLUTTER_TIMESTAMP (EVENT, "Event received");
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CLUTTER_NOTE (EVENT, "Event received");
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context->last_event_time = clutter_event_get_time (event);
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@ -1034,9 +1034,9 @@ clutter_stage_do_redraw (ClutterStage *stage)
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ClutterActor *actor = CLUTTER_ACTOR (stage);
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ClutterStagePrivate *priv = stage->priv;
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CLUTTER_TIMESTAMP (SCHEDULER, "Redraw started for %s[%p]",
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_clutter_actor_get_debug_name (actor),
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stage);
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CLUTTER_NOTE (PAINT, "Redraw started for stage '%s'[%p]",
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_clutter_actor_get_debug_name (actor),
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stage);
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_clutter_stage_set_pick_buffer_valid (stage, FALSE, -1);
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priv->picks_per_frame = 0;
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@ -1068,9 +1068,9 @@ clutter_stage_do_redraw (ClutterStage *stage)
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}
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}
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CLUTTER_TIMESTAMP (SCHEDULER, "Redraw finished for %s[%p]",
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_clutter_actor_get_debug_name (actor),
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stage);
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CLUTTER_NOTE (PAINT, "Redraw finished for stage '%s'[%p]",
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_clutter_actor_get_debug_name (actor),
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stage);
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}
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/**
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@ -600,9 +600,9 @@ clutter_timeline_do_frame (ClutterTimeline *timeline)
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g_object_ref (timeline);
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CLUTTER_TIMESTAMP (SCHEDULER, "Timeline [%p] activated (cur: %ld)\n",
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timeline,
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(long) priv->elapsed_time);
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CLUTTER_NOTE (SCHEDULER, "Timeline [%p] activated (cur: %ld)\n",
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timeline,
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(long) priv->elapsed_time);
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/* Advance time */
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if (priv->direction == CLUTTER_TIMELINE_FORWARD)
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