Annotate all public symbols

We are going to switch to compiler annotations to determine the
visibility of the symbols.
This commit is contained in:
Emmanuele Bassi
2014-03-17 18:19:52 +00:00
parent 2102573700
commit c69bb976b3
65 changed files with 902 additions and 136 deletions

View File

@ -88,16 +88,20 @@ struct _ClutterDeviceManagerClass
gpointer _padding[7];
};
CLUTTER_AVAILABLE_IN_1_2
GType clutter_device_manager_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_2
ClutterDeviceManager *clutter_device_manager_get_default (void);
CLUTTER_AVAILABLE_IN_1_2
GSList * clutter_device_manager_list_devices (ClutterDeviceManager *device_manager);
CLUTTER_AVAILABLE_IN_1_2
const GSList * clutter_device_manager_peek_devices (ClutterDeviceManager *device_manager);
CLUTTER_AVAILABLE_IN_1_2
ClutterInputDevice * clutter_device_manager_get_device (ClutterDeviceManager *device_manager,
gint device_id);
CLUTTER_AVAILABLE_IN_1_2
ClutterInputDevice * clutter_device_manager_get_core_device (ClutterDeviceManager *device_manager,
ClutterInputDeviceType device_type);