Annotate all public symbols
We are going to switch to compiler annotations to determine the visibility of the symbols.
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@ -95,16 +95,21 @@ struct _ClutterAnimatableIface
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GValue *value);
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};
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CLUTTER_AVAILABLE_IN_1_0
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GType clutter_animatable_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_0
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GParamSpec *clutter_animatable_find_property (ClutterAnimatable *animatable,
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const gchar *property_name);
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CLUTTER_AVAILABLE_IN_1_0
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void clutter_animatable_get_initial_state (ClutterAnimatable *animatable,
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const gchar *property_name,
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GValue *value);
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CLUTTER_AVAILABLE_IN_1_0
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void clutter_animatable_set_final_state (ClutterAnimatable *animatable,
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const gchar *property_name,
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const GValue *value);
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CLUTTER_AVAILABLE_IN_1_8
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gboolean clutter_animatable_interpolate_value (ClutterAnimatable *animatable,
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const gchar *property_name,
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ClutterInterval *interval,
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