Annotate all public symbols

We are going to switch to compiler annotations to determine the
visibility of the symbols.
This commit is contained in:
Emmanuele Bassi
2014-03-17 18:19:52 +00:00
parent 2102573700
commit c69bb976b3
65 changed files with 902 additions and 136 deletions

View File

@ -79,24 +79,33 @@ struct _ClutterActionClass
void (* _clutter_action8) (void);
};
CLUTTER_AVAILABLE_IN_1_4
GType clutter_action_get_type (void) G_GNUC_CONST;
/* ClutterActor API */
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_add_action (ClutterActor *self,
ClutterAction *action);
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_add_action_with_name (ClutterActor *self,
const gchar *name,
ClutterAction *action);
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_remove_action (ClutterActor *self,
ClutterAction *action);
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_remove_action_by_name (ClutterActor *self,
const gchar *name);
CLUTTER_AVAILABLE_IN_1_4
ClutterAction *clutter_actor_get_action (ClutterActor *self,
const gchar *name);
CLUTTER_AVAILABLE_IN_1_4
GList * clutter_actor_get_actions (ClutterActor *self);
CLUTTER_AVAILABLE_IN_1_4
void clutter_actor_clear_actions (ClutterActor *self);
gboolean clutter_actor_has_actions (ClutterActor *self);
CLUTTER_AVAILABLE_IN_1_10
gboolean clutter_actor_has_actions (ClutterActor *self);
G_END_DECLS