evdev: First stab at an evdev backend
This backend is a event backend that can be enabled for EGL (for now). It uses udev (gudev) to query input devices on a linux system, listens to keyboard events from input devices and xkbcommon to translate raw key codes into key keysyms. This commit only supports key events, more to follow.
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@ -53,6 +53,10 @@ typedef struct _ClutterInputDeviceClass ClutterInputDeviceClass;
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* @CLUTTER_POINTER_DEVICE: A pointer device
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* @CLUTTER_KEYBOARD_DEVICE: A keyboard device
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* @CLUTTER_EXTENSION_DEVICE: A generic extension device
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* @CLUTTER_JOYSTICK_DEVICE: A joystick device
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* @CLUTTER_TABLET_DEVICE: A tablet device
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* @CLUTTER_TOUCHPAD_DEVICE: A touchpad device
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* @CLUTTER_TOUCHSCREEN_DEVICE: A touch screen device
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* @CLUTTER_N_DEVICE_TYPES: The number of device types
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*
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* The types of input devices available.
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@ -66,6 +70,10 @@ typedef enum {
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CLUTTER_POINTER_DEVICE,
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CLUTTER_KEYBOARD_DEVICE,
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CLUTTER_EXTENSION_DEVICE,
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CLUTTER_JOYSTICK_DEVICE,
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CLUTTER_TABLET_DEVICE,
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CLUTTER_TOUCHPAD_DEVICE,
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CLUTTER_TOUCHSCREEN_DEVICE,
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CLUTTER_N_DEVICE_TYPES
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} ClutterInputDeviceType;
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