From c4fca0f3ff5a578e99f19ccf2248d3fe8e387d65 Mon Sep 17 00:00:00 2001 From: Neil Roberts Date: Tue, 30 Jul 2013 15:48:58 +0100 Subject: [PATCH] Updates NEWS for the 1.15.4 release --- NEWS | 29 +++++++++++++++++++++++++++++ 1 file changed, 29 insertions(+) diff --git a/NEWS b/NEWS index 258c66123..b3f3512fa 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,32 @@ +Cogl 1.15.4 2013-07-30 + + • List of changes since Cogl 1.15.2 + + » Added experimental API to directly expose atlas textures. + » Added new_from_file/data/bitmap APIs for sliced textures. + » Added new_from_file APIs for 2D textures. + » Added cogl_primitive_draw as a new name for the + cogl_framebuffer_draw_primitive function. + » Removed the attribute drawing APIs. Instead applications should + create a primitive and draw that. + » Fixed bug where Cogl would busy-wait with 100% CPU if the Wayland + compositor is closed. + » The COGL_FRAME_EVENT_SYNC events are now sent based on the frame + callback with the Wayland backend. + » New cogl_gst_video_sink_is_ready() function to determine whether a + Cogl-GST video sink is ready to have the pipeline queried. + » Fixed a potential bug with the blending enabled state when copying + a pipeline. + » Fixed detecting the Mesa vendor when GL 3 is used. + » Fixed a reference leak on the CoglRenderer. + » Fixes to the Visual Studio build files. + +Many thanks to: + + Robert Bragg + Chun-wei Fan + Damien Lespiau + Cogl 1.15.2 2013-07-09 • List of changes since Cogl 1.14.0