clutter/stage: Free pointer/touch info early during dispose
If we wait till finalize, dispose will destroy the actor hierarchy and cause untimely repicks. Ensure to free the pointer/touch info first, so the hooked signal callbacks are gone when destroying the actors. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1915>
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@ -1196,6 +1196,9 @@ clutter_stage_dispose (GObject *object)
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stage_manager = clutter_stage_manager_get_default ();
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_clutter_stage_manager_remove_stage (stage_manager, stage);
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g_hash_table_remove_all (priv->pointer_devices);
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g_hash_table_remove_all (priv->touch_sequences);
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G_OBJECT_CLASS (clutter_stage_parent_class)->dispose (object);
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}
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