cogl-context: Initialize context->stub_winsys
If Cogl is built using a full Winsys then it wasn't initialising context->stub_winsys which sometimes made it crash later on.
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@ -154,6 +154,7 @@ cogl_context_new (CoglDisplay *display,
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context->display = display;
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context->display = display;
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#ifdef COGL_HAS_FULL_WINSYS
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#ifdef COGL_HAS_FULL_WINSYS
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context->stub_winsys = FALSE;
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if (!_cogl_winsys_context_init (context, error))
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if (!_cogl_winsys_context_init (context, error))
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{
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{
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cogl_object_unref (display);
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cogl_object_unref (display);
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