Use new introspection annotation syntax
Instead of the deprecated one.
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@ -1099,7 +1099,7 @@ cally_actor_add_action (CallyActor *cally_actor,
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}
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/**
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* cally_actor_add_action_full:
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* cally_actor_add_action_full: (rename-to cally_actor_add_action)
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* @cally_actor: a #CallyActor
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* @action_name: the action name
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* @action_description: the action description
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@ -1112,8 +1112,6 @@ cally_actor_add_action (CallyActor *cally_actor,
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*
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* Return value: added action id, or -1 if failure
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*
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* Rename to: cally_actor_add_action
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*
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* Since: 1.6
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*/
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guint
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@ -393,7 +393,7 @@ clutter_container_add (ClutterContainer *container,
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}
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/**
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* clutter_container_add_actor:
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* clutter_container_add_actor: (virtual add)
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* @container: a #ClutterContainer
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* @actor: the first #ClutterActor to add
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*
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@ -406,8 +406,6 @@ clutter_container_add (ClutterContainer *container,
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* deprecated virtual function. The default implementation will
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* call clutter_actor_add_child().
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*
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* Virtual: add
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*
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* Since: 0.4
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*
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* Deprecated: 1.10: Use clutter_actor_add_child() instead.
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@ -485,7 +483,7 @@ clutter_container_remove (ClutterContainer *container,
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}
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/**
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* clutter_container_remove_actor:
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* clutter_container_remove_actor: (virtual remove)
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* @container: a #ClutterContainer
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* @actor: a #ClutterActor
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*
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@ -498,8 +496,6 @@ clutter_container_remove (ClutterContainer *container,
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* deprecated virtual function. The default implementation will call
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* clutter_actor_remove_child().
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*
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* Virtual: remove
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*
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* Since: 0.4
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*
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* Deprecated: 1.10: Use clutter_actor_remove_child() instead.
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@ -672,7 +668,7 @@ clutter_container_foreach_with_internals (ClutterContainer *container,
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}
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/**
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* clutter_container_raise_child:
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* clutter_container_raise_child: (virtual raise)
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* @container: a #ClutterContainer
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* @actor: the actor to raise
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* @sibling: (allow-none): the sibling to raise to, or %NULL to raise
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@ -684,8 +680,6 @@ clutter_container_foreach_with_internals (ClutterContainer *container,
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* which has been deprecated. The default implementation will call
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* clutter_actor_set_child_above_sibling().
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*
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* Virtual: raise
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*
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* Since: 0.6
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*
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* Deprecated: 1.10: Use clutter_actor_set_child_above_sibling() instead.
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@ -743,7 +737,7 @@ clutter_container_raise_child (ClutterContainer *container,
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}
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/**
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* clutter_container_lower_child:
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* clutter_container_lower_child: (virtual lower)
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* @container: a #ClutterContainer
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* @actor: the actor to raise
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* @sibling: (allow-none): the sibling to lower to, or %NULL to lower
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@ -755,8 +749,6 @@ clutter_container_raise_child (ClutterContainer *container,
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* which has been deprecated. The default implementation will call
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* clutter_actor_set_child_below_sibling().
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*
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* Virtual: lower
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*
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* Since: 0.6
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*
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* Deprecated: 1.10: Use clutter_actor_set_child_below_sibling() instead.
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@ -885,15 +885,13 @@ clutter_interval_get_value_type (ClutterInterval *interval)
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}
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/**
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* clutter_interval_set_initial_value:
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* clutter_interval_set_initial_value: (rename-to clutter_interval_set_initial)
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* @interval: a #ClutterInterval
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* @value: a #GValue
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*
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* Sets the initial value of @interval to @value. The value is copied
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* inside the #ClutterInterval.
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*
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* Rename to: clutter_interval_set_initial
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*
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* Since: 1.0
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*/
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void
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@ -977,15 +975,13 @@ clutter_interval_peek_initial_value (ClutterInterval *interval)
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}
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/**
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* clutter_interval_set_final_value:
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* clutter_interval_set_final_value: (rename-to clutter_interval_set_final)
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* @interval: a #ClutterInterval
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* @value: a #GValue
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*
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* Sets the final value of @interval to @value. The value is
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* copied inside the #ClutterInterval.
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*
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* Rename to: clutter_interval_set_final
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*
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* Since: 1.0
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*/
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void
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@ -953,7 +953,7 @@ _clutter_threads_dispatch_free (gpointer data)
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}
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/**
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* clutter_threads_add_idle_full:
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* clutter_threads_add_idle_full: (rename-to clutter_threads_add_idle)
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* @priority: the priority of the timeout source. Typically this will be in the
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* range between #G_PRIORITY_DEFAULT_IDLE and #G_PRIORITY_HIGH_IDLE
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* @func: function to call
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@ -1041,8 +1041,6 @@ _clutter_threads_dispatch_free (gpointer data)
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* NULL);
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* ]|
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*
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* Rename to: clutter_threads_add_idle
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*
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* Return value: the ID (greater than 0) of the event source.
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*
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* Since: 0.4
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@ -1091,7 +1089,7 @@ clutter_threads_add_idle (GSourceFunc func,
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}
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/**
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* clutter_threads_add_timeout_full:
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* clutter_threads_add_timeout_full: (rename-to clutter_threads_add_timeout)
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* @priority: the priority of the timeout source. Typically this will be in the
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* range between #G_PRIORITY_DEFAULT and #G_PRIORITY_HIGH.
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* @interval: the time between calls to the function, in milliseconds
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@ -1113,8 +1111,6 @@ clutter_threads_add_idle (GSourceFunc func,
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*
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* See also clutter_threads_add_idle_full().
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*
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* Rename to: clutter_threads_add_timeout
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*
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* Return value: the ID (greater than 0) of the event source.
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*
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* Since: 0.4
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@ -42,16 +42,11 @@
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*/
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/**
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* ClutterPaintNode:
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* ClutterPaintNode: (ref-func clutter_paint_node_ref) (unref-func clutter_paint_node_unref) (set-value-func clutter_value_set_paint_node) (get-value-func clutter_value_get_paint_node)
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*
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* The <structname>ClutterPaintNode</structname> structure contains only
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* private data and it should be accessed using the provided API.
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*
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* Ref Func: clutter_paint_node_ref
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* Unref Func: clutter_paint_node_unref
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* Set Value Func: clutter_value_set_paint_node
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* Get Value Func: clutter_value_get_paint_node
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*
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* Since: 1.10
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*/
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@ -509,7 +509,7 @@ clutter_transition_set_value (ClutterTransition *transition,
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}
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/**
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* clutter_transition_set_from_value:
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* clutter_transition_set_from_value: (rename-to clutter_transition_set_from)
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* @transition: a #ClutterTransition
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* @value: a #GValue with the initial value of the transition
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*
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@ -528,8 +528,6 @@ clutter_transition_set_value (ClutterTransition *transition,
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*
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* This function is meant to be used by language bindings.
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*
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* Rename to: clutter_transition_set_from
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*
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* Since: 1.12
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*/
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void
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@ -545,7 +543,7 @@ clutter_transition_set_from_value (ClutterTransition *transition,
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}
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/**
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* clutter_transition_set_to_value:
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* clutter_transition_set_to_value: (rename-to clutter_transition_set_to)
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* @transition: a #ClutterTransition
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* @value: a #GValue with the final value of the transition
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*
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@ -564,8 +562,6 @@ clutter_transition_set_from_value (ClutterTransition *transition,
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*
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* This function is meant to be used by language bindings.
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*
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* Rename to: clutter_transition_set_to
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*
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* Since: 1.12
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*/
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void
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@ -915,7 +915,7 @@ clutter_alpha_register_func (ClutterAlphaFunc func,
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}
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/**
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* clutter_alpha_register_closure:
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* clutter_alpha_register_closure: (rename-to clutter_alpha_register_func)
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* @closure: a #GClosure
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*
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* #GClosure variant of clutter_alpha_register_func().
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@ -925,8 +925,6 @@ clutter_alpha_register_func (ClutterAlphaFunc func,
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*
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* The logical id is always greater than %CLUTTER_ANIMATION_LAST.
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*
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* Rename to: clutter_alpha_register_func
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*
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* Return value: the logical id of the alpha function
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*
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* Since: 1.0
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@ -60,7 +60,7 @@ static GSourceFuncs clutter_frame_source_funcs =
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};
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/**
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* clutter_frame_source_add_full:
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* clutter_frame_source_add_full: (rename-to clutter_frame_source_add)
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* @priority: the priority of the frame source. Typically this will be in the
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* range between %G_PRIORITY_DEFAULT and %G_PRIORITY_HIGH.
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* @fps: the number of times per second to call the function
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@ -85,8 +85,6 @@ static GSourceFuncs clutter_frame_source_funcs =
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* multiple times to catch up missing frames if @func takes more than
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* @interval ms to execute.
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*
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* Rename to: clutter_frame_source_add
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*
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* Return value: the ID (greater than 0) of the event source.
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*
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* Since: 0.8
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@ -183,7 +181,7 @@ clutter_frame_source_dispatch (GSource *source,
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}
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/**
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* clutter_threads_add_frame_source_full:
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* clutter_threads_add_frame_source_full: (rename-to clutter_threads_add_frame_source)
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* @priority: the priority of the frame source. Typically this will be in the
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* range between %G_PRIORITY_DEFAULT and %G_PRIORITY_HIGH.
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* @fps: the number of times per second to call the function
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@ -209,8 +207,6 @@ clutter_frame_source_dispatch (GSource *source,
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*
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* See also clutter_threads_add_idle_full().
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*
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* Rename to: clutter_threads_add_frame_source
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*
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* Return value: the ID (greater than 0) of the event source.
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*
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* Since: 0.8
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