Allow setting up quad-buffer stereo output

Add clutter_x11_set_use_stereo_stage() that can be called
before clutter_init() so that the CoglDisplay we create and all
stages created from that CoglDisplay will be created with a
stereo fbconfig.

This is done in clutter-x11 because of the similarity to the
existing clutter_x11_set_use_argb_visual(), and because it's
not clear without other examples whether the need to have
stereo enabled from before clutter_init() is universal or
somethign specific to GLX.

Cogl required version is increased to 1.20, which has the
required API.

https://bugzilla.gnome.org/show_bug.cgi?id=732706
This commit is contained in:
Owen W. Taylor 2014-05-08 18:52:09 -04:00
parent 82926e9532
commit c32dc34080
3 changed files with 137 additions and 42 deletions

View File

@ -93,6 +93,7 @@ static const gchar *atom_names[] = {
static gboolean _no_xevent_retrieval = FALSE;
static gboolean clutter_enable_xinput = TRUE;
static gboolean clutter_enable_argb = FALSE;
static gboolean clutter_enable_stereo = FALSE;
static Display *_foreign_dpy = NULL;
/* options */
@ -688,6 +689,59 @@ clutter_backend_x11_get_renderer (ClutterBackend *backend,
return renderer;
}
static gboolean
check_onscreen_template (CoglRenderer *renderer,
CoglSwapChain *swap_chain,
CoglOnscreenTemplate *onscreen_template,
CoglBool enable_argb,
CoglBool enable_stereo,
GError **error)
{
GError *internal_error = NULL;
cogl_swap_chain_set_has_alpha (swap_chain, enable_argb);
cogl_onscreen_template_set_stereo_enabled (onscreen_template,
clutter_enable_stereo);
/* cogl_renderer_check_onscreen_template() is actually just a
* shorthand for creating a CoglDisplay, and calling
* cogl_display_setup() on it, then throwing the display away. If we
* could just return that display, then it would be more efficient
* not to use cogl_renderer_check_onscreen_template(). However, the
* backend API requires that we return an CoglDisplay that has not
* yet been setup, so one way or the other we'll have to discard the
* first display and make a new fresh one.
*/
if (cogl_renderer_check_onscreen_template (renderer, onscreen_template, &internal_error))
{
clutter_enable_argb = enable_argb;
clutter_enable_stereo = enable_stereo;
return TRUE;
}
else
{
if (enable_argb || enable_stereo) /* More possibilities to try */
CLUTTER_NOTE (BACKEND,
"Creation of a CoglDisplay with alpha=%s, stereo=%s failed: %s",
enable_argb ? "enabled" : "disabled",
enable_stereo ? "enabled" : "disabled",
internal_error != NULL
? internal_error->message
: "Unknown reason");
else
g_set_error_literal (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND,
internal_error != NULL
? internal_error->message
: "Creation of a CoglDisplay failed");
g_clear_error (&internal_error);
return FALSE;
}
}
static CoglDisplay *
clutter_backend_x11_get_display (ClutterBackend *backend,
CoglRenderer *renderer,
@ -695,56 +749,38 @@ clutter_backend_x11_get_display (ClutterBackend *backend,
GError **error)
{
CoglOnscreenTemplate *onscreen_template;
GError *internal_error = NULL;
CoglDisplay *display;
gboolean res;
CoglDisplay *display = NULL;
gboolean res = FALSE;
CLUTTER_NOTE (BACKEND, "Alpha on Cogl swap chain: %s",
clutter_enable_argb ? "enabled" : "disabled");
cogl_swap_chain_set_has_alpha (swap_chain, clutter_enable_argb);
CLUTTER_NOTE (BACKEND, "Creating CoglDisplay, alpha=%s, stereo=%s",
clutter_enable_argb ? "enabled" : "disabled",
clutter_enable_stereo ? "enabled" : "disabled");
onscreen_template = cogl_onscreen_template_new (swap_chain);
res = cogl_renderer_check_onscreen_template (renderer,
onscreen_template,
&internal_error);
/* It's possible that the current renderer doesn't support transparency
* or doesn't support stereo, so we try the different combinations.
*/
if (clutter_enable_argb && clutter_enable_stereo)
res = check_onscreen_template (renderer, swap_chain, onscreen_template,
TRUE, TRUE, error);
/* Prioritize stereo over alpha */
if (!res && clutter_enable_stereo)
res = check_onscreen_template (renderer, swap_chain, onscreen_template,
FALSE, TRUE, error);
if (!res && clutter_enable_argb)
{
CLUTTER_NOTE (BACKEND,
"Creation of a context with a ARGB visual failed: %s",
internal_error != NULL ? internal_error->message
: "Unknown reason");
g_clear_error (&internal_error);
/* It's possible that the current renderer doesn't support transparency
* in a swap_chain so lets see if we can fallback to not having any
* transparency...
*
* XXX: It might be nice to have a CoglRenderer feature we could
* explicitly check for ahead of time.
*/
clutter_enable_argb = FALSE;
cogl_swap_chain_set_has_alpha (swap_chain, FALSE);
res = cogl_renderer_check_onscreen_template (renderer,
onscreen_template,
&internal_error);
}
res = check_onscreen_template (renderer, swap_chain, onscreen_template,
TRUE, FALSE, error);
if (!res)
{
g_set_error_literal (error, CLUTTER_INIT_ERROR,
CLUTTER_INIT_ERROR_BACKEND,
internal_error->message);
res = check_onscreen_template (renderer, swap_chain, onscreen_template,
FALSE, FALSE, error);
g_error_free (internal_error);
cogl_object_unref (onscreen_template);
if (res)
display = cogl_display_new (renderer, onscreen_template);
return NULL;
}
display = cogl_display_new (renderer, onscreen_template);
cogl_object_unref (onscreen_template);
return display;
@ -1303,6 +1339,60 @@ clutter_x11_get_use_argb_visual (void)
return clutter_enable_argb;
}
/**
* clutter_x11_set_use_stereo_stage:
* @use_stereo: %TRUE if the stereo stages should be used if possible.
*
* Sets whether the backend object for Clutter stages, will,
* if possible, be created with the ability to support stereo drawing
* (drawing separate images for the left and right eyes).
*
* This function must be called before clutter_init() is called.
* During paint callbacks, cogl_framebuffer_is_stereo() can be called
* on the framebuffer retrieved by cogl_get_draw_framebuffer() to
* determine if stereo support was successfully enabled, and
* cogl_framebuffer_set_stereo_mode() to determine which buffers
* will be drawn to.
*
* Note that this function *does not* cause the stage to be drawn
* multiple times with different perspective transformations and thus
* appear in 3D, it simply enables individual ClutterActors to paint
* different images for the left and and right eye.
*
* Since: 1.22
*/
void
clutter_x11_set_use_stereo_stage (gboolean use_stereo)
{
if (_clutter_context_is_initialized ())
{
g_warning ("%s() can only be used before calling clutter_init()",
G_STRFUNC);
return;
}
CLUTTER_NOTE (BACKEND, "STEREO stages are %s",
use_stereo ? "enabled" : "disabled");
clutter_enable_stereo = use_stereo;
}
/**
* clutter_x11_get_use_stereo_stage:
*
* Retrieves whether the Clutter X11 backend will create stereo
* stages if possible.
*
* Return value: %TRUE if stereo stages are used if possible
*
* Since: 1.22
*/
gboolean
clutter_x11_get_use_stereo_stage (void)
{
return clutter_enable_stereo;
}
XVisualInfo *
_clutter_backend_x11_get_visual_info (ClutterBackendX11 *backend_x11)
{

View File

@ -156,6 +156,11 @@ void clutter_x11_set_use_argb_visual (gboolean use_argb);
CLUTTER_AVAILABLE_IN_ALL
gboolean clutter_x11_get_use_argb_visual (void);
CLUTTER_AVAILABLE_IN_1_22
void clutter_x11_set_use_stereo_stage (gboolean use_stereo);
CLUTTER_AVAILABLE_IN_1_22
gboolean clutter_x11_get_use_stereo_stage (void);
CLUTTER_AVAILABLE_IN_ALL
Time clutter_x11_get_current_event_time (void);

View File

@ -136,7 +136,7 @@ AC_HEADER_STDC
# required versions for dependencies
m4_define([glib_req_version], [2.39.0])
m4_define([cogl_req_version], [1.17.5])
m4_define([cogl_req_version], [1.20.0])
m4_define([json_glib_req_version], [0.12.0])
m4_define([atk_req_version], [2.5.3])
m4_define([cairo_req_version], [1.14.0])