interactive: Remove test-viewport

The test-viewport interactive test is exercising the clip code - a job
better done by the conformance test suite and by the test-clip
interactive test.
This commit is contained in:
Emmanuele Bassi 2010-12-16 15:25:29 +00:00
parent 1515a9f989
commit c2365c63cf
2 changed files with 0 additions and 70 deletions

View File

@ -23,7 +23,6 @@ UNIT_TESTS = \
test-state.c \
test-state-animator.c \
test-unproject.c \
test-viewport.c \
test-fbo.c \
test-multistage.c \
test-cogl-primitives.c \

View File

@ -1,69 +0,0 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <glib.h>
#include <gmodule.h>
#undef CLUTTER_DISABLE_DEPRECATED
#include <clutter/clutter.h>
G_MODULE_EXPORT int
test_viewport_main (int argc, char *argv[])
{
ClutterTimeline *timeline;
ClutterAlpha *alpha;
ClutterBehaviour *r_behave;
ClutterActor *stage;
ClutterActor *hand;
ClutterColor stage_color = { 0xcc, 0xcc, 0xcc, 0xff };
gchar *file;
clutter_init (&argc, &argv);
stage = clutter_stage_get_default ();
clutter_stage_set_color (CLUTTER_STAGE (stage),
&stage_color);
/* Make a hand */
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
hand = clutter_texture_new_from_file (file, NULL);
if (!hand)
g_error("Unable to load image '%s'", file);
g_free (file);
clutter_actor_set_position (hand, 300, 200);
clutter_actor_set_clip (hand, 20, 21, 132, 170);
clutter_actor_set_anchor_point (hand, 86, 125);
clutter_actor_show (hand);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), hand);
/* Make a timeline */
timeline = clutter_timeline_new (7692);
clutter_timeline_set_loop (timeline, TRUE);
/* Set an alpha func to power behaviour */
alpha = clutter_alpha_new_full (timeline, CLUTTER_LINEAR);
/* Create a behaviour for that alpha */
r_behave = clutter_behaviour_rotate_new (alpha,
CLUTTER_Z_AXIS,
CLUTTER_ROTATE_CW,
0.0, 360.0);
/* Apply it to our actor */
clutter_behaviour_apply (r_behave, hand);
/* start the timeline and thus the animations */
clutter_timeline_start (timeline);
clutter_actor_show_all (stage);
clutter_main();
g_object_unref (r_behave);
return 0;
}