diff --git a/fixed-to-float-patches/clutter-behaviour-ellipse.c.0.patch b/fixed-to-float-patches/clutter-behaviour-ellipse.c.0.patch index a3a42dd76..9aee3c39a 100644 --- a/fixed-to-float-patches/clutter-behaviour-ellipse.c.0.patch +++ b/fixed-to-float-patches/clutter-behaviour-ellipse.c.0.patch @@ -1,48 +1,13 @@ diff --git a/clutter/clutter-behaviour-ellipse.c b/clutter/clutter-behaviour-ellipse.c -index b9f493b..5524032 100644 +index 162a949..4212b95 100644 --- a/clutter/clutter-behaviour-ellipse.c +++ b/clutter/clutter-behaviour-ellipse.c -@@ -86,11 +86,11 @@ struct _ClutterBehaviourEllipsePrivate - gint a; - gint b; - -- ClutterAngle angle_start; -- ClutterAngle angle_end; -- ClutterAngle angle_tilt_x; -- ClutterAngle angle_tilt_y; -- ClutterAngle angle_tilt_z; -+ float angle_start; -+ float angle_end; -+ float angle_tilt_x; -+ float angle_tilt_y; -+ float angle_tilt_z; - - ClutterRotateDirection direction; - }; -@@ -104,7 +104,7 @@ typedef struct _knot3d - - static void - clutter_behaviour_ellipse_advance (ClutterBehaviourEllipse *e, -- ClutterAngle angle, -+ float angle, - knot3d *knot) +@@ -190,17 +190,13 @@ actor_apply_knot_foreach (ClutterBehaviour *behave, + static inline float + clamp_angle (float a) { - ClutterBehaviourEllipsePrivate *priv = e->priv; -@@ -187,20 +187,16 @@ actor_apply_knot_foreach (ClutterBehaviour *behave, - clutter_actor_set_depth (actor, knot->z); - } - --static inline ClutterAngle --clamp_angle (ClutterAngle a) -+static float -+clamp_angle (float a) - { -- ClutterAngle a1, a2; +- float a1, a2; gint rounds; -+ -+ rounds = a / 360; -+ if (a < 0) -+ rounds--; - /* Need to add the 256 offset here, since the user space 0 maps to our - * -256 @@ -50,21 +15,15 @@ index b9f493b..5524032 100644 - rounds = (a + 256) / 1024; - a1 = rounds * 1024; - a2 = a - a1; -- ++ rounds = a / 360; ++ if (a < 0) ++ rounds--; + - return a2; + return a - 360 * rounds; } static void -@@ -209,7 +205,7 @@ clutter_behaviour_ellipse_alpha_notify (ClutterBehaviour *behave, - { - ClutterBehaviourEllipse *self = CLUTTER_BEHAVIOUR_ELLIPSE (behave); - ClutterBehaviourEllipsePrivate *priv = self->priv; -- ClutterAngle start, end; -+ float start, end; - knot3d knot; - ClutterAngle angle = 0; - @@ -218,11 +214,11 @@ clutter_behaviour_ellipse_alpha_notify (ClutterBehaviour *behave, if (priv->direction == CLUTTER_ROTATE_CW && start >= end) @@ -237,12 +196,8 @@ index b9f493b..5524032 100644 } /** -@@ -802,10 +785,10 @@ clutter_behaviour_ellipse_set_angle_startx (ClutterBehaviourEllipse *self, - ClutterFixed angle_start) - { - ClutterBehaviourEllipsePrivate *priv; -- ClutterAngle new_angle; -+ float new_angle; +@@ -805,7 +788,7 @@ clutter_behaviour_ellipse_set_angle_startx (ClutterBehaviourEllipse *self, + float new_angle; g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self)); - new_angle = clamp_angle (COGL_ANGLE_FROM_DEGX (angle_start) - 256); @@ -282,12 +237,7 @@ index b9f493b..5524032 100644 } /** -@@ -887,11 +871,11 @@ clutter_behaviour_ellipse_set_angle_endx (ClutterBehaviourEllipse *self, - ClutterFixed angle_end) - { - ClutterBehaviourEllipsePrivate *priv; -- ClutterAngle new_angle; -+ float new_angle; +@@ -891,7 +875,7 @@ clutter_behaviour_ellipse_set_angle_endx (ClutterBehaviourEllipse *self, g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self)); @@ -329,12 +279,7 @@ index b9f493b..5524032 100644 } /** -@@ -979,11 +963,11 @@ clutter_behaviour_ellipse_set_angle_tiltx (ClutterBehaviourEllipse *self, - ClutterFixed angle_tilt) - { - ClutterBehaviourEllipsePrivate *priv; -- ClutterAngle new_angle; -+ float new_angle; +@@ -983,7 +967,7 @@ clutter_behaviour_ellipse_set_angle_tiltx (ClutterBehaviourEllipse *self, g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self)); @@ -373,39 +318,29 @@ index b9f493b..5524032 100644 } return 0; -@@ -1096,13 +1080,13 @@ clutter_behaviour_ellipse_set_tilt (ClutterBehaviourEllipse *self, - gdouble angle_tilt_z) - { - ClutterBehaviourEllipsePrivate *priv; -- ClutterAngle new_angle_x, new_angle_y, new_angle_z; -+ float new_angle_x, new_angle_y, new_angle_z; +@@ -1100,9 +1084,9 @@ clutter_behaviour_ellipse_set_tilt (ClutterBehaviourEllipse *self, g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self)); - new_angle_x = COGL_ANGLE_FROM_DEG (angle_tilt_x); - new_angle_y = COGL_ANGLE_FROM_DEG (angle_tilt_y); - new_angle_z = COGL_ANGLE_FROM_DEG (angle_tilt_z); -+ new_angle_x = angle_tilt_x; -+ new_angle_y = angle_tilt_y; -+ new_angle_z = angle_tilt_z; ++ new_angle_x = (float)angle_tilt_x; ++ new_angle_y = (float)angle_tilt_y; ++ new_angle_z = (float)angle_tilt_z; priv = self->priv; -@@ -1150,13 +1134,13 @@ clutter_behaviour_ellipse_set_tiltx (ClutterBehaviourEllipse *self, - ClutterFixed angle_tilt_z) - { - ClutterBehaviourEllipsePrivate *priv; -- ClutterAngle new_angle_x, new_angle_y, new_angle_z; -+ float new_angle_x, new_angle_y, new_angle_z; +@@ -1154,9 +1138,9 @@ clutter_behaviour_ellipse_set_tiltx (ClutterBehaviourEllipse *self, g_return_if_fail (CLUTTER_IS_BEHAVIOUR_ELLIPSE (self)); - new_angle_x = COGL_ANGLE_FROM_DEGX (angle_tilt_x); - new_angle_y = COGL_ANGLE_FROM_DEGX (angle_tilt_y); - new_angle_z = COGL_ANGLE_FROM_DEGX (angle_tilt_z); -+ new_angle_x = angle_tilt_x; -+ new_angle_y = angle_tilt_y; -+ new_angle_z = angle_tilt_z; ++ new_angle_x = CLUTTER_FIXED_TO_FLOAT (angle_tilt_x); ++ new_angle_y = CLUTTER_FIXED_TO_FLOAT (angle_tilt_y); ++ new_angle_z = CLUTTER_FIXED_TO_FLOAT (angle_tilt_z); priv = self->priv;