2008-04-01 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-backend.c: * clutter/glx/clutter-backend-glx.c: * clutter/glx/clutter-stage-glx.c: Allow NULL to be passed to _clutter_backend_ensure_context which essentially clears GL context. This is hooked into stage unrealisation. Isn't yet quite bulletproof. Fixes issues with gtk-embed crasher (thanks to Neil).
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@ -184,15 +184,25 @@ _clutter_backend_ensure_context (ClutterBackend *backend, ClutterStage *stage)
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g_return_if_fail (CLUTTER_IS_BACKEND (backend));
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g_return_if_fail (CLUTTER_IS_STAGE (stage));
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if (stage != current_context_stage)
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if (stage != current_context_stage || !CLUTTER_ACTOR_IS_REALIZED(stage))
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{
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klass = CLUTTER_BACKEND_GET_CLASS (backend);
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if (!CLUTTER_ACTOR_IS_REALIZED(stage))
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stage = NULL;
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klass = CLUTTER_BACKEND_GET_CLASS (backend);
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if (G_LIKELY(klass->ensure_context))
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klass->ensure_context (backend, stage);
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/* FIXME: With a NULL stage and thus no active context it may make more
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* sense to clean the context but then re call with the default stage
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* so at least there is some kind of context in place (as to avoid
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* potential issue of GL calls with no context)
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*/
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current_context_stage = stage;
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CLUTTER_SET_PRIVATE_FLAGS (stage, CLUTTER_ACTOR_SYNC_MATRICES);
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if (stage)
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CLUTTER_SET_PRIVATE_FLAGS (stage, CLUTTER_ACTOR_SYNC_MATRICES);
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}
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}
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