2007-01-16 Matthew Allum <mallum@openedhand.com>

* NEWS:
        Minor tweaks

        * TODO:
        Sync up, mainly with 0.3 todo items

        * clutter/clutter-behaviour.c:
        * clutter/clutter-behaviour.h:
        clutter_behaviour_get_n_actors() / clutter_behaviour_get_nth_actor()
        Additions.

        * clutter/clutter-stage.c: (clutter_stage_realize):
        Experimental (disabled) visual setting code.

        * clutter/clutter-feature.c:
        Check for GL_EXT_texture_rectangle (#198  - Frederick Riss)

        * clutter/clutter-group.c: (clutter_group_allocate_coords):
        Fix for group size allocation (#199 -  Frederick Riss)

        * clutter/clutter-texture.c: (texture_upload_data):
        Fix texture unpacking row length (#197 Frederick Riss)

        * examples/Makefile.am:
        Fix LDADD in build (#196 - Frederick Riss)
This commit is contained in:
Matthew Allum
2007-01-16 14:19:39 +00:00
parent 3b7a8c0c5c
commit c0aa013758
10 changed files with 120 additions and 35 deletions

View File

@ -539,12 +539,11 @@ texture_upload_data (ClutterTexture *texture,
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
glPixelStorei (GL_UNPACK_ROW_LENGTH, priv->width);
glPixelStorei (GL_UNPACK_ROW_LENGTH, src_w);
glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
if (create_textures)
{
glTexImage2D(priv->target_type,
0,
(bpp == 4) ?