examples/actor-model: Clean up and comment

This is an example so it ought to be a bit more didactic.
This commit is contained in:
Emmanuele Bassi 2015-07-09 16:53:39 +01:00
parent 365bd482fb
commit bf0ca91662

View File

@ -2,194 +2,14 @@
#include <gio/gio.h> #include <gio/gio.h>
#include <clutter/clutter.h> #include <clutter/clutter.h>
/* {{{ MenuItem */
#define EXAMPLE_TYPE_MENU_ITEM (example_menu_item_get_type ())
G_DECLARE_FINAL_TYPE (ExampleMenuItem, example_menu_item, EXAMPLE, MENU_ITEM, ClutterText)
struct _ExampleMenuItem
{
ClutterText parent_instance;
gboolean is_selected;
};
struct _ExampleMenuItemClass
{
ClutterTextClass parent_class;
};
G_DEFINE_TYPE (ExampleMenuItem, example_menu_item, CLUTTER_TYPE_TEXT)
enum {
MENU_ITEM_PROP_SELECTED = 1,
MENU_ITEM_N_PROPS
};
static GParamSpec *menu_item_props[MENU_ITEM_N_PROPS] = { NULL, };
static void
example_menu_item_set_selected (ExampleMenuItem *self,
gboolean selected)
{
selected = !!selected;
if (self->is_selected == selected)
return;
self->is_selected = selected;
if (self->is_selected)
clutter_text_set_color (CLUTTER_TEXT (self), CLUTTER_COLOR_LightSkyBlue);
else
clutter_text_set_color (CLUTTER_TEXT (self), CLUTTER_COLOR_White);
g_object_notify_by_pspec (G_OBJECT (self), menu_item_props[MENU_ITEM_PROP_SELECTED]);
}
static void
example_menu_item_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
switch (prop_id)
{
case MENU_ITEM_PROP_SELECTED:
example_menu_item_set_selected (EXAMPLE_MENU_ITEM (gobject),
g_value_get_boolean (value));
break;
}
}
static void
example_menu_item_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
switch (prop_id)
{
case MENU_ITEM_PROP_SELECTED:
g_value_set_boolean (value, EXAMPLE_MENU_ITEM (gobject)->is_selected);
break;
}
}
static void
example_menu_item_class_init (ExampleMenuItemClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->set_property = example_menu_item_set_property;
gobject_class->get_property = example_menu_item_get_property;
menu_item_props[MENU_ITEM_PROP_SELECTED] =
g_param_spec_boolean ("selected", NULL, NULL,
FALSE,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
g_object_class_install_properties (gobject_class, MENU_ITEM_N_PROPS, menu_item_props);
}
static void
example_menu_item_init (ExampleMenuItem *self)
{
ClutterText *text = CLUTTER_TEXT (self);
ClutterActor *actor = CLUTTER_ACTOR (self);
clutter_text_set_font_name (text, "Sans Bold 24px");
clutter_text_set_color (text, CLUTTER_COLOR_White);
clutter_actor_set_margin_left (actor, 12);
clutter_actor_set_margin_right (actor, 12);
}
/* }}} */
/* {{{ Menu */
#define EXAMPLE_TYPE_MENU (example_menu_get_type ())
G_DECLARE_FINAL_TYPE (ExampleMenu, example_menu, EXAMPLE, MENU, ClutterActor)
struct _ExampleMenu
{
ClutterActor parent_instance;
int current_idx;
};
struct _ExampleMenuClass
{
ClutterActorClass parent_class;
};
G_DEFINE_TYPE (ExampleMenu, example_menu, CLUTTER_TYPE_ACTOR)
static void
example_menu_class_init (ExampleMenuClass *klass)
{
}
static void
example_menu_init (ExampleMenu *self)
{
ClutterActor *actor = CLUTTER_ACTOR (self);
ClutterLayoutManager *layout;
layout = clutter_box_layout_new ();
clutter_box_layout_set_orientation (CLUTTER_BOX_LAYOUT (layout), CLUTTER_ORIENTATION_VERTICAL);
clutter_box_layout_set_spacing (CLUTTER_BOX_LAYOUT (layout), 12);
clutter_actor_set_layout_manager (actor, layout);
clutter_actor_set_background_color (actor, CLUTTER_COLOR_Black);
self->current_idx = -1;
}
static ClutterActor *
example_menu_select_item (ExampleMenu *self,
int idx)
{
ClutterActor *item;
if (idx == self->current_idx)
return clutter_actor_get_child_at_index (CLUTTER_ACTOR (self), self->current_idx);
item = clutter_actor_get_child_at_index (CLUTTER_ACTOR (self), self->current_idx);
if (item != NULL)
example_menu_item_set_selected ((ExampleMenuItem *) item, FALSE);
if (idx < 0)
idx = clutter_actor_get_n_children (CLUTTER_ACTOR (self)) - 1;
else if (idx >= clutter_actor_get_n_children (CLUTTER_ACTOR (self)))
idx = 0;
self->current_idx = idx;
item = clutter_actor_get_child_at_index (CLUTTER_ACTOR (self), self->current_idx);
if (item != NULL)
example_menu_item_set_selected ((ExampleMenuItem *) item, TRUE);
return item;
}
static ClutterActor *
example_menu_select_next (ExampleMenu *self)
{
return example_menu_select_item (self, self->current_idx + 1);
}
static ClutterActor *
example_menu_select_prev (ExampleMenu *self)
{
return example_menu_select_item (self, self->current_idx - 1);
}
/* }}} */
/* {{{ MenuItemModel */ /* {{{ MenuItemModel */
#define EXAMPLE_TYPE_MENU_ITEM_MODEL (example_menu_item_model_get_type ())
/* This is our "model" of a Menu item; it has a "label" property, and
* a "selected" state property. The user is supposed to operate on the
* model instance, and change its state.
*/
#define EXAMPLE_TYPE_MENU_ITEM_MODEL (example_menu_item_model_get_type ())
G_DECLARE_FINAL_TYPE (ExampleMenuItemModel, example_menu_item_model, EXAMPLE, MENU_ITEM_MODEL, GObject) G_DECLARE_FINAL_TYPE (ExampleMenuItemModel, example_menu_item_model, EXAMPLE, MENU_ITEM_MODEL, GObject)
@ -294,6 +114,204 @@ example_menu_item_model_init (ExampleMenuItemModel *self)
} }
/* }}} */ /* }}} */
/* {{{ MenuItem */
/* This is our "view" of a Menu item; it changes state depending on whether
* the "selected" property is set. The "view" reflects the state of the
* "model" instance, though it has no direct connection to it.
*/
#define EXAMPLE_TYPE_MENU_ITEM_VIEW (example_menu_item_view_get_type ())
G_DECLARE_FINAL_TYPE (ExampleMenuItemView, example_menu_item_view, EXAMPLE, MENU_ITEM_VIEW, ClutterText)
struct _ExampleMenuItemView
{
ClutterText parent_instance;
gboolean is_selected;
};
struct _ExampleMenuItemViewClass
{
ClutterTextClass parent_class;
};
G_DEFINE_TYPE (ExampleMenuItemView, example_menu_item_view, CLUTTER_TYPE_TEXT)
enum {
MENU_ITEM_VIEW_PROP_SELECTED = 1,
MENU_ITEM_VIEW_N_PROPS
};
static GParamSpec *menu_item_view_props[MENU_ITEM_VIEW_N_PROPS] = { NULL, };
static void
example_menu_item_view_set_selected (ExampleMenuItemView *self,
gboolean selected)
{
selected = !!selected;
if (self->is_selected == selected)
return;
self->is_selected = selected;
if (self->is_selected)
clutter_text_set_color (CLUTTER_TEXT (self), CLUTTER_COLOR_LightSkyBlue);
else
clutter_text_set_color (CLUTTER_TEXT (self), CLUTTER_COLOR_White);
g_object_notify_by_pspec (G_OBJECT (self), menu_item_view_props[MENU_ITEM_VIEW_PROP_SELECTED]);
}
static void
example_menu_item_view_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
switch (prop_id)
{
case MENU_ITEM_VIEW_PROP_SELECTED:
example_menu_item_view_set_selected (EXAMPLE_MENU_ITEM_VIEW (gobject),
g_value_get_boolean (value));
break;
}
}
static void
example_menu_item_view_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
switch (prop_id)
{
case MENU_ITEM_VIEW_PROP_SELECTED:
g_value_set_boolean (value, EXAMPLE_MENU_ITEM_VIEW (gobject)->is_selected);
break;
}
}
static void
example_menu_item_view_class_init (ExampleMenuItemViewClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->set_property = example_menu_item_view_set_property;
gobject_class->get_property = example_menu_item_view_get_property;
menu_item_view_props[MENU_ITEM_VIEW_PROP_SELECTED] =
g_param_spec_boolean ("selected", NULL, NULL,
FALSE,
G_PARAM_READWRITE |
G_PARAM_STATIC_STRINGS);
g_object_class_install_properties (gobject_class, MENU_ITEM_VIEW_N_PROPS, menu_item_view_props);
}
static void
example_menu_item_view_init (ExampleMenuItemView *self)
{
ClutterText *text = CLUTTER_TEXT (self);
ClutterActor *actor = CLUTTER_ACTOR (self);
clutter_text_set_font_name (text, "Sans Bold 24px");
clutter_text_set_color (text, CLUTTER_COLOR_White);
clutter_actor_set_margin_left (actor, 12);
clutter_actor_set_margin_right (actor, 12);
}
/* }}} */
/* {{{ Menu */
/* This is our container actor, which binds the GListStore with the
* ExampleMenuItemModel instances to the ExampleMenuItemView actors
*/
#define EXAMPLE_TYPE_MENU (example_menu_get_type ())
G_DECLARE_FINAL_TYPE (ExampleMenu, example_menu, EXAMPLE, MENU, ClutterActor)
struct _ExampleMenu
{
ClutterActor parent_instance;
int current_idx;
};
struct _ExampleMenuClass
{
ClutterActorClass parent_class;
};
G_DEFINE_TYPE (ExampleMenu, example_menu, CLUTTER_TYPE_ACTOR)
static void
example_menu_class_init (ExampleMenuClass *klass)
{
}
static void
example_menu_init (ExampleMenu *self)
{
ClutterActor *actor = CLUTTER_ACTOR (self);
ClutterLayoutManager *layout;
layout = clutter_box_layout_new ();
clutter_box_layout_set_orientation (CLUTTER_BOX_LAYOUT (layout), CLUTTER_ORIENTATION_VERTICAL);
clutter_box_layout_set_spacing (CLUTTER_BOX_LAYOUT (layout), 12);
clutter_actor_set_layout_manager (actor, layout);
clutter_actor_set_background_color (actor, CLUTTER_COLOR_Black);
self->current_idx = -1;
}
static ClutterActor *
example_menu_select_item (ExampleMenu *self,
int idx)
{
ClutterActor *item;
/* Any change in the view is reflected into the model */
if (idx == self->current_idx)
return clutter_actor_get_child_at_index (CLUTTER_ACTOR (self), self->current_idx);
item = clutter_actor_get_child_at_index (CLUTTER_ACTOR (self), self->current_idx);
if (item != NULL)
example_menu_item_view_set_selected ((ExampleMenuItemView *) item, FALSE);
if (idx < 0)
idx = clutter_actor_get_n_children (CLUTTER_ACTOR (self)) - 1;
else if (idx >= clutter_actor_get_n_children (CLUTTER_ACTOR (self)))
idx = 0;
self->current_idx = idx;
item = clutter_actor_get_child_at_index (CLUTTER_ACTOR (self), self->current_idx);
if (item != NULL)
example_menu_item_view_set_selected ((ExampleMenuItemView *) item, TRUE);
return item;
}
static ClutterActor *
example_menu_select_next (ExampleMenu *self)
{
return example_menu_select_item (self, self->current_idx + 1);
}
static ClutterActor *
example_menu_select_prev (ExampleMenu *self)
{
return example_menu_select_item (self, self->current_idx - 1);
}
/* }}} */
/* {{{ main */ /* {{{ main */
static gboolean static gboolean
on_key_press (ClutterActor *stage, on_key_press (ClutterActor *stage,
@ -348,7 +366,7 @@ static ClutterActor *
create_menu_item (gpointer item, create_menu_item (gpointer item,
gpointer data G_GNUC_UNUSED) gpointer data G_GNUC_UNUSED)
{ {
ClutterActor *res = g_object_new (EXAMPLE_TYPE_MENU_ITEM, NULL); ClutterActor *res = g_object_new (EXAMPLE_TYPE_MENU_ITEM_VIEW, NULL);
/* The label goes from the model to the view */ /* The label goes from the model to the view */
g_object_bind_property (item, "label", g_object_bind_property (item, "label",
@ -368,6 +386,7 @@ create_menu_item (gpointer item,
static ClutterActor * static ClutterActor *
create_menu_actor (void) create_menu_actor (void)
{ {
/* Our store of menu item models */
GListStore *model = g_list_store_new (EXAMPLE_TYPE_MENU_ITEM_MODEL); GListStore *model = g_list_store_new (EXAMPLE_TYPE_MENU_ITEM_MODEL);
ClutterActor *menu = g_object_new (EXAMPLE_TYPE_MENU, NULL); ClutterActor *menu = g_object_new (EXAMPLE_TYPE_MENU, NULL);
int i; int i;
@ -387,18 +406,27 @@ create_menu_actor (void)
g_free (label); g_free (label);
} }
/* Bind the list of menu item models to the menu actor; this will
* create ClutterActor views of each item in the model, and add them
* to the menu actor
*/
clutter_actor_bind_model (menu, G_LIST_MODEL (model), clutter_actor_bind_model (menu, G_LIST_MODEL (model),
create_menu_item, create_menu_item,
NULL, NULL); NULL, NULL);
/* The actor owns the model */ /* We don't need a pointer to the model any more, so we transfer ownership
* to the menu actor; this means that the model will go away when the menu
* actor is destroyed
*/
g_object_unref (model); g_object_unref (model);
/* Select the first item in the menu */
example_menu_select_item ((ExampleMenu *) menu, 0); example_menu_select_item ((ExampleMenu *) menu, 0);
return menu; return menu;
} }
/* The scrolling container for the menu */
static ClutterActor * static ClutterActor *
create_scroll_actor (void) create_scroll_actor (void)
{ {