wayland/dnd-surface: Chain up in the assigned vfunc
Commite775052429
changed the code such that resetting the actor is done when a surface role is assigned. The dnd surface assigned vfunc doesn't chain up which means the code to reset the actor is never hit and the dnd surface never shows up. Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/3540 Fixes:e775052429
("wayland/actor-surface: Reset the actor on role-assignment")
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committed by
Jordan Petridis

parent
0c014a23b4
commit
be46852292
@ -97,12 +97,16 @@ dnd_surface_assigned (MetaWaylandSurfaceRole *surface_role)
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{
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MetaWaylandSurface *surface =
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meta_wayland_surface_role_get_surface (surface_role);
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MetaWaylandSurfaceRoleClass *surface_role_class =
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META_WAYLAND_SURFACE_ROLE_CLASS (meta_wayland_surface_role_dnd_parent_class);
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if (wl_list_empty (&surface->unassigned.pending_frame_callback_list))
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return;
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if (!wl_list_empty (&surface->unassigned.pending_frame_callback_list))
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{
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meta_wayland_compositor_add_frame_callback_surface (surface->compositor,
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surface);
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}
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meta_wayland_compositor_add_frame_callback_surface (surface->compositor,
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surface);
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surface_role_class->assigned (surface_role);
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}
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static void
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