clutter: Limit number of touch slots available to a virtual touch device

It's not worth letting these devices have an "unlimited" range of touch
slots. Limiting it to 32 is more than enough to map it with real touch
devices nowadays.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1486
This commit is contained in:
Carlos Garnacho 2020-10-22 11:18:34 +02:00 committed by Jonas Ådahl
parent 7698fc4aaf
commit bd4062a196
3 changed files with 40 additions and 2 deletions

View File

@ -151,6 +151,10 @@ clutter_virtual_input_device_notify_touch_down (ClutterVirtualInputDevice *virtu
ClutterVirtualInputDeviceClass *klass =
CLUTTER_VIRTUAL_INPUT_DEVICE_GET_CLASS (virtual_device);
g_return_if_fail (CLUTTER_IS_VIRTUAL_INPUT_DEVICE (virtual_device));
g_return_if_fail (slot >= 0 &&
slot < CLUTTER_VIRTUAL_INPUT_DEVICE_MAX_TOUCH_SLOTS);
klass->notify_touch_down (virtual_device, time_us,
slot, x, y);
}
@ -165,6 +169,10 @@ clutter_virtual_input_device_notify_touch_motion (ClutterVirtualInputDevice *vir
ClutterVirtualInputDeviceClass *klass =
CLUTTER_VIRTUAL_INPUT_DEVICE_GET_CLASS (virtual_device);
g_return_if_fail (CLUTTER_IS_VIRTUAL_INPUT_DEVICE (virtual_device));
g_return_if_fail (slot >= 0 &&
slot < CLUTTER_VIRTUAL_INPUT_DEVICE_MAX_TOUCH_SLOTS);
klass->notify_touch_motion (virtual_device, time_us,
slot, x, y);
}
@ -177,6 +185,10 @@ clutter_virtual_input_device_notify_touch_up (ClutterVirtualInputDevice *virtual
ClutterVirtualInputDeviceClass *klass =
CLUTTER_VIRTUAL_INPUT_DEVICE_GET_CLASS (virtual_device);
g_return_if_fail (CLUTTER_IS_VIRTUAL_INPUT_DEVICE (virtual_device));
g_return_if_fail (slot >= 0 &&
slot < CLUTTER_VIRTUAL_INPUT_DEVICE_MAX_TOUCH_SLOTS);
klass->notify_touch_up (virtual_device, time_us,
slot);
}

View File

@ -31,6 +31,8 @@
#define CLUTTER_TYPE_VIRTUAL_INPUT_DEVICE (clutter_virtual_input_device_get_type ())
#define CLUTTER_VIRTUAL_INPUT_DEVICE_MAX_TOUCH_SLOTS 32u
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterVirtualInputDevice,
clutter_virtual_input_device,

View File

@ -629,6 +629,14 @@ handle_notify_touch_down (MetaDBusRemoteDesktopSession *skeleton,
if (!meta_remote_desktop_session_check_can_notify (session, invocation))
return TRUE;
if (slot > CLUTTER_VIRTUAL_INPUT_DEVICE_MAX_TOUCH_SLOTS)
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_FAILED,
"Touch slot out of range");
return TRUE;
}
if (!session->screen_cast_session)
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
@ -676,6 +684,14 @@ handle_notify_touch_motion (MetaDBusRemoteDesktopSession *skeleton,
return TRUE;
if (slot > CLUTTER_VIRTUAL_INPUT_DEVICE_MAX_TOUCH_SLOTS)
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_FAILED,
"Touch slot out of range");
return TRUE;
}
if (!session->screen_cast_session)
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
@ -717,6 +733,14 @@ handle_notify_touch_up (MetaDBusRemoteDesktopSession *skeleton,
if (!meta_remote_desktop_session_check_can_notify (session, invocation))
return TRUE;
if (slot > CLUTTER_VIRTUAL_INPUT_DEVICE_MAX_TOUCH_SLOTS)
{
g_dbus_method_invocation_return_error (invocation, G_DBUS_ERROR,
G_DBUS_ERROR_FAILED,
"Touch slot out of range");
return TRUE;
}
clutter_virtual_input_device_notify_touch_up (session->virtual_touchscreen,
CLUTTER_CURRENT_TIME,
slot);