script: Hide private symbols
A bunch of private functions we use when parsing got exposed accidentaly to the list of public symbols by virtue of not having the leading '_' that we use to filter them out of the shared object — all the while the header that declares them is a private, non installed one. Let's rectify this situation with a bit of minor surgery on the code.
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@ -431,7 +431,7 @@ clutter_animation_parse_custom_node (ClutterScriptable *scriptable,
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{
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gulong mode;
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mode = clutter_script_resolve_animation_mode (node);
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mode = _clutter_script_resolve_animation_mode (node);
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g_value_init (value, G_TYPE_ULONG);
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g_value_set_ulong (value, mode);
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