Revert "Remove the framebuffer's stack of clip stacks"
This reverts commit ae9cd7ca010acffcdb3e51f75fa2e5cd66043b9b. Pushing this for now so we can get gnome-shell working again without memory corruption. Let's push a proper fix later for everybody.
This commit is contained in:
parent
833ed7ebc1
commit
bc41489336
@ -1471,6 +1471,7 @@ void
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cogl_framebuffer_push_path_clip (CoglFramebuffer *framebuffer,
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CoglPath *path)
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{
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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CoglMatrixEntry *modelview_entry =
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_cogl_framebuffer_get_modelview_entry (framebuffer);
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CoglMatrixEntry *projection_entry =
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@ -1484,8 +1485,8 @@ cogl_framebuffer_push_path_clip (CoglFramebuffer *framebuffer,
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framebuffer->viewport_height
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};
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framebuffer->clip_stack =
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_cogl_clip_stack_push_from_path (framebuffer->clip_stack,
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clip_state->stacks->data =
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_cogl_clip_stack_push_from_path (clip_state->stacks->data,
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path,
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modelview_entry,
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projection_entry,
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@ -69,7 +69,6 @@ EXTRA_DIST += cogl-1.0.pc.in cogl-$(COGL_API_VERSION)-experimental.pc.in
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DISTCLEANFILES += $(pc_files)
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cogl_deprecated_h = \
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$(srcdir)/deprecated/cogl-clip-state.h \
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$(srcdir)/deprecated/cogl-fixed.h \
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$(srcdir)/deprecated/cogl-material-compat.h \
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$(srcdir)/deprecated/cogl-vertex-buffer.h \
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@ -112,6 +111,7 @@ cogl_experimental_h = \
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$(srcdir)/cogl-indices.h \
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$(srcdir)/cogl-attribute.h \
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$(srcdir)/cogl-primitive.h \
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$(srcdir)/cogl-clip-state.h \
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$(srcdir)/cogl-framebuffer.h \
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$(srcdir)/cogl-onscreen.h \
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$(srcdir)/cogl-frame-info.h \
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@ -261,6 +261,9 @@ cogl_sources_c = \
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$(srcdir)/cogl-bitmap-pixbuf.c \
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$(srcdir)/cogl-clip-stack.h \
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$(srcdir)/cogl-clip-stack.c \
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$(srcdir)/cogl-clip-state-private.h \
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$(srcdir)/cogl-clip-state.h \
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$(srcdir)/cogl-clip-state.c \
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$(srcdir)/cogl-feature-private.h \
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$(srcdir)/cogl-feature-private.c \
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$(srcdir)/cogl-color-private.h \
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@ -390,7 +393,6 @@ cogl_sources_c = \
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$(srcdir)/cogl-closure-list.c \
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$(srcdir)/cogl-fence.c \
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$(srcdir)/cogl-fence-private.h \
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$(srcdir)/deprecated/cogl-clip-state.c \
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$(srcdir)/deprecated/cogl-fixed.c \
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$(srcdir)/deprecated/cogl-vertex-buffer-private.h \
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$(srcdir)/deprecated/cogl-vertex-buffer.c \
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@ -540,7 +542,7 @@ libcogl_la_LDFLAGS = \
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-no-undefined \
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-version-info @COGL_LT_CURRENT@:@COGL_LT_REVISION@:@COGL_LT_AGE@ \
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-export-dynamic \
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-export-symbols-regex "^(cogl|_cogl_debug_flags|_cogl_atlas_new|_cogl_atlas_add_reorganize_callback|_cogl_atlas_reserve_space|_cogl_callback|_cogl_util_get_eye_planes_for_screen_poly|_cogl_atlas_texture_remove_reorganize_callback|_cogl_atlas_texture_add_reorganize_callback|_cogl_texture_foreach_sub_texture_in_region|_cogl_profile_trace_message|_cogl_context_get_default|_cogl_framebuffer_get_stencil_bits|_cogl_clip_stack_push_rectangle|_cogl_framebuffer_get_modelview_stack|_cogl_object_default_unref|_cogl_pipeline_foreach_layer_internal|_cogl_clip_stack_push_primitive|_cogl_buffer_unmap_for_fill_or_fallback|_cogl_framebuffer_draw_primitive|_cogl_debug_instances|_cogl_framebuffer_get_projection_stack|_cogl_pipeline_layer_get_texture|_cogl_buffer_map_for_fill_or_fallback|_cogl_texture_can_hardware_repeat|_cogl_pipeline_prune_to_n_layers|_cogl_primitive_draw|test_|unit_test_).*"
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-export-symbols-regex "^(cogl|_cogl_debug_flags|_cogl_atlas_new|_cogl_atlas_add_reorganize_callback|_cogl_atlas_reserve_space|_cogl_callback|_cogl_util_get_eye_planes_for_screen_poly|_cogl_atlas_texture_remove_reorganize_callback|_cogl_atlas_texture_add_reorganize_callback|_cogl_texture_foreach_sub_texture_in_region|_cogl_profile_trace_message|_cogl_context_get_default|_cogl_framebuffer_get_stencil_bits|_cogl_clip_stack_push_rectangle|_cogl_framebuffer_get_modelview_stack|_cogl_object_default_unref|_cogl_pipeline_foreach_layer_internal|_cogl_clip_stack_push_primitive|_cogl_buffer_unmap_for_fill_or_fallback|_cogl_framebuffer_draw_primitive|_cogl_debug_instances|_cogl_framebuffer_get_projection_stack|_cogl_pipeline_layer_get_texture|_cogl_buffer_map_for_fill_or_fallback|_cogl_framebuffer_get_clip_state|_cogl_texture_can_hardware_repeat|_cogl_pipeline_prune_to_n_layers|_cogl_primitive_draw|test_|unit_test_).*"
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libcogl_la_SOURCES = $(cogl_sources_c)
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nodist_libcogl_la_SOURCES = $(BUILT_SOURCES)
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56
cogl/cogl-clip-state-private.h
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56
cogl/cogl-clip-state-private.h
Normal file
@ -0,0 +1,56 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_CLIP_STATE_PRIVATE_H
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#define __COGL_CLIP_STATE_PRIVATE_H
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#include "cogl-clip-stack.h"
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typedef struct _CoglClipState CoglClipState;
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struct _CoglClipState
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{
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/* Stack of CoglClipStacks */
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GSList *stacks;
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};
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void
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_cogl_clip_state_init (CoglClipState *state);
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void
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_cogl_clip_state_destroy (CoglClipState *state);
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CoglClipStack *
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_cogl_clip_state_get_stack (CoglClipState *clip_state);
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void
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_cogl_clip_state_set_stack (CoglClipState *clip_state,
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CoglClipStack *clip_stack);
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void
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_cogl_clip_state_save_clip_stack (CoglClipState *clip_state);
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void
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_cogl_clip_state_restore_clip_stack (CoglClipState *clip_state);
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#endif /* __COGL_CLIP_STATE_PRIVATE_H */
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@ -30,13 +30,14 @@
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#include <glib.h>
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#include "cogl-clip-state.h"
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#include "cogl-clip-stack.h"
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#include "cogl-clip-state-private.h"
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#include "cogl-context-private.h"
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#include "cogl-framebuffer-private.h"
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#include "cogl-journal-private.h"
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#include "cogl-util.h"
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#include "cogl-matrix-private.h"
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#include "cogl-clip-state.h"
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#include "cogl1-context.h"
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#include "cogl-path/cogl-path.h"
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@ -107,16 +108,13 @@ cogl_clip_pop (void)
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void
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cogl_clip_stack_save (void)
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{
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/* This function was just used to temporarily switch the clip stack
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* when using an offscreen buffer. This is no longer needed because
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* each framebuffer maintains its own clip stack. The function is
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* documented to do nothing since version 1.2 */
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_cogl_framebuffer_save_clip_stack (cogl_get_draw_framebuffer ());
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}
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void
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cogl_clip_stack_restore (void)
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{
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/* Do nothing. See cogl_clip_stack_save() */
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_cogl_framebuffer_restore_clip_stack (cogl_get_draw_framebuffer ());
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}
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/* XXX: This should never have been made public API! */
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@ -130,3 +128,60 @@ cogl_clip_ensure (void)
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* nothing here.
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*/
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}
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void
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_cogl_clip_state_init (CoglClipState *clip_state)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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clip_state->stacks = NULL;
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/* Add an intial stack */
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_cogl_clip_state_save_clip_stack (clip_state);
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}
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void
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_cogl_clip_state_destroy (CoglClipState *clip_state)
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{
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/* Destroy all of the stacks */
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while (clip_state->stacks)
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_cogl_clip_state_restore_clip_stack (clip_state);
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}
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CoglClipStack *
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_cogl_clip_state_get_stack (CoglClipState *clip_state)
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{
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return clip_state->stacks->data;
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}
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void
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_cogl_clip_state_set_stack (CoglClipState *clip_state,
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CoglClipStack *stack)
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{
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/* Replace the top of the stack of stacks */
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_cogl_clip_stack_ref (stack);
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_cogl_clip_stack_unref (clip_state->stacks->data);
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clip_state->stacks->data = stack;
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}
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void
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_cogl_clip_state_save_clip_stack (CoglClipState *clip_state)
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{
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clip_state->stacks = g_slist_prepend (clip_state->stacks, NULL);
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}
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void
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_cogl_clip_state_restore_clip_stack (CoglClipState *clip_state)
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{
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CoglClipStack *stack;
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_COGL_RETURN_IF_FAIL (clip_state->stacks != NULL);
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stack = clip_state->stacks->data;
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_cogl_clip_stack_unref (stack);
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/* Revert to an old stack */
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clip_state->stacks = g_slist_delete_link (clip_state->stacks,
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clip_state->stacks);
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}
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37
cogl/cogl-clip-state.h
Normal file
37
cogl/cogl-clip-state.h
Normal file
@ -0,0 +1,37 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_CLIP_STATE_H
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#define __COGL_CLIP_STATE_H
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#include <cogl/cogl-types.h>
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COGL_BEGIN_DECLS
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COGL_END_DECLS
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#endif /* __COGL_CLIP_STATE_H */
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@ -26,12 +26,12 @@
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#include "cogl-object-private.h"
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#include "cogl-matrix-stack-private.h"
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#include "cogl-clip-state-private.h"
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#include "cogl-journal-private.h"
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#include "cogl-winsys-private.h"
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#include "cogl-attribute-private.h"
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#include "cogl-offscreen.h"
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#include "cogl-gl-header.h"
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#include "cogl-clip-stack.h"
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#ifdef COGL_HAS_XLIB_SUPPORT
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#include <X11/Xlib.h>
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@ -142,7 +142,7 @@ struct _CoglFramebuffer
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int viewport_age;
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int viewport_age_for_scissor_workaround;
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CoglClipStack *clip_stack;
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CoglClipState clip_state;
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CoglBool dither_enabled;
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CoglBool depth_writing_enabled;
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@ -242,6 +242,9 @@ _cogl_framebuffer_clear_without_flush4f (CoglFramebuffer *framebuffer,
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void
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_cogl_framebuffer_mark_mid_scene (CoglFramebuffer *framebuffer);
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CoglClipState *
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_cogl_framebuffer_get_clip_state (CoglFramebuffer *framebuffer);
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/*
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* _cogl_framebuffer_get_clip_stack:
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* @framebuffer: A #CoglFramebuffer
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@ -125,7 +125,8 @@ _cogl_framebuffer_init (CoglFramebuffer *framebuffer,
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framebuffer->samples_per_pixel = 0;
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framebuffer->clip_stack = NULL;
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/* Initialise the clip stack */
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_cogl_clip_state_init (&framebuffer->clip_state);
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framebuffer->journal = _cogl_journal_new (framebuffer);
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@ -172,7 +173,7 @@ _cogl_framebuffer_free (CoglFramebuffer *framebuffer)
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_cogl_fence_cancel_fences_for_framebuffer (framebuffer);
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_cogl_clip_stack_unref (framebuffer->clip_stack);
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_cogl_clip_state_destroy (&framebuffer->clip_state);
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cogl_object_unref (framebuffer->modelview_stack);
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framebuffer->modelview_stack = NULL;
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@ -458,19 +459,27 @@ cogl_framebuffer_get_height (CoglFramebuffer *framebuffer)
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return framebuffer->height;
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}
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CoglClipState *
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_cogl_framebuffer_get_clip_state (CoglFramebuffer *framebuffer)
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{
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return &framebuffer->clip_state;
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}
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CoglClipStack *
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_cogl_framebuffer_get_clip_stack (CoglFramebuffer *framebuffer)
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{
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return framebuffer->clip_stack;
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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return _cogl_clip_state_get_stack (clip_state);
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}
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void
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_cogl_framebuffer_set_clip_stack (CoglFramebuffer *framebuffer,
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CoglClipStack *stack)
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{
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_cogl_clip_stack_ref (stack);
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_cogl_clip_stack_unref (framebuffer->clip_stack);
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framebuffer->clip_stack = stack;
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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_cogl_clip_state_set_stack (clip_state, stack);
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}
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void
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@ -1037,7 +1046,10 @@ static unsigned long
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_cogl_framebuffer_compare_clip_state (CoglFramebuffer *a,
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CoglFramebuffer *b)
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{
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if (a->clip_stack != b->clip_stack)
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if (((a->clip_state.stacks == NULL || b->clip_state.stacks == NULL) &&
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a->clip_state.stacks != b->clip_state.stacks)
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||
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a->clip_state.stacks->data != b->clip_state.stacks->data)
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return COGL_FRAMEBUFFER_STATE_CLIP;
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else
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return 0;
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@ -1947,8 +1959,10 @@ cogl_framebuffer_push_scissor_clip (CoglFramebuffer *framebuffer,
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int width,
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int height)
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{
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framebuffer->clip_stack =
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_cogl_clip_stack_push_window_rectangle (framebuffer->clip_stack,
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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clip_state->stacks->data =
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_cogl_clip_stack_push_window_rectangle (clip_state->stacks->data,
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x, y, width, height);
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if (framebuffer->context->current_draw_buffer == framebuffer)
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@ -1963,6 +1977,7 @@ cogl_framebuffer_push_rectangle_clip (CoglFramebuffer *framebuffer,
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float x_2,
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float y_2)
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{
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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CoglMatrixEntry *modelview_entry =
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_cogl_framebuffer_get_modelview_entry (framebuffer);
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CoglMatrixEntry *projection_entry =
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@ -1976,8 +1991,8 @@ cogl_framebuffer_push_rectangle_clip (CoglFramebuffer *framebuffer,
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framebuffer->viewport_height
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};
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framebuffer->clip_stack =
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_cogl_clip_stack_push_rectangle (framebuffer->clip_stack,
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clip_state->stacks->data =
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_cogl_clip_stack_push_rectangle (clip_state->stacks->data,
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x_1, y_1, x_2, y_2,
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modelview_entry,
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projection_entry,
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@ -1996,6 +2011,7 @@ cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
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float bounds_x2,
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float bounds_y2)
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{
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CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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CoglMatrixEntry *modelview_entry =
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_cogl_framebuffer_get_modelview_entry (framebuffer);
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CoglMatrixEntry *projection_entry =
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@ -2009,8 +2025,8 @@ cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
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framebuffer->viewport_height
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};
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framebuffer->clip_stack =
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_cogl_clip_stack_push_primitive (framebuffer->clip_stack,
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clip_state->stacks->data =
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_cogl_clip_stack_push_primitive (clip_state->stacks->data,
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primitive,
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bounds_x1, bounds_y1,
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bounds_x2, bounds_y2,
|
||||
@ -2026,7 +2042,31 @@ cogl_framebuffer_push_primitive_clip (CoglFramebuffer *framebuffer,
|
||||
void
|
||||
cogl_framebuffer_pop_clip (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
framebuffer->clip_stack = _cogl_clip_stack_pop (framebuffer->clip_stack);
|
||||
CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
|
||||
|
||||
clip_state->stacks->data = _cogl_clip_stack_pop (clip_state->stacks->data);
|
||||
|
||||
if (framebuffer->context->current_draw_buffer == framebuffer)
|
||||
framebuffer->context->current_draw_buffer_changes |=
|
||||
COGL_FRAMEBUFFER_STATE_CLIP;
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_framebuffer_save_clip_stack (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
|
||||
_cogl_clip_state_save_clip_stack (clip_state);
|
||||
|
||||
if (framebuffer->context->current_draw_buffer == framebuffer)
|
||||
framebuffer->context->current_draw_buffer_changes |=
|
||||
COGL_FRAMEBUFFER_STATE_CLIP;
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_framebuffer_restore_clip_stack (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
CoglClipState *clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
|
||||
_cogl_clip_state_restore_clip_stack (clip_state);
|
||||
|
||||
if (framebuffer->context->current_draw_buffer == framebuffer)
|
||||
framebuffer->context->current_draw_buffer_changes |=
|
||||
|
@ -73,8 +73,8 @@
|
||||
* 1.x only api...
|
||||
*/
|
||||
#ifndef COGL_ENABLE_EXPERIMENTAL_2_0_API
|
||||
#include <cogl/cogl-clip-state.h>
|
||||
#include <cogl/cogl-enum-types.h>
|
||||
#include <cogl/deprecated/cogl-clip-state.h>
|
||||
#include <cogl/deprecated/cogl-vertex-buffer.h>
|
||||
#include <cogl/deprecated/cogl-fixed.h>
|
||||
#include <cogl/deprecated/cogl-material-compat.h>
|
||||
|
@ -731,6 +731,228 @@ COGL_DEPRECATED_IN_1_16
|
||||
void
|
||||
cogl_set_source_texture (CoglTexture *texture);
|
||||
|
||||
|
||||
/**
|
||||
* SECTION:cogl-clipping
|
||||
* @short_description: Fuctions for manipulating a stack of clipping regions
|
||||
*
|
||||
* To support clipping your geometry to rectangles or paths Cogl exposes a
|
||||
* stack based API whereby each clip region you push onto the stack is
|
||||
* intersected with the previous region.
|
||||
*/
|
||||
|
||||
/**
|
||||
* cogl_clip_push_window_rect:
|
||||
* @x_offset: left edge of the clip rectangle in window coordinates
|
||||
* @y_offset: top edge of the clip rectangle in window coordinates
|
||||
* @width: width of the clip rectangle
|
||||
* @height: height of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are not transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
|
||||
void
|
||||
cogl_clip_push_window_rect (float x_offset,
|
||||
float y_offset,
|
||||
float width,
|
||||
float height);
|
||||
|
||||
/**
|
||||
* cogl_clip_push_window_rectangle:
|
||||
* @x_offset: left edge of the clip rectangle in window coordinates
|
||||
* @y_offset: top edge of the clip rectangle in window coordinates
|
||||
* @width: width of the clip rectangle
|
||||
* @height: height of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are not transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Since: 1.2
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
|
||||
void
|
||||
cogl_clip_push_window_rectangle (int x_offset,
|
||||
int y_offset,
|
||||
int width,
|
||||
int height);
|
||||
|
||||
/**
|
||||
* cogl_clip_push:
|
||||
* @x_offset: left edge of the clip rectangle
|
||||
* @y_offset: top edge of the clip rectangle
|
||||
* @width: width of the clip rectangle
|
||||
* @height: height of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Deprecated: 1.16: The x, y, width, height arguments are inconsistent
|
||||
* with other API that specify rectangles in model space, and when used
|
||||
* with a coordinate space that puts the origin at the center and y+
|
||||
* extending up, it's awkward to use. Please use
|
||||
* cogl_framebuffer_push_rectangle_clip()
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
|
||||
void
|
||||
cogl_clip_push (float x_offset,
|
||||
float y_offset,
|
||||
float width,
|
||||
float height);
|
||||
|
||||
/**
|
||||
* cogl_clip_push_rectangle:
|
||||
* @x0: x coordinate for top left corner of the clip rectangle
|
||||
* @y0: y coordinate for top left corner of the clip rectangle
|
||||
* @x1: x coordinate for bottom right corner of the clip rectangle
|
||||
* @y1: y coordinate for bottom right corner of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Since: 1.2
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_rectangle_clip()
|
||||
* instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
|
||||
void
|
||||
cogl_clip_push_rectangle (float x0,
|
||||
float y0,
|
||||
float x1,
|
||||
float y1);
|
||||
|
||||
/**
|
||||
* cogl_clip_push_primitive:
|
||||
* @primitive: A #CoglPrimitive describing a flat 2D shape
|
||||
* @bounds_x1: x coordinate for the top-left corner of the primitives
|
||||
* bounds
|
||||
* @bounds_y1: y coordinate for the top-left corner of the primitives
|
||||
* bounds
|
||||
* @bounds_x2: x coordinate for the bottom-right corner of the primitives
|
||||
* bounds
|
||||
* @bounds_y2: y coordinate for the bottom-right corner of the
|
||||
* primitives bounds.
|
||||
*
|
||||
* Sets a new clipping area using a 2D shaped described with a
|
||||
* #CoglPrimitive. The shape must not contain self overlapping
|
||||
* geometry and must lie on a single 2D plane. A bounding box of the
|
||||
* 2D shape in local coordinates (the same coordinates used to
|
||||
* describe the shape) must be given. It is acceptable for the bounds
|
||||
* to be larger than the true bounds but behaviour is undefined if the
|
||||
* bounds are smaller than the true bounds.
|
||||
*
|
||||
* The primitive is transformed by the current model-view matrix and
|
||||
* the silhouette is intersected with the previous clipping area. To
|
||||
* restore the previous clipping area, call
|
||||
* cogl_clip_pop().
|
||||
*
|
||||
* Since: 1.10
|
||||
* Stability: unstable
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_primitive_clip()
|
||||
* instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_primitive_clip)
|
||||
void
|
||||
cogl_clip_push_primitive (CoglPrimitive *primitive,
|
||||
float bounds_x1,
|
||||
float bounds_y1,
|
||||
float bounds_x2,
|
||||
float bounds_y2);
|
||||
|
||||
/**
|
||||
* cogl_clip_pop:
|
||||
*
|
||||
* Reverts the clipping region to the state before the last call to
|
||||
* cogl_clip_push().
|
||||
*
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_pop_clip() instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_pop_clip)
|
||||
void
|
||||
cogl_clip_pop (void);
|
||||
|
||||
/**
|
||||
* cogl_clip_ensure:
|
||||
*
|
||||
* Ensures that the current clipping region has been set in GL. This
|
||||
* will automatically be called before any Cogl primitives but it
|
||||
* maybe be neccessary to call if you are using raw GL calls with
|
||||
* clipping.
|
||||
*
|
||||
* Deprecated: 1.2: Calling this function has no effect
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
COGL_DEPRECATED
|
||||
void
|
||||
cogl_clip_ensure (void);
|
||||
|
||||
/**
|
||||
* cogl_clip_stack_save:
|
||||
*
|
||||
* Save the entire state of the clipping stack and then clear all
|
||||
* clipping. The previous state can be returned to with
|
||||
* cogl_clip_stack_restore(). Each call to cogl_clip_push() after this
|
||||
* must be matched by a call to cogl_clip_pop() before calling
|
||||
* cogl_clip_stack_restore().
|
||||
*
|
||||
* Deprecated: 1.2: This was originally added to allow us to save the
|
||||
* clip stack when switching to an offscreen framebuffer, but it's
|
||||
* not necessary anymore given that framebuffers now own separate
|
||||
* clip stacks which will be automatically switched between when a
|
||||
* new buffer is set. Calling this function has no effect
|
||||
*
|
||||
* Since: 0.8.2
|
||||
*/
|
||||
COGL_DEPRECATED
|
||||
void
|
||||
cogl_clip_stack_save (void);
|
||||
|
||||
/**
|
||||
* cogl_clip_stack_restore:
|
||||
*
|
||||
* Restore the state of the clipping stack that was previously saved
|
||||
* by cogl_clip_stack_save().
|
||||
*
|
||||
* Deprecated: 1.2: This was originally added to allow us to restore
|
||||
* the clip stack when switching back from an offscreen framebuffer,
|
||||
* but it's not necessary anymore given that framebuffers now own
|
||||
* separate clip stacks which will be automatically switched between
|
||||
* when a new buffer is set. Calling this function has no effect
|
||||
*
|
||||
* Since: 0.8.2
|
||||
*/
|
||||
COGL_DEPRECATED
|
||||
void
|
||||
cogl_clip_stack_restore (void);
|
||||
|
||||
/**
|
||||
* cogl_set_framebuffer:
|
||||
* @buffer: A #CoglFramebuffer object, either onscreen or offscreen.
|
||||
|
@ -1,259 +0,0 @@
|
||||
/*
|
||||
* Cogl
|
||||
*
|
||||
* An object oriented GL/GLES Abstraction/Utility Layer
|
||||
*
|
||||
* Copyright (C) 2010,2013 Intel Corporation.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
|
||||
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
|
||||
#error "Only <cogl/cogl.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __COGL_CLIP_STATE_H__
|
||||
#define __COGL_CLIP_STATE_H__
|
||||
|
||||
#include <cogl/cogl-types.h>
|
||||
#include <cogl/cogl-macros.h>
|
||||
#include <cogl/cogl-primitive.h>
|
||||
|
||||
COGL_BEGIN_DECLS
|
||||
|
||||
/**
|
||||
* SECTION:cogl-clipping
|
||||
* @short_description: Fuctions for manipulating a stack of clipping regions
|
||||
*
|
||||
* To support clipping your geometry to rectangles or paths Cogl exposes a
|
||||
* stack based API whereby each clip region you push onto the stack is
|
||||
* intersected with the previous region.
|
||||
*/
|
||||
|
||||
/**
|
||||
* cogl_clip_push_window_rectangle:
|
||||
* @x_offset: left edge of the clip rectangle in window coordinates
|
||||
* @y_offset: top edge of the clip rectangle in window coordinates
|
||||
* @width: width of the clip rectangle
|
||||
* @height: height of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are not transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Since: 1.2
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
|
||||
void
|
||||
cogl_clip_push_window_rectangle (int x_offset,
|
||||
int y_offset,
|
||||
int width,
|
||||
int height);
|
||||
|
||||
/**
|
||||
* cogl_clip_push_window_rect:
|
||||
* @x_offset: left edge of the clip rectangle in window coordinates
|
||||
* @y_offset: top edge of the clip rectangle in window coordinates
|
||||
* @width: width of the clip rectangle
|
||||
* @height: height of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are not transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_scissor_clip() instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_scissor_clip)
|
||||
void
|
||||
cogl_clip_push_window_rect (float x_offset,
|
||||
float y_offset,
|
||||
float width,
|
||||
float height);
|
||||
|
||||
/**
|
||||
* cogl_clip_push_rectangle:
|
||||
* @x0: x coordinate for top left corner of the clip rectangle
|
||||
* @y0: y coordinate for top left corner of the clip rectangle
|
||||
* @x1: x coordinate for bottom right corner of the clip rectangle
|
||||
* @y1: y coordinate for bottom right corner of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Since: 1.2
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_rectangle_clip()
|
||||
* instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
|
||||
void
|
||||
cogl_clip_push_rectangle (float x0,
|
||||
float y0,
|
||||
float x1,
|
||||
float y1);
|
||||
|
||||
/**
|
||||
* cogl_clip_push:
|
||||
* @x_offset: left edge of the clip rectangle
|
||||
* @y_offset: top edge of the clip rectangle
|
||||
* @width: width of the clip rectangle
|
||||
* @height: height of the clip rectangle
|
||||
*
|
||||
* Specifies a rectangular clipping area for all subsequent drawing
|
||||
* operations. Any drawing commands that extend outside the rectangle
|
||||
* will be clipped so that only the portion inside the rectangle will
|
||||
* be displayed. The rectangle dimensions are transformed by the
|
||||
* current model-view matrix.
|
||||
*
|
||||
* The rectangle is intersected with the current clip region. To undo
|
||||
* the effect of this function, call cogl_clip_pop().
|
||||
*
|
||||
* Deprecated: 1.16: The x, y, width, height arguments are inconsistent
|
||||
* with other API that specify rectangles in model space, and when used
|
||||
* with a coordinate space that puts the origin at the center and y+
|
||||
* extending up, it's awkward to use. Please use
|
||||
* cogl_framebuffer_push_rectangle_clip()
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_rectangle_clip)
|
||||
void
|
||||
cogl_clip_push (float x_offset,
|
||||
float y_offset,
|
||||
float width,
|
||||
float height);
|
||||
|
||||
/**
|
||||
* cogl_clip_push_primitive:
|
||||
* @primitive: A #CoglPrimitive describing a flat 2D shape
|
||||
* @bounds_x1: x coordinate for the top-left corner of the primitives
|
||||
* bounds
|
||||
* @bounds_y1: y coordinate for the top-left corner of the primitives
|
||||
* bounds
|
||||
* @bounds_x2: x coordinate for the bottom-right corner of the primitives
|
||||
* bounds
|
||||
* @bounds_y2: y coordinate for the bottom-right corner of the
|
||||
* primitives bounds.
|
||||
*
|
||||
* Sets a new clipping area using a 2D shaped described with a
|
||||
* #CoglPrimitive. The shape must not contain self overlapping
|
||||
* geometry and must lie on a single 2D plane. A bounding box of the
|
||||
* 2D shape in local coordinates (the same coordinates used to
|
||||
* describe the shape) must be given. It is acceptable for the bounds
|
||||
* to be larger than the true bounds but behaviour is undefined if the
|
||||
* bounds are smaller than the true bounds.
|
||||
*
|
||||
* The primitive is transformed by the current model-view matrix and
|
||||
* the silhouette is intersected with the previous clipping area. To
|
||||
* restore the previous clipping area, call
|
||||
* cogl_clip_pop().
|
||||
*
|
||||
* Since: 1.10
|
||||
* Stability: unstable
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_push_primitive_clip()
|
||||
* instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_push_primitive_clip)
|
||||
void
|
||||
cogl_clip_push_primitive (CoglPrimitive *primitive,
|
||||
float bounds_x1,
|
||||
float bounds_y1,
|
||||
float bounds_x2,
|
||||
float bounds_y2);
|
||||
/**
|
||||
* cogl_clip_pop:
|
||||
*
|
||||
* Reverts the clipping region to the state before the last call to
|
||||
* cogl_clip_push().
|
||||
*
|
||||
* Deprecated: 1.16: Use cogl_framebuffer_pop_clip() instead
|
||||
*/
|
||||
COGL_DEPRECATED_IN_1_16_FOR (cogl_framebuffer_pop_clip)
|
||||
void
|
||||
cogl_clip_pop (void);
|
||||
|
||||
/**
|
||||
* cogl_clip_ensure:
|
||||
*
|
||||
* Ensures that the current clipping region has been set in GL. This
|
||||
* will automatically be called before any Cogl primitives but it
|
||||
* maybe be neccessary to call if you are using raw GL calls with
|
||||
* clipping.
|
||||
*
|
||||
* Deprecated: 1.2: Calling this function has no effect
|
||||
*
|
||||
* Since: 1.0
|
||||
*/
|
||||
COGL_DEPRECATED
|
||||
void
|
||||
cogl_clip_ensure (void);
|
||||
|
||||
/**
|
||||
* cogl_clip_stack_save:
|
||||
*
|
||||
* Save the entire state of the clipping stack and then clear all
|
||||
* clipping. The previous state can be returned to with
|
||||
* cogl_clip_stack_restore(). Each call to cogl_clip_push() after this
|
||||
* must be matched by a call to cogl_clip_pop() before calling
|
||||
* cogl_clip_stack_restore().
|
||||
*
|
||||
* Deprecated: 1.2: This was originally added to allow us to save the
|
||||
* clip stack when switching to an offscreen framebuffer, but it's
|
||||
* not necessary anymore given that framebuffers now own separate
|
||||
* clip stacks which will be automatically switched between when a
|
||||
* new buffer is set. Calling this function has no effect
|
||||
*
|
||||
* Since: 0.8.2
|
||||
*/
|
||||
COGL_DEPRECATED
|
||||
void
|
||||
cogl_clip_stack_save (void);
|
||||
|
||||
/**
|
||||
* cogl_clip_stack_restore:
|
||||
*
|
||||
* Restore the state of the clipping stack that was previously saved
|
||||
* by cogl_clip_stack_save().
|
||||
*
|
||||
* Deprecated: 1.2: This was originally added to allow us to restore
|
||||
* the clip stack when switching back from an offscreen framebuffer,
|
||||
* but it's not necessary anymore given that framebuffers now own
|
||||
* separate clip stacks which will be automatically switched between
|
||||
* when a new buffer is set. Calling this function has no effect
|
||||
*
|
||||
* Since: 0.8.2
|
||||
*/
|
||||
COGL_DEPRECATED
|
||||
void
|
||||
cogl_clip_stack_restore (void);
|
||||
|
||||
COGL_END_DECLS
|
||||
|
||||
#endif /* __COGL_CLIP_STATE_H__ */
|
@ -148,7 +148,8 @@ _cogl_framebuffer_gl_flush_viewport_state (CoglFramebuffer *framebuffer)
|
||||
static void
|
||||
_cogl_framebuffer_gl_flush_clip_state (CoglFramebuffer *framebuffer)
|
||||
{
|
||||
_cogl_clip_stack_flush (framebuffer->clip_stack, framebuffer);
|
||||
CoglClipStack *stack = _cogl_clip_state_get_stack (&framebuffer->clip_state);
|
||||
_cogl_clip_stack_flush (stack, framebuffer);
|
||||
}
|
||||
|
||||
static void
|
||||
|
Loading…
x
Reference in New Issue
Block a user