Clean up clutter-timeline.h

Re-align everything to allow expansion, and move the only "protected"
function to the clutter-master-clock.h private header.
This commit is contained in:
Emmanuele Bassi 2012-02-13 13:39:47 +00:00
parent aec65c9198
commit bc2e4ac6c2
2 changed files with 51 additions and 53 deletions

View File

@ -36,15 +36,17 @@ typedef struct _ClutterMasterClock ClutterMasterClock;
GType _clutter_master_clock_get_type (void) G_GNUC_CONST;
ClutterMasterClock *_clutter_master_clock_get_default (void);
void _clutter_master_clock_add_timeline (ClutterMasterClock *master_clock,
ClutterTimeline *timeline);
void _clutter_master_clock_remove_timeline (ClutterMasterClock *master_clock,
ClutterTimeline *timeline);
void _clutter_master_clock_advance (ClutterMasterClock *master_clock);
void _clutter_master_clock_start_running (ClutterMasterClock *master_clock);
void _clutter_master_clock_ensure_next_iteration (ClutterMasterClock *master_clock);
ClutterMasterClock * _clutter_master_clock_get_default (void);
void _clutter_master_clock_add_timeline (ClutterMasterClock *master_clock,
ClutterTimeline *timeline);
void _clutter_master_clock_remove_timeline (ClutterMasterClock *master_clock,
ClutterTimeline *timeline);
void _clutter_master_clock_advance (ClutterMasterClock *master_clock);
void _clutter_master_clock_start_running (ClutterMasterClock *master_clock);
void _clutter_master_clock_ensure_next_iteration (ClutterMasterClock *master_clock);
void _clutter_timeline_do_tick (ClutterTimeline *timeline,
gint64 tick_time);
G_END_DECLS

View File

@ -96,53 +96,49 @@ struct _ClutterTimelineClass
GType clutter_timeline_get_type (void) G_GNUC_CONST;
ClutterTimeline *clutter_timeline_new (guint msecs);
ClutterTimeline *clutter_timeline_clone (ClutterTimeline *timeline);
ClutterTimeline * clutter_timeline_new (guint msecs);
guint clutter_timeline_get_duration (ClutterTimeline *timeline);
void clutter_timeline_set_duration (ClutterTimeline *timeline,
guint msecs);
ClutterTimelineDirection clutter_timeline_get_direction (ClutterTimeline *timeline);
void clutter_timeline_set_direction (ClutterTimeline *timeline,
ClutterTimelineDirection direction);
void clutter_timeline_start (ClutterTimeline *timeline);
void clutter_timeline_pause (ClutterTimeline *timeline);
void clutter_timeline_stop (ClutterTimeline *timeline);
void clutter_timeline_set_loop (ClutterTimeline *timeline,
gboolean loop);
gboolean clutter_timeline_get_loop (ClutterTimeline *timeline);
void clutter_timeline_set_auto_reverse (ClutterTimeline *timeline,
gboolean reverse);
gboolean clutter_timeline_get_auto_reverse (ClutterTimeline *timeline);
void clutter_timeline_rewind (ClutterTimeline *timeline);
void clutter_timeline_skip (ClutterTimeline *timeline,
guint msecs);
void clutter_timeline_advance (ClutterTimeline *timeline,
guint msecs);
guint clutter_timeline_get_elapsed_time (ClutterTimeline *timeline);
gdouble clutter_timeline_get_progress (ClutterTimeline *timeline);
gboolean clutter_timeline_is_playing (ClutterTimeline *timeline);
void clutter_timeline_set_delay (ClutterTimeline *timeline,
guint msecs);
guint clutter_timeline_get_delay (ClutterTimeline *timeline);
guint clutter_timeline_get_delta (ClutterTimeline *timeline);
guint clutter_timeline_get_duration (ClutterTimeline *timeline);
void clutter_timeline_set_duration (ClutterTimeline *timeline,
guint msecs);
ClutterTimelineDirection clutter_timeline_get_direction (ClutterTimeline *timeline);
void clutter_timeline_set_direction (ClutterTimeline *timeline,
ClutterTimelineDirection direction);
void clutter_timeline_start (ClutterTimeline *timeline);
void clutter_timeline_pause (ClutterTimeline *timeline);
void clutter_timeline_stop (ClutterTimeline *timeline);
void clutter_timeline_set_loop (ClutterTimeline *timeline,
gboolean loop);
gboolean clutter_timeline_get_loop (ClutterTimeline *timeline);
void clutter_timeline_set_auto_reverse (ClutterTimeline *timeline,
gboolean reverse);
gboolean clutter_timeline_get_auto_reverse (ClutterTimeline *timeline);
void clutter_timeline_rewind (ClutterTimeline *timeline);
void clutter_timeline_skip (ClutterTimeline *timeline,
guint msecs);
void clutter_timeline_advance (ClutterTimeline *timeline,
guint msecs);
guint clutter_timeline_get_elapsed_time (ClutterTimeline *timeline);
gdouble clutter_timeline_get_progress (ClutterTimeline *timeline);
gboolean clutter_timeline_is_playing (ClutterTimeline *timeline);
void clutter_timeline_set_delay (ClutterTimeline *timeline,
guint msecs);
guint clutter_timeline_get_delay (ClutterTimeline *timeline);
guint clutter_timeline_get_delta (ClutterTimeline *timeline);
void clutter_timeline_add_marker_at_time (ClutterTimeline *timeline,
const gchar *marker_name,
guint msecs);
void clutter_timeline_remove_marker (ClutterTimeline *timeline,
const gchar *marker_name);
gchar ** clutter_timeline_list_markers (ClutterTimeline *timeline,
gint msecs,
gsize *n_markers) G_GNUC_MALLOC;
gboolean clutter_timeline_has_marker (ClutterTimeline *timeline,
const gchar *marker_name);
void clutter_timeline_advance_to_marker (ClutterTimeline *timeline,
const gchar *marker_name);
void clutter_timeline_add_marker_at_time (ClutterTimeline *timeline,
const gchar *marker_name,
guint msecs);
void clutter_timeline_remove_marker (ClutterTimeline *timeline,
const gchar *marker_name);
gchar ** clutter_timeline_list_markers (ClutterTimeline *timeline,
gint msecs,
gsize *n_markers) G_GNUC_MALLOC;
gboolean clutter_timeline_has_marker (ClutterTimeline *timeline,
const gchar *marker_name);
void clutter_timeline_advance_to_marker (ClutterTimeline *timeline,
const gchar *marker_name);
/*< private >*/
void _clutter_timeline_do_tick (ClutterTimeline *timeline,
gint64 tick_time);
ClutterTimeline * clutter_timeline_clone (ClutterTimeline *timeline);
G_END_DECLS