Remove cogl/{gl,gles}/Makefile.am

These are no longer used anywhere.
This commit is contained in:
Neil Roberts 2009-10-22 15:39:30 +01:00
parent bd809f690a
commit b82f874b46
2 changed files with 0 additions and 150 deletions

View File

@ -1,62 +0,0 @@
include $(top_srcdir)/build/autotools/Makefile.am.silent
NULL =
cogl_headers = \
$(top_builddir)/clutter/cogl/cogl-defines-gl.h \
$(top_srcdir)/clutter/cogl/cogl-color.h \
$(top_srcdir)/clutter/cogl/cogl-deprecated.h \
$(top_srcdir)/clutter/cogl/cogl-fixed.h \
$(top_srcdir)/clutter/cogl/cogl-offscreen.h \
$(top_srcdir)/clutter/cogl/cogl-path.h \
$(top_srcdir)/clutter/cogl/cogl-shader.h \
$(top_srcdir)/clutter/cogl/cogl-bitmap.h \
$(top_srcdir)/clutter/cogl/cogl-texture.h \
$(top_srcdir)/clutter/cogl/cogl-types.h \
$(top_srcdir)/clutter/cogl/cogl-vertex-buffer.h \
$(top_srcdir)/clutter/cogl/cogl-material.h \
$(top_srcdir)/clutter/cogl/cogl-matrix.h \
$(top_srcdir)/clutter/cogl/cogl-debug.h \
$(NULL)
cogl_priv_headers = \
cogl-fbo.h \
cogl-shader-private.h \
cogl-program.h \
cogl-context.h \
$(NULL)
cogl_sources = \
cogl.c \
cogl-primitives.c \
cogl-texture-driver.c \
cogl-fbo.c \
cogl-shader.c \
cogl-program.c \
cogl-context-driver.c \
$(NULL)
INCLUDES = \
-I$(top_srcdir)/clutter/cogl \
-I$(top_srcdir)/clutter/cogl/common \
-I$(top_srcdir)/clutter/cogl/$(CLUTTER_COGL) \
-I$(top_srcdir)/clutter \
-I$(top_builddir)/clutter \
-I$(top_builddir)/clutter/cogl \
-DG_DISABLE_SINGLE_INCLUDES \
-DG_LOG_DOMAIN=\"Cogl-GL\" \
-DCLUTTER_COMPILATION
noinst_LTLIBRARIES = libclutter-cogl-gl.la
libclutter_cogl_gl_la_CPPFLAGS = $(CLUTTER_CFLAGS) $(COGL_DEBUG_CFLAGS) $(CLUTTER_DEBUG_CFLAGS) $(MAINTAINER_CFLAGS)
libclutter_cogl_gl_la_LIBADD = -lm $(CLUTTER_LIBS) $(top_builddir)/clutter/cogl/common/libclutter-cogl-common.la
libclutter_cogl_gl_la_DEPENDENCIES = $(top_builddir)/clutter/cogl/common/libclutter-cogl-common.la
libclutter_cogl_gl_la_SOURCES = \
$(top_builddir)/clutter/cogl/cogl.h \
$(cogl_headers) \
$(cogl_priv_headers) \
$(cogl_sources) \
$(NULL)
EXTRA_DIST = cogl-defines.h.in

View File

@ -1,88 +0,0 @@
include $(top_srcdir)/build/autotools/Makefile.am.silent
libclutterincludedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/cogl
libclutterinclude_HEADERS = \
$(top_builddir)/clutter/cogl/cogl.h \
$(top_builddir)/clutter/cogl/cogl-defines-gles.h \
$(top_builddir)/clutter/cogl/cogl-color.h \
$(top_builddir)/clutter/cogl/cogl-deprecated.h \
$(top_builddir)/clutter/cogl/cogl-fixed.h \
$(top_builddir)/clutter/cogl/cogl-offscreen.h \
$(top_builddir)/clutter/cogl/cogl-path.h \
$(top_builddir)/clutter/cogl/cogl-shader.h \
$(top_builddir)/clutter/cogl/cogl-bitmap.h \
$(top_builddir)/clutter/cogl/cogl-texture.h \
$(top_builddir)/clutter/cogl/cogl-types.h \
$(top_builddir)/clutter/cogl/cogl-vertex-buffer.h \
$(top_builddir)/clutter/cogl/cogl-material.h \
$(top_builddir)/clutter/cogl/cogl-matrix.h \
$(top_builddir)/clutter/cogl/cogl-debug.h
INCLUDES = \
-I$(top_srcdir) \
-I$(top_srcdir)/clutter \
-I$(top_srcdir)/clutter/cogl \
-I$(top_srcdir)/clutter/cogl/common \
-I$(top_srcdir)/clutter/cogl/$(CLUTTER_COGL) \
-I$(top_builddir)/clutter \
-I$(top_builddir)/clutter/cogl \
-DG_DISABLE_SINGLE_INCLUDES \
-DG_LOG_DOMAIN=\"Cogl-GLES\" \
-DCLUTTER_COMPILATION
noinst_LTLIBRARIES = libclutter-cogl-gles.la
libclutter_cogl_gles_la_CPPFLAGS = $(CLUTTER_CFLAGS) $(COGL_DEBUG_CFLAGS) $(CLUTTER_DEBUG_CFLAGS) $(MAINTAINER_CFLAGS)
libclutter_cogl_gles_la_LIBADD = -lm $(CLUTTER_LIBS) $(top_builddir)/clutter/cogl/common/libclutter-cogl-common.la
libclutter_cogl_gles_la_DEPENDENCIES = $(top_builddir)/clutter/cogl/common/libclutter-cogl-common.la
libclutter_cogl_gles_la_SOURCES = \
$(top_builddir)/clutter/cogl/cogl.h \
$(top_builddir)/clutter/cogl/cogl-defines-gles.h \
$(top_builddir)/clutter/cogl/cogl-color.h \
$(top_builddir)/clutter/cogl/cogl-deprecated.h \
$(top_builddir)/clutter/cogl/cogl-fixed.h \
$(top_builddir)/clutter/cogl/cogl-offscreen.h \
$(top_builddir)/clutter/cogl/cogl-path.h \
$(top_builddir)/clutter/cogl/cogl-shader.h \
$(top_builddir)/clutter/cogl/cogl-bitmap.h \
$(top_builddir)/clutter/cogl/cogl-texture.h \
$(top_builddir)/clutter/cogl/cogl-types.h \
$(top_builddir)/clutter/cogl/cogl-debug.h \
cogl-fbo.h \
cogl-context.h \
cogl.c \
cogl-primitives.c \
cogl-texture-driver.c \
cogl-fbo.c \
cogl-context-driver.c \
cogl-gles2-wrapper.h \
cogl-program.h \
cogl-program.c \
cogl-shader-private.h \
cogl-shader.c
if USE_GLES2_WRAPPER
libclutter_cogl_gles_la_SOURCES += \
cogl-gles2-wrapper.c \
cogl-fixed-vertex-shader.h \
cogl-fixed-vertex-shader.c \
cogl-fixed-fragment-shader.h \
cogl-fixed-fragment-shader.c
endif
EXTRA_DIST = cogl-defines.h.in \
stringify.sh \
cogl-fixed-vertex-shader.glsl \
cogl-fixed-fragment-shader.glsl
BUILT_SOURCES = \
cogl-fixed-vertex-shader.h \
cogl-fixed-vertex-shader.c \
cogl-fixed-fragment-shader.h \
cogl-fixed-fragment-shader.c
%.h: $(srcdir)/%.glsl
/bin/sh $(srcdir)/stringify.sh -h $< > $@
%.c: $(srcdir)/%.glsl
/bin/sh $(srcdir)/stringify.sh $< > $@