Add some more introspection annotations
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@ -1055,7 +1055,7 @@ clutter_threads_init (void)
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}
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/**
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* clutter_threads_set_lock_functions:
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* clutter_threads_set_lock_functions: (skip)
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* @enter_fn: function called when aquiring the Clutter main lock
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* @leave_fn: function called when releasing the Clutter main lock
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*
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@ -1854,7 +1854,7 @@ post_parse_hook (GOptionContext *context,
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}
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/**
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* clutter_get_option_group:
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* clutter_get_option_group: (skip)
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*
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* Returns a #GOptionGroup for the command line arguments recognized
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* by Clutter. You should add this group to your #GOptionContext with
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@ -1911,7 +1911,7 @@ clutter_get_option_group (void)
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}
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/**
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* clutter_get_option_group_without_init:
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* clutter_get_option_group_without_init: (skip)
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*
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* Returns a #GOptionGroup for the command line arguments recognized
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* by Clutter. You should add this group to your #GOptionContext with
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@ -469,7 +469,9 @@ clutter_offscreen_effect_paint_target (ClutterOffscreenEffect *effect)
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*
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* Calls the create_texture() virtual function of the @effect
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*
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* Return value: a handle to a Cogl texture, or %COGL_INVALID_HANDLE
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* Return value: (transfer full): a handle to a Cogl texture, or
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* %COGL_INVALID_HANDLE. The returned handle has its reference
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* count increased.
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*
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* Since: 1.4
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*/
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@ -945,7 +945,7 @@ cogl_material_layer_get_type (CoglMaterialLayer *layer);
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* should call cogl_material_layer_get_type() first in order check it is of
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* type %COGL_MATERIAL_LAYER_TYPE_TEXTURE before calling this function.</note>
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*
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* Return value: a #CoglHandle for the texture inside the layer
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* Return value: (transfer none): a #CoglHandle for the texture inside the layer
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*/
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CoglHandle
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cogl_material_layer_get_texture (CoglMaterialLayer *layer);
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@ -55,8 +55,9 @@ G_BEGIN_DECLS
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*
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* Note: This does not work with sliced Cogl textures.
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*
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* Returns: a #CoglHandle for the new offscreen buffer or %COGL_INVALID_HANDLE
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* if it wasn't possible to create the buffer.
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* Return value: (transfer full): a #CoglHandle for the new offscreen
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* buffer or %COGL_INVALID_HANDLE if it wasn't possible to create the
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* buffer.
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*/
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CoglHandle cogl_offscreen_new_to_texture (CoglHandle handle);
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@ -80,9 +81,9 @@ gboolean cogl_is_offscreen (CoglHandle handle);
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*
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* Increments the reference count on the offscreen buffer.
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*
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* Returns: For convenience it returns the given CoglHandle
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* Return value: (transfer none): For convenience it returns the given CoglHandle
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*
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* Deprecated: 1.2: cogl_handle_ref should be used in new code.
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* Deprecated: 1.2: cogl_handle_ref() should be used in new code.
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*/
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CoglHandle cogl_offscreen_ref (CoglHandle handle) G_GNUC_DEPRECATED;
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@ -93,7 +94,7 @@ CoglHandle cogl_offscreen_ref (CoglHandle handle) G_GNU
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* Decreases the reference count for the offscreen buffer and frees it when
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* the count reaches 0.
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*
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* Deprecated: 1.2: cogl_handle_unref should be used in new code.
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* Deprecated: 1.2: cogl_handle_unref() should be used in new code.
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*/
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void cogl_offscreen_unref (CoglHandle handle) G_GNUC_DEPRECATED;
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@ -68,7 +68,7 @@ cogl_handle_get_type (void) G_GNUC_CONST;
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*
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* Increases the reference count of @handle by 1
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*
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* Returns: the handle, with its reference count increased
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* Return value: (transfer none): the handle, with its reference count increased
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*/
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CoglHandle
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cogl_handle_ref (CoglHandle handle);
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